Player Matchup

Ares
Ares
CoachBean
Ares
Level 45
God Stats
2W - 11L
1,462 SR
Queue Stats
9W - 18L
1,423 Elo+
Party 2
Ratatoskr
Ratatoskr
JamesRob
Ratatoskr
Level 23
God Stats
1W - 6L
1,555 SR
Queue Stats
24W - 19L
1,524 Elo+
Party 2
King Arthur
King Arthur
girthinator
King Arthur
Level 9
God Stats
5W - 8L
1,503 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 2
Izanami
Izanami
keagers
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,481 Elo+
Party 2
Raijin
Raijin
vent3
Raijin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,473 Elo+

VS

Team Averages
Level 20
1,604 SR
1,580 Elo+
Scylla
Scylla
Alvirain
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 1
Terra
Terra
CDuzzy
Terra
Level 28
God Stats
2W - 1L
1,759 SR
Queue Stats
85W - 95L
1,533 Elo+
Party 3
Pele
Pele
Clarvoyance
Pele
Level 29
God Stats
1W - 1L
1,366 SR
Queue Stats
23W - 19L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
ImInThisHoe
Danzaburou
Level 6
God Stats
2W - 1L
1,805 SR
Queue Stats
33W - 16L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Itstickleqt
Sun Wukong
Level 14
God Stats
9W - 13L
1,589 SR
Queue Stats
149W - 154L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 7 / 1
8,262
413
8,313
17,325
9,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
JamesRob
Ratatoskr
15
7 / 9 / 5
10,238
512
11,220
17,788
5,921
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
girthinator
King Arthur
14
0 / 6 / 0
8,382
419
3,424
17,180
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
keagers
Izanami
12
0 / 9 / 1
7,395
370
3,342
13,141
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
vent3
Raijin
16
3 / 9 / 4
9,568
478
8,027
15,270
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvirain
Scylla
18
11 / 3 / 7
11,999
600
14,726
9,175
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
CDuzzy
Terra
17
3 / 3 / 21
12,220
611
9,691
17,097
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 4
10,714
536
5,901
14,888
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ImInThisHoe
Danzaburou
19
18 / 1 / 6
13,935
697
23,976
12,315
7,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Itstickleqt
Sun Wukong
18
3 / 2 / 3
11,602
580
6,215
13,534
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
12
Kills
40
40
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alvirain
Scylla
11
3
7
4.83
W
Terra
CDuzzy
Terra
3
3
21
4.5
W
5
3
4
2.33
L
Ares
2
7
1
0.36
W
Danzaburou
ImInThisHoe
Danzaburou
18
1
6
21
W
Sun Wukong
Itstickleqt
Sun Wukong
3
2
3
2.25
L
Ratatoskr
JamesRob
Ratatoskr
7
9
5
1.06
L
King Arthur
girthinator
King Arthur
0
6
0
0
L
Izanami
keagers
Izanami
0
9
1
0.06
L
Raijin
vent3
Raijin
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
60,509
80,704
Taken
67,009
35,512
Mitigated
45,920
14,666
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alvirain
Scylla
14,726
1,166
0
683
9,175
3,474
3,000
2,660
6,096
63,481
0
W
Terra
CDuzzy
Terra
9,691
1,382
1,475
4,976
17,097
20,872
899
5,263
11,709
45,112
0
W
5,901
1,600
0
4,902
14,888
5,322
1,044
1,547
13,205
0
66,403
L
Ares
8,313
303
0
3,454
17,325
9,879
0
4,123
13,182
34,793
0
W
Danzaburou
ImInThisHoe
Danzaburou
23,976
17,536
0
5,984
12,315
7,815
5,651
3,823
8,361
0
97,879
W
Sun Wukong
Itstickleqt
Sun Wukong
6,215
1,962
0
4,894
13,534
8,437
772
2,265
11,023
0
71,422
L
Ratatoskr
JamesRob
Ratatoskr
11,220
3,213
0
3,184
17,788
5,921
0
4,078
13,254
0
46,581
L
King Arthur
girthinator
King Arthur
3,424
821
0
4,379
17,180
10,901
316
3,201
13,866
0
38,841
L
Izanami
keagers
Izanami
3,342
2,093
0
1,738
13,141
3,803
0
6,102
6,943
0
32,404
L
Raijin
vent3
Raijin
8,027
1,268
0
1,911
15,270
5,008
0
6,170
8,775
47,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
60,470
356
Minions Killed
544
0
Camps Cleared
0
1,754,856
Distance Traveled
1,813,611
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,999
600
122
6
0
342,810
3
W
Terra
12,220
611
46
2
0
380,561
1
W
Pele
10,714
536
92
5
0
386,720
4
L
Ares
8,262
413
42
2
0
340,433
8
W
Danzaburou
13,935
697
147
7
0
345,268
1
W
Sun Wukong
11,602
580
137
7
0
358,252
7
L
Ratatoskr
10,238
512
77
4
0
396,675
5
L
King Arthur
8,382
419
79
4
0
371,971
1
L
Izanami
7,395
370
74
4
0
335,075
1
L
Raijin
9,568
478
84
4
0
310,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role