Player Matchup

Neith
Neith
Cebolao
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JCSBarreto
Loki
Level 7
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 2
Anubis
Anubis
JNavare
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 2
Ymir
Ymir
NewtysTheus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,335 Elo+
Party 2
Bakasura
Bakasura
SpankaSpouzza
Bakasura
Level 5
God Stats
1W - 2L
1,432 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 2
Team Averages
Level 33
1,482 SR
1,423 Elo+

VS

Team Averages
Level 17
1,450 SR
1,500 Elo+
Cthulhu
Cthulhu
Anagawad
Cthulhu
Level 15
God Stats
8W - 8L
1,273 SR
Queue Stats
34W - 28L
1,472 Elo+
Solo
Anubis
Anubis
FofaoNanante
Anubis
Level 18
God Stats
7W - 2L
1,853 SR
Queue Stats
48W - 45L
1,493 Elo+
Party 1
Neith
Neith
FofinhoNanante
Neith
Level 18
God Stats
1W - 2L
1,240 SR
Queue Stats
48W - 45L
1,493 Elo+
Party 1
Cupid
Cupid
KoKGaah
Cupid
Level 28
God Stats
10W - 7L
1,453 SR
Queue Stats
133W - 137L
1,564 Elo+
Party 3
Kukulkan
Kukulkan
djanho666
Kukulkan
Level 7
God Stats
7W - 7L
1,429 SR
Queue Stats
108W - 86L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cebolao
Neith
13
0 / 4 / 1
7,333
917
10,256
12,929
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 9 / 0
8,168
1,021
9,432
12,072
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
JNavare
Anubis
12
0 / 11 / 1
7,088
886
3,005
13,089
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 11 / 0
7,039
880
3,196
17,466
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
SpankaSpouzza
Bakasura
12
1 / 11 / 0
7,149
894
1,560
14,949
5,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anagawad
Cthulhu
16
10 / 0 / 21
10,257
1,282
10,274
8,678
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
6 / 1 / 23
9,290
1,161
8,059
5,836
2,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
15 / 1 / 18
10,606
1,326
21,749
7,671
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
KoKGaah
Cupid
15
5 / 2 / 21
9,027
1,128
10,296
8,418
3,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
djanho666
Kukulkan
16
10 / 0 / 22
10,222
1,278
12,901
2,115
980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
151
4
Kills
46
46
Deaths
4
2
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anagawad
Cthulhu
10
0
21
20.5
L
Neith
Cebolao
Neith
0
4
1
0.13
W
Anubis
6
1
23
17.5
W
15
1
18
24
L
3
9
0
0.33
L
Anubis
JNavare
Anubis
0
11
1
0.05
W
Cupid
KoKGaah
Cupid
5
2
21
7.75
L
0
11
0
0
L
Bakasura
SpankaSpouzza
Bakasura
1
11
0
0.09
W
Kukulkan
djanho666
Kukulkan
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
63,279
70,505
Taken
32,718
29,048
Mitigated
22,244
4,378
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anagawad
Cthulhu
10,274
1,467
0
442
8,678
10,617
0
2,908
5,745
16,561
0
L
Neith
Cebolao
Neith
10,256
4,170
0
1,878
12,929
4,264
0
5,306
7,573
0
26,364
W
Anubis
8,059
392
0
2,346
5,836
2,951
0
476
5,113
16,321
0
W
21,749
15,207
0
3,382
7,671
4,191
0
2,405
5,266
0
40,274
L
9,432
2,296
0
391
12,072
3,186
0
5,023
6,999
0
13,099
L
Anubis
JNavare
Anubis
3,005
939
0
1,472
13,089
5,045
0
6,225
6,686
10,223
0
W
Cupid
KoKGaah
Cupid
10,296
6,581
421
3,147
8,418
3,505
0
342
8,076
0
26,692
L
3,196
250
0
265
17,466
11,415
0
7,205
10,147
11,071
0
L
Bakasura
SpankaSpouzza
Bakasura
1,560
956
0
372
14,949
5,138
0
6,983
7,866
0
6,645
W
Kukulkan
djanho666
Kukulkan
12,901
622
0
0
2,115
980
0
70
2,045
28,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
49,402
81
Minions Killed
172
2
Camps Cleared
9
592,664
Distance Traveled
732,853
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,257
1,282
19
2
0
158,649
0
L
Neith
7,333
917
30
4
0
120,424
0
W
Anubis
9,290
1,161
22
3
2
126,170
0
W
Neith
10,606
1,326
42
5
3
130,347
1
L
Loki
8,168
1,021
4
1
2
154,490
1
L
Anubis
7,088
886
15
2
0
95,399
0
W
Cupid
9,027
1,128
56
7
2
140,787
2
L
Ymir
7,039
880
22
3
0
111,901
2
L
Bakasura
7,149
894
10
1
0
110,450
0
W
Kukulkan
10,222
1,278
33
4
2
176,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role