Player Matchup

Arachne
Arachne
Hyphnosis
Arachne
Level 123
God Stats
17W - 12L
1,684 SR
Queue Stats
106W - 85L
1,671 Elo+
Party 2
Cerberus
Cerberus
YmirThiccThighs
Cerberus
Level 7
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 3L
1,847 Elo+
Party 2
Danzaburou
Danzaburou
bigswoleballs
Danzaburou
Level 84
God Stats
36W - 26L
1,801 SR
Queue Stats
414W - 337L
1,752 Elo+
Party 2
Athena
Athena
boxshoe
Athena
Level 21
God Stats
26W - 17L
1,777 SR
Queue Stats
85W - 50L
1,784 Elo+
Party 2
Chang'e
Chang'e
vintaag
Chang'e
Level 107
God Stats
13W - 11L
1,632 SR
Queue Stats
400W - 344L
1,685 Elo+
Party 2
Team Averages
Level 68
1,722 SR
1,748 Elo+

VS

Team Averages
Level 71
1,618 SR
1,640 Elo+
Ne Zha
Ne Zha
CheesePolice26
Ne Zha
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 117L
1,640 Elo+
Party 3
Janus
Janus
Donuthole41
Janus
Level 18
God Stats
8W - 3L
1,970 SR
Queue Stats
105W - 41L
1,746 Elo+
Party 3
Sun Wukong
Sun Wukong
Donzilli
Sun Wukong
Level 108
God Stats
5W - 5L
1,275 SR
Queue Stats
56W - 46L
1,563 Elo+
Party 1
Loki
Loki
Zharkith
Loki
Level 40
God Stats
3W - 3L
1,628 SR
Queue Stats
22W - 19L
1,651 Elo+
Party 1
Neith
Neith
lnsaneCurlz
Neith
Level 126
God Stats
8W - 2L
1,715 SR
Queue Stats
59W - 26L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hyphnosis
Arachne
13
5 / 3 / 0
8,037
618
6,428
10,454
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
9
0 / 5 / 0
5,760
443
4,645
11,679
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
bigswoleballs
Danzaburou
10
0 / 5 / 1
5,717
440
3,531
8,170
2,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
boxshoe
Athena
9
1 / 7 / 2
5,894
453
2,141
15,538
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
vintaag
Chang'e
10
0 / 3 / 0
6,268
482
4,631
8,282
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 11
8,304
639
13,426
9,792
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 2 / 2
8,306
639
6,085
5,330
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Donzilli
Sun Wukong
13
5 / 1 / 2
7,590
584
8,893
9,988
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
12
1 / 1 / 3
6,918
532
3,693
7,659
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 3
7,745
596
10,426
6,572
2,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
23
23
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
5
2
2
3
W
Sun Wukong
Donzilli
Sun Wukong
5
1
2
6
L
Arachne
Hyphnosis
Arachne
5
3
0
1.67
L
Cerberus
0
5
0
0
W
Loki
1
1
3
2.5
L
Danzaburou
bigswoleballs
Danzaburou
0
5
1
0.1
L
Athena
boxshoe
Athena
1
7
2
0.29
W
6
1
3
7.5
L
Chang'e
vintaag
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
42,523
54,123
Taken
39,341
22,630
Mitigated
19,989
13,893
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,426
4,924
0
2,619
9,792
6,600
42
2,656
7,136
0
48,270
W
6,085
762
0
1,134
5,330
1,889
120
2,143
3,187
58,817
0
W
Sun Wukong
Donzilli
Sun Wukong
8,893
2,830
0
4,191
9,988
6,940
799
3,457
6,531
0
42,972
L
Arachne
Hyphnosis
Arachne
6,428
3,531
0
3,016
10,454
5,715
0
1,243
9,107
0
47,787
L
Cerberus
4,645
495
0
3,225
11,679
3,809
0
0
11,254
30,109
0
W
Loki
3,693
1,020
0
3,512
7,659
2,344
0
2,175
5,484
0
40,174
L
Danzaburou
bigswoleballs
Danzaburou
3,531
1,558
0
1,625
8,170
2,880
0
0
8,170
0
29,341
L
Athena
boxshoe
Athena
2,141
443
0
2,440
15,538
7,722
0
1,699
13,719
10,174
0
W
10,426
3,797
0
1,553
6,572
2,216
1,767
986
5,586
0
45,642
L
Chang'e
vintaag
Chang'e
4,631
364
192
3,395
8,282
2,504
0
2,885
5,272
40,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
38,863
326
Minions Killed
428
0
Camps Cleared
0
1,257,458
Distance Traveled
1,369,772
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,304
639
58
4
0
284,254
1
W
Janus
8,306
639
125
10
0
277,957
4
W
Sun Wukong
7,590
584
70
5
0
275,014
3
L
Arachne
8,037
618
90
7
0
296,483
5
L
Cerberus
5,760
443
80
6
0
246,055
3
W
Loki
6,918
532
90
7
0
296,530
12
L
Danzaburou
5,717
440
62
5
0
248,363
5
L
Athena
5,894
453
13
1
0
233,015
4
W
Neith
7,745
596
85
7
0
236,017
4
L
Chang'e
6,268
482
81
6
0
233,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role