Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ADumbNPC
Aphrodite
Level 126
God Stats
4W - 4L
1,654 SR
Queue Stats
9W - 11L
1,369 Elo+
Party 3
Tiamat
Tiamat
SINS Strife
Tiamat
Level 128
God Stats
21W - 16L
1,562 SR
Queue Stats
29W - 25L
1,508 Elo+
Party 3
Medusa
Medusa
SINS War
Medusa
Level 99
God Stats
4W - 7L
1,608 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
icecube2525
Ne Zha
Level 138
God Stats
5W - 9L
1,615 SR
Queue Stats
61W - 75L
1,362 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,428 Elo+

VS

Team Averages
Level 95
1,525 SR
1,504 Elo+
Cernunnos
Cernunnos
DeMoN Hymm
Cernunnos
Level 118
God Stats
77W - 45L
1,586 SR
Queue Stats
423W - 380L
1,545 Elo+
Party 2
Achilles
Achilles
Felspring
Achilles
Level 57
God Stats
10W - 8L
1,382 SR
Queue Stats
115W - 90L
1,280 Elo+
Solo
Ganesha
Ganesha
JPClifton
Ganesha
Level 88
God Stats
21W - 16L
1,618 SR
Queue Stats
305W - 246L
1,575 Elo+
Party 2
Bakasura
Bakasura
Magic NE
Bakasura
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 61L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
VisionaryXBeast
The Morrigan
Level 148
God Stats
10W - 8L
1,540 SR
Queue Stats
609W - 563L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 3 / 0
4,389
439
78
3,730
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ADumbNPC
Aphrodite
8
2 / 3 / 1
4,841
484
2,615
5,170
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
1 / 1 / 1
5,466
547
2,365
4,700
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SINS War
Medusa
8
1 / 3 / 2
4,883
488
5,916
8,210
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ne Zha
7
1 / 4 / 1
4,827
483
1,538
7,266
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeMoN Hymm
Cernunnos
9
5 / 3 / 0
5,852
585
5,953
5,890
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Felspring
Achilles
11
4 / 0 / 2
6,573
657
3,604
3,206
1,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
JPClifton
Ganesha
9
0 / 0 / 8
5,648
565
2,194
6,135
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Magic NE
Bakasura
10
4 / 1 / 3
6,040
604
2,657
3,941
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
VisionaryXBeast
The Morrigan
10
1 / 1 / 1
5,959
596
2,929
3,711
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
L
Aphrodite
ADumbNPC
Aphrodite
2
3
1
0.83
W
Cernunnos
DeMoN Hymm
Cernunnos
5
3
0
1.67
W
Achilles
Felspring
Achilles
4
0
2
5
W
Ganesha
JPClifton
Ganesha
0
0
8
4
W
Bakasura
Magic NE
Bakasura
4
1
3
5.5
L
Tiamat
1
1
1
1.5
L
Medusa
SINS War
Medusa
1
3
2
0.67
W
The Morrigan
VisionaryXBeast
The Morrigan
1
1
1
1.5
L
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
17,337
29,076
Taken
22,883
9,600
Mitigated
8,849
12,071
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
78
52
0
729
3,730
929
0
0
3,650
0
11,524
L
Aphrodite
ADumbNPC
Aphrodite
2,615
382
2,053
2,197
5,170
1,538
37
398
4,772
10,926
0
W
Cernunnos
DeMoN Hymm
Cernunnos
5,953
3,155
0
1,772
5,890
1,696
0
1,056
4,644
0
32,006
W
Achilles
Felspring
Achilles
3,604
800
0
916
3,206
1,321
2,258
147
3,045
0
27,125
W
Ganesha
JPClifton
Ganesha
2,194
363
0
2,401
6,135
2,807
200
1,379
4,506
11,584
0
W
Bakasura
Magic NE
Bakasura
2,657
1,633
0
834
3,941
2,028
0
384
3,533
0
22,007
L
Tiamat
2,365
244
34
2,025
4,700
3,424
333
1,447
3,103
29,799
0
L
Medusa
SINS War
Medusa
5,916
2,444
0
2,557
8,210
1,940
617
1,293
6,917
0
24,305
W
The Morrigan
VisionaryXBeast
The Morrigan
2,929
766
0
925
3,711
997
0
1,312
2,175
29,561
808
L
Ne Zha
1,538
432
0
2,476
7,266
1,769
0
1,317
5,851
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
30,072
205
Minions Killed
244
0
Camps Cleared
0
802,749
Distance Traveled
950,395
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,389
439
26
3
0
92,263
0
L
Aphrodite
4,841
484
26
3
0
165,129
0
W
Cernunnos
5,852
585
65
7
0
157,242
3
W
Achilles
6,573
657
59
6
0
183,207
2
W
Ganesha
5,648
565
4
0
0
208,492
1
W
Bakasura
6,040
604
53
5
0
223,522
0
L
Tiamat
5,466
547
71
7
0
197,247
2
L
Medusa
4,883
488
41
4
0
171,542
3
W
The Morrigan
5,959
596
63
6
0
177,932
2
L
Ne Zha
4,827
483
41
4
0
176,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role