Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
LordPachi29
Nu Wa
Gold V
Level 156
God Stats
5W - 12L
1,398 SR
Queue Stats
429W - 420L
1,324 MMR
Solo
Ymir
Ymir
Bronze III
MagNum--oo
Ymir
Bronze III
Level 113
God Stats
6W - 11L
1,520 SR
Queue Stats
11W - 21L
1,322 MMR
Solo
Nemesis
Nemesis
Gold IV
SHADOW2F4U
Nemesis
Gold IV
Level 139
God Stats
1W - 3L
1,528 SR
Queue Stats
69W - 78L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
hardextremexd
Sun Wukong
Gold IV
Level 85
God Stats
1W - 4L
1,374 SR
Queue Stats
155W - 178L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,464 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,533 SR
1,323 MMR
Sylvanus
Sylvanus
Gold III
AnttisBald
Sylvanus
Gold III
Level 88
God Stats
2W - 2L
1,435 SR
Queue Stats
131W - 138L
1,321 MMR
Solo
Set
Set
Gold V
CHRISTOPHERx206
Set
Gold V
Level 121
God Stats
7W - 8L
1,587 SR
Queue Stats
152W - 151L
1,332 MMR
Party 1
Cernunnos
Cernunnos
Gold V
CalamityWave
Cernunnos
Gold V
Level 105
God Stats
1W - 0L
1,529 SR
Queue Stats
291W - 283L
1,318 MMR
Party 1
Raijin
Raijin
Silver I
OofSalt
Raijin
Silver I
Level 139
God Stats
12W - 10L
1,698 SR
Queue Stats
227W - 207L
1,321 MMR
Solo
Chaac
Chaac
Silver II
Svprra
Chaac
Silver II
Level 114
God Stats
5W - 7L
1,414 SR
Queue Stats
86W - 92L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 5 / 1
10,269
446
7,915
16,175
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 3
10,449
454
21,060
15,163
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 6
9,579
416
5,342
28,607
17,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
SHADOW2F4U
Nemesis
18
7 / 6 / 2
11,869
516
17,660
23,209
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
hardextremexd
Sun Wukong
16
0 / 5 / 4
10,079
438
11,489
23,358
15,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
DanzaburouArachneCthulhuBakasuraTsukuyomi

VS

Bans
AresErlang ShenCabrakanAmaterasuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnttisBald
Sylvanus
17
0 / 1 / 19
10,773
468
9,342
24,643
23,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 3 / 13
13,825
601
23,579
23,175
13,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
CalamityWave
Cernunnos
20
4 / 3 / 13
13,277
577
15,047
20,498
9,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
OofSalt
Raijin
19
10 / 6 / 6
13,742
597
18,162
20,703
10,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Svprra
Chaac
20
9 / 0 / 5
13,792
600
15,625
18,199
20,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
13
Kills
31
31
Deaths
13
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
1
0.5
W
Sylvanus
AnttisBald
Sylvanus
0
1
19
9.5
W
8
3
13
4.83
W
Cernunnos
CalamityWave
Cernunnos
4
3
13
3.5
L
3
9
3
0.5
L
1
6
6
0.67
W
Raijin
OofSalt
Raijin
10
6
6
2.17
L
Nemesis
SHADOW2F4U
Nemesis
7
6
2
1.33
W
Chaac
Svprra
Chaac
9
0
5
11.5
L
Sun Wukong
hardextremexd
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
81,755
106,512
Taken
107,218
53,688
Mitigated
77,513
28,117
Healing
47,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,915
2,398
0
6,694
16,175
5,334
0
2,681
13,298
0
74,262
W
Sylvanus
AnttisBald
Sylvanus
9,342
2,921
5,722
8,158
24,643
23,599
710
6,015
18,216
44,521
0
W
23,579
9,891
0
10,004
23,175
13,191
2,976
4,741
18,074
0
111,275
W
Cernunnos
CalamityWave
Cernunnos
15,047
9,510
0
10,326
20,498
9,327
3,454
4,991
15,220
0
117,636
L
21,060
2,654
0
1,758
15,163
5,056
309
4,845
9,847
75,768
0
L
5,342
423
0
7,889
28,607
17,805
180
7,642
20,506
34,875
0
W
Raijin
OofSalt
Raijin
18,162
746
238
4,348
20,703
10,470
1,451
5,693
14,536
106,028
0
L
Nemesis
SHADOW2F4U
Nemesis
17,660
9,390
0
5,484
23,209
9,660
583
6,666
16,108
0
71,579
W
Chaac
Svprra
Chaac
15,625
3,539
0
9,063
18,199
20,926
589
3,092
14,770
477
101,252
L
Sun Wukong
hardextremexd
Sun Wukong
11,489
2,292
0
6,292
23,358
15,833
221
5,155
17,688
0
65,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
65,409
541
Minions Killed
697
0
Camps Cleared
0
2,078,863
Distance Traveled
2,108,780
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,269
446
129
6
0
412,365
3
W
Sylvanus
10,773
468
44
2
0
403,275
4
W
Set
13,825
601
178
8
0
450,655
5
W
Cernunnos
13,277
577
173
8
0
403,337
2
L
Nu Wa
10,449
454
107
5
0
372,253
7
L
Ymir
9,579
416
65
3
0
419,618
4
W
Raijin
13,742
597
158
7
0
391,542
12
L
Nemesis
11,869
516
119
5
0
452,645
9
W
Chaac
13,792
600
144
6
0
459,971
3
L
Sun Wukong
10,079
438
121
5
0
421,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role