Player Matchup

Chiron
Chiron
CocoLarge5009
Chiron
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
6W - 5L
1,262 Elo+
Party 2
Cerberus
Cerberus
GS_121
Cerberus
Level 83
God Stats
36W - 27L
1,666 SR
Queue Stats
248W - 261L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Mephis-chan
Baron Samedi
Level 73
God Stats
4W - 2L
1,762 SR
Queue Stats
212W - 211L
1,524 Elo+
Party 1
Athena
Athena
RUSTICFAUN528
Athena
Level 28
God Stats
5W - 7L
1,648 SR
Queue Stats
69W - 71L
1,502 Elo+
Party 1
Susano
Susano
Shmidrick
Susano
Level 67
God Stats
82W - 88L
1,479 SR
Queue Stats
505W - 492L
1,571 Elo+
Party 2
Team Averages
Level 53
1,650 SR
1,481 Elo+

VS

Team Averages
Level 35
1,602 SR
1,505 Elo+
Ymir
Ymir
BeatWrld
Ymir
Level 34
God Stats
6W - 9L
1,697 SR
Queue Stats
140W - 136L
1,523 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Disrrpt9909
Cu Chulainn
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 127L
1,487 Elo+
Party 3
Pele
Pele
FatheredSea67
Pele
Level 37
God Stats
6W - 4L
1,754 SR
Queue Stats
112W - 84L
1,563 Elo+
Party 3
Zeus
Zeus
VerdugoVerrugo1
Zeus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,345 Elo+
Solo
Danzaburou
Danzaburou
musouexpress
Danzaburou
Level 14
God Stats
14W - 10L
1,559 SR
Queue Stats
27W - 32L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,292
441
2,959
5,488
1,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
GS_121
Cerberus
12
5 / 1 / 2
6,980
582
7,993
8,676
8,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Mephis-chan
Baron Samedi
13
3 / 0 / 2
7,337
611
6,443
4,027
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
6,032
503
1,285
5,360
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Shmidrick
Susano
11
9 / 0 / 0
7,270
606
5,926
7,633
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 3
6,132
511
3,330
8,284
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Disrrpt9909
Cu Chulainn
10
1 / 5 / 0
6,065
505
3,488
9,516
2,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,614
468
2,283
6,879
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,370
448
2,234
5,836
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
musouexpress
Danzaburou
9
3 / 3 / 0
5,641
470
4,817
6,857
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
4
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
3
0.75
W
0
2
3
0.75
L
Cu Chulainn
Disrrpt9909
Cu Chulainn
1
5
0
0.2
L
0
4
1
0.13
W
Cerberus
GS_121
Cerberus
5
1
2
6
W
Baron Samedi
Mephis-chan
Baron Samedi
3
0
2
4
W
1
1
4
3
W
Susano
Shmidrick
Susano
9
0
0
9
L
0
4
0
0
L
Danzaburou
musouexpress
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
16,152
31,184
Taken
37,372
15,140
Mitigated
14,628
12,055
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,330
640
430
2,516
8,284
5,902
95
1,875
6,312
26,353
0
W
2,959
1,536
443
1,387
5,488
1,090
0
1,342
4,146
0
22,855
L
Cu Chulainn
Disrrpt9909
Cu Chulainn
3,488
1,322
0
1,099
9,516
2,218
0
6,188
3,294
0
21,220
L
2,283
534
0
301
6,879
2,996
0
2,334
4,545
0
26,979
W
Cerberus
GS_121
Cerberus
7,993
586
0
4,040
8,676
8,196
360
0
8,676
39,139
0
W
Baron Samedi
Mephis-chan
Baron Samedi
6,443
493
343
1,783
4,027
1,695
276
1,745
2,063
48,133
0
W
1,285
385
234
1,228
5,360
1,872
288
1,136
4,224
10,387
0
W
Susano
Shmidrick
Susano
5,926
2,043
0
2,597
7,633
2,287
0
1,004
6,511
0
29,850
L
2,234
77
0
1,664
5,836
1,545
0
2,825
2,826
22,361
0
L
Danzaburou
musouexpress
Danzaburou
4,817
1,814
0
1,018
6,857
1,967
645
2,116
4,674
0
24,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
28,822
303
Minions Killed
243
0
Camps Cleared
0
1,138,644
Distance Traveled
1,050,439
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,132
511
34
3
0
203,562
2
W
Chiron
5,292
441
40
3
0
188,484
0
L
Cu Chulainn
6,065
505
48
4
0
211,294
0
L
Pele
5,614
468
56
5
0
231,690
1
W
Cerberus
6,980
582
90
8
0
234,875
3
W
Baron Samedi
7,337
611
91
8
0
207,100
1
W
Athena
6,032
503
26
2
0
233,448
4
W
Susano
7,270
606
56
5
0
274,737
2
L
Zeus
5,370
448
51
4
0
201,724
5
L
Danzaburou
5,641
470
54
5
0
202,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role