Player Matchup

Cu Chulainn
Cu Chulainn
Sexyboy101
Cu Chulainn
Level 23
God Stats
9W - 11L
1,812 SR
Queue Stats
98W - 96L
1,591 Elo+
Solo
Ymir
Ymir
Xeltar
Ymir
Level 18
God Stats
4W - 4L
1,712 SR
Queue Stats
188W - 171L
1,645 Elo+
Solo
Fenrir
Fenrir
XtraaGraavy
Fenrir
Level 27
God Stats
3W - 1L
1,693 SR
Queue Stats
37W - 27L
1,591 Elo+
Solo
Apollo
Apollo
ZezinDaFaca
Apollo
Level 29
God Stats
8W - 3L
1,682 SR
Queue Stats
18W - 12L
1,698 Elo+
Solo
Chronos
Chronos
ryanark
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,680 SR
1,605 Elo+

VS

Team Averages
Level 19
1,672 SR
1,674 Elo+
Ares
Ares
Cayo24
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,806 Elo+
Solo
Apollo
Apollo
CreamySquirts420
Apollo
Level 23
God Stats
9W - 19L
1,595 SR
Queue Stats
120W - 124L
1,627 Elo+
Solo
Tiamat
Tiamat
DrSkeletony
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 102L
1,626 Elo+
Solo
Janus
Janus
DrunkSCV
Janus
Level 24
God Stats
5W - 4L
1,816 SR
Queue Stats
31W - 33L
1,591 Elo+
Solo
Loki
Loki
PhillPanic
Loki
Level 17
God Stats
3W - 2L
1,947 SR
Queue Stats
45W - 31L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sexyboy101
Cu Chulainn
10
1 / 0 / 0
5,571
619
2,133
4,771
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Xeltar
Ymir
8
1 / 0 / 3
5,263
585
1,513
3,905
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
4 / 1 / 0
5,399
600
2,682
4,866
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
8
1 / 1 / 1
4,712
524
1,481
4,760
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
ryanark
Chronos
11
2 / 0 / 4
6,094
677
4,169
3,429
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cayo24
Ares
4
0 / 2 / 0
3,614
402
659
2,021
769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,555
506
3,190
3,784
1,141
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
8
0 / 2 / 0
4,560
507
1,853
3,815
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
DrunkSCV
Janus
7
0 / 3 / 0
4,437
493
236
4,148
985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 1
5,307
590
2,391
5,885
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
Cayo24
Ares
0
2
0
0
L
1
1
0
1
L
Tiamat
0
2
0
0
L
Janus
DrunkSCV
Janus
0
3
0
0
L
1
1
1
1.5
W
Cu Chulainn
Sexyboy101
Cu Chulainn
1
0
0
1
W
Ymir
Xeltar
Ymir
1
0
3
2.5
W
Fenrir
4
1
0
4
W
Apollo
1
1
1
1.5
W
Chronos
ryanark
Chronos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,978
Damage
8,329
21,731
Taken
19,653
7,549
Mitigated
7,372
10,741
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cayo24
Ares
659
95
0
197
2,021
769
0
738
1,283
1,738
0
L
3,190
2,197
0
1,485
3,784
1,141
0
1,143
2,641
0
22,250
L
Tiamat
1,853
476
0
486
3,815
2,886
232
893
2,752
15,633
0
L
Janus
DrunkSCV
Janus
236
141
0
10
4,148
985
0
1,527
2,621
18,269
0
L
2,391
675
0
2,644
5,885
1,591
0
1,381
4,504
0
25,555
W
Cu Chulainn
Sexyboy101
Cu Chulainn
2,133
343
0
2,365
4,771
2,051
456
1,155
3,430
0
27,125
W
Ymir
Xeltar
Ymir
1,513
205
0
1,388
3,905
1,597
33
871
3,016
6,898
0
W
Fenrir
2,682
275
0
1,808
4,866
1,698
0
138
4,728
0
25,971
W
Apollo
1,481
312
0
2,423
4,760
1,164
572
242
4,478
0
28,082
W
Chronos
ryanark
Chronos
4,169
1,276
0
2,757
3,429
1,039
510
98
3,331
33,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
22,473
267
Minions Killed
175
0
Camps Cleared
0
863,533
Distance Traveled
731,709
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,614
402
1
0
0
77,044
1
L
Apollo
4,555
506
44
5
0
146,330
2
L
Tiamat
4,560
507
31
3
0
144,992
0
L
Janus
4,437
493
39
4
0
171,939
3
L
Loki
5,307
590
60
7
0
191,404
0
W
Cu Chulainn
5,571
619
72
8
0
179,399
4
W
Ymir
5,263
585
13
1
0
191,152
3
W
Fenrir
5,399
600
62
7
0
186,307
0
W
Apollo
4,712
524
59
7
0
135,054
1
W
Chronos
6,094
677
61
7
0
171,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role