Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigMoneyJake
Ah Muzen Cab
Level 56
God Stats
5W - 5L
1,472 SR
Queue Stats
56W - 62L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
RaNd0m GuY 27
Cthulhu
Level 29
God Stats
7W - 10L
1,586 SR
Queue Stats
32W - 26L
1,443 Elo+
Party 1
Scylla
Scylla
SPARTAN HERO58
Scylla
Level 67
God Stats
8W - 12L
1,373 SR
Queue Stats
176W - 180L
1,367 Elo+
Party 1
Bellona
Bellona
Singularity96
Bellona
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 119L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
iLNxRuse
Erlang Shen
Level 55
God Stats
4W - 6L
1,373 SR
Queue Stats
117W - 132L
1,387 Elo+
Party 1
Team Averages
Level 50
1,460 SR
1,418 Elo+

VS

Team Averages
Level 66
1,567 SR
1,521 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BlorgBob
Chang'e
Level 36
God Stats
7W - 8L
1,510 SR
Queue Stats
421W - 446L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Elunarie
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 3
Mercury
Mercury
Jmad3372
Mercury
Level 103
God Stats
1W - 3L
1,712 SR
Queue Stats
160W - 134L
1,569 Elo+
Party 3
Ymir
Ymir
cheesecaek
Ymir
Level 25
God Stats
12W - 5L
1,610 SR
Queue Stats
28W - 24L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMoneyJake
Ah Muzen Cab
6
2 / 0 / 0
3,908
782
1,162
2,818
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
6
0 / 1 / 4
3,951
790
1,803
3,178
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 0
3,781
756
733
1,208
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
7
0 / 0 / 1
4,109
822
654
1,259
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
iLNxRuse
Erlang Shen
6
3 / 0 / 0
3,962
792
679
2,055
593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
3
0 / 3 / 1
2,952
590
733
2,377
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
BlorgBob
Chang'e
6
0 / 1 / 0
3,499
700
355
2,212
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Elunarie
Erlang Shen
3
0 / 0 / 0
2,878
576
45
841
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mercury
Jmad3372
Mercury
6
0 / 1 / 0
3,387
677
1,258
2,896
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,745
549
560
1,653
622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
0
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Ah Muzen Cab
BigMoneyJake
Ah Muzen Cab
2
0
0
2
L
Chang'e
BlorgBob
Chang'e
0
1
0
0
L
Erlang Shen
Elunarie
Erlang Shen
0
0
0
0
L
Mercury
Jmad3372
Mercury
0
1
0
0
W
Cthulhu
0
1
4
2
W
1
0
0
1
W
Bellona
0
0
1
0.5
L
0
1
0
0
W
Erlang Shen
iLNxRuse
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,031
Damage
2,951
10,518
Taken
9,979
3,611
Mitigated
2,691
4,151
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
733
611
0
0
2,377
495
0
556
1,821
0
4,603
W
Ah Muzen Cab
BigMoneyJake
Ah Muzen Cab
1,162
926
234
1,758
2,818
671
1,348
0
2,818
0
14,733
L
Chang'e
BlorgBob
Chang'e
355
0
4
992
2,212
655
0
587
1,479
10,705
0
L
Erlang Shen
Elunarie
Erlang Shen
45
0
0
424
841
204
0
89
752
0
4,218
L
Mercury
Jmad3372
Mercury
1,258
699
0
1,212
2,896
715
0
516
2,380
0
11,582
W
Cthulhu
1,803
275
0
1,035
3,178
1,220
506
530
2,648
7,527
0
W
733
0
0
609
1,208
234
380
86
1,096
11,896
0
W
Bellona
654
197
0
250
1,259
893
0
85
1,137
0
15,578
L
560
359
99
484
1,653
622
0
642
1,011
1,527
0
W
Erlang Shen
iLNxRuse
Erlang Shen
679
218
0
265
2,055
593
0
115
1,904
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,711
Gold Earned
15,461
149
Minions Killed
76
0
Camps Cleared
0
555,405
Distance Traveled
353,762
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,952
590
9
2
0
54,337
0
W
Ah Muzen Cab
3,908
782
31
6
0
104,148
0
L
Chang'e
3,499
700
30
6
0
84,508
1
L
Erlang Shen
2,878
576
9
2
0
56,848
0
L
Mercury
3,387
677
27
5
0
125,935
0
W
Cthulhu
3,951
790
14
3
0
100,624
0
W
Scylla
3,781
756
24
5
0
100,023
1
W
Bellona
4,109
822
47
9
0
123,746
1
L
Ymir
2,745
549
1
0
0
32,134
0
W
Erlang Shen
3,962
792
33
7
0
126,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role