Player Matchup

Baron Samedi
Baron Samedi
HalifaxNs
Baron Samedi
Level 25
God Stats
8W - 1L
1,929 SR
Queue Stats
116W - 73L
1,643 Elo+
Party 1
Merlin
Merlin
JumboAdmiral
Merlin
Level 20
God Stats
18W - 9L
1,716 SR
Queue Stats
84W - 60L
1,603 Elo+
Party 1
Ares
Ares
Leam
Ares
Level 44
God Stats
6W - 2L
1,764 SR
Queue Stats
32W - 18L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
NottSorryy
Danzaburou
Level 21
God Stats
43W - 25L
1,662 SR
Queue Stats
89W - 65L
1,559 Elo+
Party 1
King Arthur
King Arthur
headouken
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,527 Elo+
Party 2
Team Averages
Level 23
1,714 SR
1,581 Elo+

VS

Team Averages
Level 18
1,488 SR
1,504 Elo+
Cerberus
Cerberus
Cerberus2102
Cerberus
Level 14
God Stats
11W - 9L
1,379 SR
Queue Stats
132W - 134L
1,519 Elo+
Solo
Loki
Loki
Jermilious
Loki
Level 27
God Stats
3W - 5L
1,625 SR
Queue Stats
89W - 95L
1,557 Elo+
Solo
Zeus
Zeus
Lukeyy150
Zeus
Level 16
God Stats
12W - 17L
1,515 SR
Queue Stats
117W - 111L
1,565 Elo+
Solo
Rama
Rama
xxt157br
Rama
Level 24
God Stats
2W - 6L
1,423 SR
Queue Stats
176W - 192L
1,517 Elo+
Solo
Izanami
Izanami
zZephyrius
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalifaxNs
Baron Samedi
19
9 / 1 / 20
12,729
1,061
20,731
10,289
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
9 / 2 / 17
12,743
1,062
22,399
9,666
5,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Leam
Ares
20
7 / 1 / 23
13,574
1,131
15,802
16,710
22,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NottSorryy
Danzaburou
19
7 / 3 / 18
13,000
1,083
21,097
13,106
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
headouken
King Arthur
17
1 / 1 / 20
10,794
900
6,778
15,664
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

214

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerberus2102
Cerberus
16
0 / 5 / 5
10,333
861
9,760
28,140
27,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 8 / 4
11,036
920
8,785
18,686
8,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
17
1 / 7 / 6
10,604
884
14,462
14,174
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
2 / 8 / 3
10,721
893
14,719
16,462
6,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
zZephyrius
Izanami
17
2 / 5 / 4
10,924
910
13,961
14,537
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
33
Kills
8
8
Deaths
33
98
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cerberus2102
Cerberus
0
5
5
0.5
W
Baron Samedi
HalifaxNs
Baron Samedi
9
1
20
19
L
3
8
4
0.63
W
Merlin
9
2
17
8.75
W
Ares
Leam
Ares
7
1
23
18.5
L
Zeus
1
7
6
0.57
W
Danzaburou
NottSorryy
Danzaburou
7
3
18
5.33
W
King Arthur
headouken
King Arthur
1
1
20
11
L
Rama
2
8
3
0.44
L
Izanami
zZephyrius
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,807
Damage
61,687
65,435
Taken
91,999
56,506
Mitigated
52,722
15,098
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cerberus2102
Cerberus
9,760
254
645
3,633
28,140
27,541
0
17,369
10,273
35,798
0
W
Baron Samedi
HalifaxNs
Baron Samedi
20,731
2,013
3,400
2,362
10,289
5,998
0
4,932
5,357
26,729
0
L
8,785
2,538
0
424
18,686
8,141
0
8,830
9,503
0
21,457
W
Merlin
22,399
1,484
490
1,365
9,666
5,821
0
3,771
5,895
62,970
0
W
Ares
Leam
Ares
15,802
1,152
0
1,474
16,710
22,644
0
5,350
11,360
26,534
0
L
Zeus
14,462
1,447
0
746
14,174
4,972
0
11,847
1,994
32,414
0
W
Danzaburou
NottSorryy
Danzaburou
21,097
13,715
0
897
13,106
7,851
0
5,157
7,949
0
42,411
W
King Arthur
headouken
King Arthur
6,778
1,401
0
5,110
15,664
14,192
0
5,012
10,652
18
9,072
L
Rama
14,719
11,238
166
397
16,462
6,287
0
10,426
5,794
0
36,939
L
Izanami
zZephyrius
Izanami
13,961
10,490
0
1,634
14,537
5,781
0
9,235
4,967
0
44,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,840
Gold Earned
53,618
214
Minions Killed
265
3
Camps Cleared
7
1,132,388
Distance Traveled
1,059,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,333
861
109
9
3
245,012
3
W
Baron Samedi
12,729
1,061
20
2
1
239,499
0
L
Loki
11,036
920
26
2
0
222,454
0
W
Merlin
12,743
1,062
104
9
0
213,941
0
W
Ares
13,574
1,131
30
3
0
246,016
0
L
Zeus
10,604
884
29
2
0
184,862
0
W
Danzaburou
13,000
1,083
54
5
1
210,379
0
W
King Arthur
10,794
900
6
1
1
222,553
0
L
Rama
10,721
893
42
4
2
197,352
0
L
Izanami
10,924
910
59
5
2
209,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role