Player Matchup

Vulcan
Vulcan
CAubizeira
Vulcan
Level 16
God Stats
7W - 12L
1,290 SR
Queue Stats
140W - 183L
1,168 Elo+
Party 1
Bakasura
Bakasura
Celim_MS
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 178L
1,180 Elo+
Party 1
Anubis
Anubis
LuizOtavioL
Anubis
Level 10
God Stats
68W - 103L
1,131 SR
Queue Stats
68W - 106L
1,071 Elo+
Party 1
Ymir
Ymir
Thiagohello92
Ymir
Level 9
God Stats
45W - 57L
1,277 SR
Queue Stats
80W - 112L
1,194 Elo+
Party 1
Thoth
Thoth
gabriellira0
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
861 Elo+
Party 1
Team Averages
Level 12
1,340 SR
1,095 Elo+

VS

Team Averages
Level 18
1,296 SR
1,359 Elo+
Jing Wei
Jing Wei
BrockSamson1717
Jing Wei
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 147L
1,290 Elo+
Solo
Nemesis
Nemesis
ColeBroSmacks
Nemesis
Level 16
God Stats
53W - 42L
1,121 SR
Queue Stats
90W - 78L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
KyGoA239
Cthulhu
Level 28
God Stats
10W - 11L
1,075 SR
Queue Stats
48W - 54L
1,334 Elo+
Solo
Xing Tian
Xing Tian
QueenItaly14
Xing Tian
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Sinister Banks0
King Arthur
Level 14
God Stats
9W - 13L
1,286 SR
Queue Stats
92W - 79L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CAubizeira
Vulcan
14
11 / 6 / 4
10,245
427
16,543
11,174
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Celim_MS
Bakasura
15
6 / 11 / 5
10,379
432
9,907
20,655
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 11 / 4
8,688
362
9,864
16,105
6,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 6 / 10
10,261
428
8,230
20,637
21,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 9
9,456
394
3,900
10,059
3,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
12 / 0 / 12
12,483
520
17,600
11,279
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
19
13 / 5 / 11
12,707
529
15,418
16,056
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KyGoA239
Cthulhu
19
9 / 4 / 9
12,339
514
11,663
12,950
9,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
QueenItaly14
Xing Tian
16
2 / 15 / 7
10,570
440
8,679
24,359
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Sinister Banks0
King Arthur
18
5 / 2 / 13
12,225
509
11,368
17,289
10,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
25
Kills
41
41
Deaths
26
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
0
12
18
L
Vulcan
CAubizeira
Vulcan
11
6
4
2.17
L
Bakasura
Celim_MS
Bakasura
6
11
5
0.77
W
Nemesis
13
5
11
3.7
W
Cthulhu
KyGoA239
Cthulhu
9
4
9
3.38
L
Anubis
1
11
4
0.27
W
Xing Tian
QueenItaly14
Xing Tian
2
15
7
0.37
W
King Arthur
Sinister Banks0
King Arthur
5
2
13
5.75
L
5
6
10
1.67
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
64,728
78,630
Taken
81,933
45,318
Mitigated
47,080
8,782
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,600
11,959
0
6,981
11,279
3,428
2,926
6,823
4,140
0
64,169
L
Vulcan
CAubizeira
Vulcan
16,543
8,192
0
0
11,174
4,347
529
3,487
7,687
45,328
0
L
Bakasura
Celim_MS
Bakasura
9,907
7,214
1,762
2,871
20,655
8,765
513
4,233
16,422
0
28,395
W
Nemesis
15,418
5,920
0
1,457
16,056
6,045
2,153
5,654
9,724
0
75,849
W
Cthulhu
KyGoA239
Cthulhu
11,663
207
1,255
918
12,950
9,213
1,178
5,767
7,053
68,940
0
L
Anubis
9,864
2,390
0
3,509
16,105
6,817
98
3,898
12,207
54,340
0
W
Xing Tian
QueenItaly14
Xing Tian
8,679
1,536
0
382
24,359
17,492
628
11,618
12,101
40,437
0
W
King Arthur
Sinister Banks0
King Arthur
11,368
459
0
5,214
17,289
10,902
315
7,957
8,821
0
57,084
L
8,230
1,259
0
640
20,637
21,715
338
3,943
16,436
22,922
0
L
3,900
1,632
0
0
10,059
3,674
0
4,781
5,278
25,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
60,324
254
Minions Killed
472
0
Camps Cleared
0
1,843,927
Distance Traveled
2,216,835
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,483
520
124
5
0
441,192
2
L
Vulcan
10,245
427
62
3
0
431,993
0
L
Bakasura
10,379
432
53
2
0
372,335
0
W
Nemesis
12,707
529
103
4
0
465,898
0
W
Cthulhu
12,339
514
108
5
0
420,627
1
L
Anubis
8,688
362
83
3
0
294,429
5
W
Xing Tian
10,570
440
43
2
0
408,410
1
W
King Arthur
12,225
509
94
4
0
480,708
0
L
Ymir
10,261
428
17
1
0
440,227
0
L
Thoth
9,456
394
39
2
0
304,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role