Player Matchup

Tyr
Tyr
Karukushifu
Tyr
Level 24
God Stats
5W - 4L
1,702 SR
Queue Stats
86W - 66L
1,672 Elo+
Party 1
Ymir
Ymir
SQUAD2010
Ymir
Level 7
God Stats
1W - 1L
1,978 SR
Queue Stats
1W - 1L
1,852 Elo+
Party 1
Nemesis
Nemesis
Skadi2Hotti
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,741 Elo+
Party 1
Neith
Neith
Stovanos
Neith
Level 17
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 7L
1,657 Elo+
Party 1
Agni
Agni
SunbroSaiyan
Agni
Level 98
God Stats
7W - 4L
1,639 SR
Queue Stats
211W - 211L
1,616 Elo+
Party 1
Team Averages
Level 35
1,667 SR
1,708 Elo+

VS

Team Averages
Level 19
1,586 SR
1,722 Elo+
Medusa
Medusa
DrgsSwaa
Medusa
Level 14
God Stats
5W - 0L
1,768 SR
Queue Stats
44W - 19L
1,914 Elo+
Party 2
Bakasura
Bakasura
Fortes2708
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 159L
1,644 Elo+
Solo
Sobek
Sobek
Mumkeyman09
Sobek
Level 29
God Stats
84W - 69L
1,662 SR
Queue Stats
555W - 471L
1,745 Elo+
Solo
Izanami
Izanami
RIP Jhin
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Bellona
Bellona
Sid8047
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 50L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,487
499
9,540
19,036
12,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
7
0 / 10 / 2
6,592
347
2,337
15,126
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Skadi2Hotti
Nemesis
14
3 / 6 / 6
9,193
484
11,922
17,129
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Stovanos
Neith
16
3 / 4 / 2
9,971
525
12,327
13,190
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 6 / 1
9,072
477
14,019
12,094
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrgsSwaa
Medusa
19
8 / 2 / 7
12,222
643
8,167
10,403
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Fortes2708
Bakasura
16
2 / 7 / 2
10,256
540
8,763
16,225
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 1 / 15
12,368
651
14,516
16,349
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RIP Jhin
Izanami
19
4 / 2 / 7
12,478
657
7,988
16,626
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sid8047
Bellona
18
7 / 1 / 5
11,447
602
17,734
21,686
14,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
13
Kills
30
30
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrgsSwaa
Medusa
8
2
7
5.75
W
Bakasura
Fortes2708
Bakasura
2
7
2
0.43
L
4
4
1
1.13
W
9
1
15
16.5
W
Izanami
RIP Jhin
Izanami
4
2
7
3.75
L
Ymir
0
10
2
0.1
W
Bellona
Sid8047
Bellona
7
1
5
9.5
L
Nemesis
Skadi2Hotti
Nemesis
3
6
6
1
L
Neith
Stovanos
Neith
3
4
2
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
57,168
76,575
Taken
81,289
35,870
Mitigated
48,504
11,519
Healing
34,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrgsSwaa
Medusa
8,167
3,709
0
4,162
10,403
4,532
1,546
1,721
8,654
0
82,847
W
Bakasura
Fortes2708
Bakasura
8,763
5,918
0
2,986
16,225
6,381
640
2,237
13,892
0
59,404
L
9,540
1,656
0
4,518
19,036
12,430
0
2,796
15,610
0
45,333
W
14,516
1,843
0
8,154
16,349
16,517
1,467
3,070
13,095
34,544
0
W
Izanami
RIP Jhin
Izanami
7,988
3,755
0
8,987
16,626
6,419
3,924
6,477
9,613
0
104,641
L
Ymir
2,337
1,467
0
465
15,126
7,372
0
3,466
11,406
5,320
0
W
Bellona
Sid8047
Bellona
17,734
7,364
0
10,174
21,686
14,655
733
4,601
16,945
0
72,367
L
Nemesis
Skadi2Hotti
Nemesis
11,922
6,426
0
2,182
17,129
7,067
0
4,209
12,210
0
60,563
L
Neith
Stovanos
Neith
12,327
4,411
0
2,605
13,190
4,950
2,172
2,827
10,363
0
80,069
L
14,019
762
0
1,749
12,094
4,051
0
1,401
10,455
53,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
58,771
428
Minions Killed
540
0
Camps Cleared
0
1,718,333
Distance Traveled
1,870,145
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,222
643
140
7
0
359,829
8
W
Bakasura
10,256
540
91
5
0
372,393
4
L
Tyr
9,487
499
86
5
0
350,849
2
W
Sobek
12,368
651
32
2
0
388,813
6
W
Izanami
12,478
657
159
8
0
324,785
3
L
Ymir
6,592
347
3
0
0
304,280
0
W
Bellona
11,447
602
118
6
0
424,325
5
L
Nemesis
9,193
484
97
5
0
379,818
2
L
Neith
9,971
525
141
7
0
334,059
1
L
Agni
9,072
477
101
5
0
349,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role