Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MXCH lPijonl
Scylla
Level 65
God Stats
7W - 4L
1,958 SR
Queue Stats
129W - 133L
1,499 Elo+
Solo
Hercules
Hercules
ReapedDiablo
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
ThatOldGuy94
Danzaburou
Level 125
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 12L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
ThatOneSloth04
Guan Yu
Level 67
God Stats
0W - 2L
1,700 SR
Queue Stats
47W - 53L
1,413 Elo+
Party 1
Team Averages
Level 96
1,668 SR
1,379 Elo+

VS

Team Averages
Level 100
1,484 SR
1,539 Elo+
Da Ji
Da Ji
Awita de UwU871
Da Ji
Level 89
God Stats
1W - 0L
1,356 SR
Queue Stats
12W - 14L
1,768 Elo+
Party 2
Sun Wukong
Sun Wukong
EdDaBAWSH
Sun Wukong
Level 128
God Stats
6W - 4L
1,368 SR
Queue Stats
119W - 129L
1,449 Elo+
Solo
Chang'e
Chang'e
HestiaW
Chang'e
Level 116
God Stats
3W - 1L
1,598 SR
Queue Stats
22W - 20L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
anfernilove
Aphrodite
Level 67
God Stats
9W - 6L
1,613 SR
Queue Stats
334W - 315L
1,449 Elo+
Solo
Tyr
Tyr
efeseo
Tyr
Level 99
God Stats
6W - 15L
1,486 SR
Queue Stats
77W - 80L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 1
5,879
490
4,235
9,708
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
3 / 2 / 2
7,423
619
3,683
5,075
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ReapedDiablo
Hercules
10
3 / 2 / 2
6,348
529
4,052
9,857
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ThatOldGuy94
Danzaburou
9
0 / 2 / 0
5,272
439
4,751
7,357
1,788
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,186
432
1,519
7,514
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,777
481
1,715
7,162
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
EdDaBAWSH
Sun Wukong
12
6 / 0 / 1
6,945
579
8,578
8,288
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
HestiaW
Chang'e
12
2 / 2 / 2
7,019
585
5,352
5,991
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
anfernilove
Aphrodite
11
1 / 0 / 6
6,207
517
4,148
4,483
1,533
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyr
efeseo
Tyr
13
3 / 1 / 0
7,729
644
6,155
7,304
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
0
3
4
0.67
W
Sun Wukong
EdDaBAWSH
Sun Wukong
6
0
1
6.5
W
Chang'e
HestiaW
Chang'e
2
2
2
1.5
L
Scylla
3
2
2
2
L
Hercules
ReapedDiablo
Hercules
3
2
2
2
L
Danzaburou
ThatOldGuy94
Danzaburou
0
2
0
0
L
0
3
0
0
W
Aphrodite
anfernilove
Aphrodite
1
0
6
4
W
Tyr
efeseo
Tyr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
25,948
39,511
Taken
33,228
14,316
Mitigated
14,311
14,079
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,235
1,470
0
3,019
9,708
3,398
0
1,315
8,393
0
34,190
W
1,715
493
0
1,963
7,162
3,763
0
1,522
5,584
0
25,651
W
Sun Wukong
EdDaBAWSH
Sun Wukong
8,578
1,844
205
1,505
8,288
2,899
0
0
8,288
0
46,777
W
Chang'e
HestiaW
Chang'e
5,352
143
379
2,765
5,991
1,728
376
1,929
3,886
41,283
0
L
Scylla
3,683
196
0
858
5,075
1,719
0
3,020
2,055
42,249
0
L
Hercules
ReapedDiablo
Hercules
4,052
1,871
0
3,176
9,857
3,704
0
2,643
7,214
0
27,595
L
Danzaburou
ThatOldGuy94
Danzaburou
4,751
2,531
0
2,962
7,357
1,788
0
1,724
5,633
0
33,904
L
1,519
223
1,312
2,752
7,514
3,707
0
1,544
5,970
0
9,069
W
Aphrodite
anfernilove
Aphrodite
4,148
1,384
3,334
2,811
4,483
1,533
404
0
4,483
25,781
0
W
Tyr
efeseo
Tyr
6,155
997
0
2,502
7,304
4,388
0
0
7,304
3,948
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
33,677
327
Minions Killed
367
0
Camps Cleared
0
1,120,567
Distance Traveled
1,220,169
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,879
490
68
6
0
227,190
3
W
Da Ji
5,777
481
49
4
0
251,258
0
W
Sun Wukong
6,945
579
69
6
0
226,935
5
W
Chang'e
7,019
585
83
7
0
253,692
4
L
Scylla
7,423
619
106
9
0
225,219
6
L
Hercules
6,348
529
70
6
0
262,118
0
L
Danzaburou
5,272
439
62
5
0
201,694
5
L
Guan Yu
5,186
432
21
2
0
204,346
6
W
Aphrodite
6,207
517
52
4
0
234,262
6
W
Tyr
7,729
644
114
10
0
254,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role