Player Matchup

Cu Chulainn
Cu Chulainn
Anastasiya_VO
Cu Chulainn
Level 12
God Stats
4W - 6L
1,526 SR
Queue Stats
21W - 14L
1,587 Elo+
Party 1
Janus
Janus
D-Hi-Hat
Janus
Level 7
God Stats
0W - 4L
1,297 SR
Queue Stats
38W - 27L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
OKNI_Bv
Danzaburou
Level 36
God Stats
10W - 14L
1,571 SR
Queue Stats
568W - 526L
1,517 Elo+
Party 1
Fenrir
Fenrir
bloodycrazygore
Fenrir
Level 58
God Stats
16W - 14L
1,733 SR
Queue Stats
200W - 178L
1,531 Elo+
Party 1
Fafnir
Fafnir
inmigrante69
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,525 SR
1,561 Elo+

VS

Team Averages
Level 22
1,429 SR
1,519 Elo+
Medusa
Medusa
Emirate4821
Medusa
Level 17
God Stats
9W - 11L
1,534 SR
Queue Stats
133W - 161L
1,588 Elo+
Solo
Ymir
Ymir
HongKongRebuff
Ymir
Level 26
God Stats
4W - 3L
1,369 SR
Queue Stats
31W - 29L
1,596 Elo+
Solo
Hera
Hera
I3 Wolves
Hera
Level 27
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Tyr
Tyr
SilvaBill
Tyr
Level 26
God Stats
16W - 5L
1,765 SR
Queue Stats
123W - 43L
1,682 Elo+
Solo
Bakasura
Bakasura
fierce-hades329
Bakasura
Level 16
God Stats
2W - 4L
1,147 SR
Queue Stats
60W - 49L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anastasiya_VO
Cu Chulainn
12
3 / 0 / 2
6,663
513
5,157
6,920
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
D-Hi-Hat
Janus
9
1 / 2 / 3
5,935
457
3,329
5,530
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
OKNI_Bv
Danzaburou
9
0 / 7 / 0
4,912
378
2,727
7,999
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 4 / 3
6,755
520
5,645
9,157
3,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
8
0 / 6 / 0
4,736
364
1,512
8,609
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
14 / 0 / 0
9,107
701
12,121
9,303
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 9
7,310
562
3,859
10,568
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
11
1 / 3 / 1
6,948
534
4,489
4,567
1,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 2 / 1
7,680
591
6,983
9,638
7,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
12
0 / 3 / 1
6,843
526
2,291
8,291
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
19
19
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Anastasiya_VO
Cu Chulainn
3
0
2
4
L
Janus
D-Hi-Hat
Janus
1
2
3
1.25
W
Medusa
14
0
0
14
W
3
2
9
3.75
W
Hera
1
3
1
0.5
L
Danzaburou
OKNI_Bv
Danzaburou
0
7
0
0
W
1
2
1
0.75
L
6
4
3
1.88
W
Bakasura
0
3
1
0.17
L
Fafnir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
29,743
38,215
Taken
42,367
18,339
Mitigated
22,409
7,168
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Anastasiya_VO
Cu Chulainn
5,157
1,645
0
2,830
6,920
5,476
229
0
6,764
960
35,745
L
Janus
D-Hi-Hat
Janus
3,329
163
0
250
5,530
1,691
0
3,921
1,609
31,477
0
W
Medusa
12,121
5,201
0
7,051
9,303
3,640
2,443
1,015
8,288
0
53,294
W
3,859
670
0
1,425
10,568
7,077
585
1,253
9,315
15,801
0
W
Hera
4,489
1,020
135
576
4,567
1,474
742
1,888
2,679
34,784
0
L
Danzaburou
OKNI_Bv
Danzaburou
2,727
747
0
1,025
7,999
1,980
0
1,131
6,868
0
21,055
W
6,983
1,052
0
3,772
9,638
7,575
324
386
9,252
0
48,114
L
5,645
1,511
0
870
9,157
3,182
220
2,357
6,675
0
21,860
W
Bakasura
2,291
1,547
0
907
8,291
2,643
0
685
7,606
0
40,214
L
Fafnir
1,512
229
135
2,058
8,609
6,010
0
939
7,670
11,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
37,888
222
Minions Killed
378
0
Camps Cleared
0
1,159,301
Distance Traveled
1,221,319
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,663
513
87
7
0
250,105
0
L
Janus
5,935
457
54
4
0
222,973
0
W
Medusa
9,107
701
81
6
0
236,937
4
W
Ymir
7,310
562
32
2
0
250,258
2
W
Hera
6,948
534
75
6
0
227,488
2
L
Danzaburou
4,912
378
36
3
0
206,083
1
W
Tyr
7,680
591
105
8
0
244,219
4
L
Fenrir
6,755
520
31
2
0
255,619
1
W
Bakasura
6,843
526
85
7
0
262,417
0
L
Fafnir
4,736
364
14
1
0
224,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role