Player Matchup

Poseidon
Poseidon
Silver III
Hiramvr27
Poseidon
Silver III
Level 86
God Stats
1W - 3L
1,406 SR
Queue Stats
57W - 86L
1,217 MMR
Party 1
Heimdallr
Heimdallr
Gold V
IKawauso
Heimdallr
Gold V
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 145L
1,284 MMR
Party 3
Ymir
Ymir
Bronze III
RFSCAOS13
Ymir
Bronze III
Level 50
God Stats
3W - 1L
1,726 SR
Queue Stats
18W - 31L
1,367 MMR
Party 1
Amaterasu
Amaterasu
Silver I
TazzKIller_13
Amaterasu
Silver I
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,288 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
x Emrakul
Tsukuyomi
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,322 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,527 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,587 SR
1,296 MMR
Vamana
Vamana
Gold V
BlantonsBourbon
Vamana
Gold V
Level 70
God Stats
4W - 2L
1,746 SR
Queue Stats
431W - 447L
1,302 MMR
Solo
Sobek
Sobek
Silver I
TacoD_Chicharron
Sobek
Silver I
Level 117
God Stats
19W - 13L
1,456 SR
Queue Stats
231W - 234L
1,301 MMR
Solo
Tyr
Tyr
Silver II
XToxic-_-I3ladeX
Tyr
Silver II
Level 97
God Stats
26W - 34L
1,582 SR
Queue Stats
50W - 52L
1,273 MMR
Party 2
Neith
Neith
Silver I
pictorino
Neith
Silver I
Level 142
God Stats
11W - 4L
1,651 SR
Queue Stats
142W - 131L
1,319 MMR
Party 2
Scylla
Scylla
Silver II
smdsam
Scylla
Silver II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hiramvr27
Poseidon
19
3 / 9 / 2
12,449
461
10,217
17,385
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
IKawauso
Heimdallr
18
0 / 8 / 4
11,405
422
15,037
15,914
6,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
18
2 / 6 / 5
11,141
413
7,959
25,905
27,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
TazzKIller_13
Amaterasu
20
3 / 5 / 2
12,910
478
15,718
35,928
38,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
x Emrakul
Tsukuyomi
17
5 / 7 / 2
11,467
425
14,581
18,070
7,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneAphroditeNu WaCthulhuCu Chulainn

VS

Bans
King ArthurDanzaburouNe ZhaIzanamiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
14,701
544
21,210
26,654
20,135
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 20
12,973
480
10,884
31,121
42,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 13
14,907
552
16,920
25,561
28,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
pictorino
Neith
20
12 / 1 / 9
16,410
608
21,675
16,526
6,982
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
smdsam
Scylla
20
7 / 2 / 6
15,084
559
17,208
13,350
6,229
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
13
Kills
35
35
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Poseidon
Hiramvr27
Poseidon
3
9
2
0.44
L
Heimdallr
IKawauso
Heimdallr
0
8
4
0.25
L
Ymir
2
6
5
0.75
W
1
4
20
2.75
L
Amaterasu
TazzKIller_13
Amaterasu
3
5
2
0.8
W
10
2
13
8.25
W
Neith
pictorino
Neith
12
1
9
16.5
W
Scylla
smdsam
Scylla
7
2
6
5
L
Tsukuyomi
x Emrakul
Tsukuyomi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,512
Damage
87,897
113,202
Taken
113,212
87,473
Mitigated
103,994
31,931
Healing
43,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,210
10,677
0
9,028
26,654
20,135
1,559
2,098
24,034
0
115,945
L
Poseidon
Hiramvr27
Poseidon
10,217
442
0
3,015
17,385
7,161
158
4,858
12,280
86,665
0
L
Heimdallr
IKawauso
Heimdallr
15,037
7,646
0
3,432
15,914
6,782
649
2,339
13,525
0
81,312
L
Ymir
7,959
1,626
526
4,197
25,905
27,630
233
8,717
17,112
51,101
0
W
10,884
897
1,331
8,002
31,121
42,316
265
7,915
22,868
44,344
0
L
Amaterasu
TazzKIller_13
Amaterasu
15,718
3,535
0
17,786
35,928
38,007
773
8,373
26,764
508
89,022
W
16,920
3,592
2,414
4,776
25,561
28,332
2,155
2,516
22,767
0
95,254
W
Neith
pictorino
Neith
21,675
8,736
1,220
11,827
16,526
6,982
6,723
2,165
14,315
0
140,254
W
Scylla
smdsam
Scylla
17,208
624
388
4,287
13,350
6,229
935
3,674
9,326
123,123
0
L
Tsukuyomi
x Emrakul
Tsukuyomi
14,581
2,981
0
2,975
18,070
7,893
47
3,301
14,705
0
65,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,372
Gold Earned
74,075
647
Minions Killed
766
0
Camps Cleared
0
2,321,745
Distance Traveled
2,635,562
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,701
544
180
7
0
570,459
9
L
Poseidon
12,449
461
154
6
0
431,742
3
L
Heimdallr
11,405
422
143
5
0
396,623
4
L
Ymir
11,141
413
90
3
0
487,563
1
W
Sobek
12,973
480
54
2
0
562,295
4
L
Amaterasu
12,910
478
165
6
0
529,554
2
W
Tyr
14,907
552
120
4
0
535,185
0
W
Neith
16,410
608
205
8
0
433,816
0
W
Scylla
15,084
559
207
8
0
533,807
1
L
Tsukuyomi
11,467
425
95
4
0
476,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role