Player Matchup

Chronos
Chronos
Calejones8
Chronos
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 25L
1,413 Elo+
Solo
Neith
Neith
Katalina19
Neith
Level 84
God Stats
9W - 16L
1,353 SR
Queue Stats
21W - 47L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Pobuhi
Cthulhu
Level 50
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 59L
1,331 Elo+
Party 2
Team Averages
Level 47
1,388 SR
1,358 Elo+

VS

Team Averages
Level 68
1,681 SR
1,540 Elo+
Anubis
Anubis
AhKiOh
Anubis
Level 45
God Stats
9W - 5L
1,947 SR
Queue Stats
381W - 337L
1,531 Elo+
Party 1
Pele
Pele
Destrinova
Pele
Level 14
God Stats
1W - 2L
1,787 SR
Queue Stats
52W - 70L
1,566 Elo+
Solo
Chaac
Chaac
TheCuddleNinja
Chaac
Level 144
God Stats
5W - 1L
1,309 SR
Queue Stats
164W - 127L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Calejones8
Chronos
14
2 / 7 / 4
10,352
609
6,640
11,212
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
14
3 / 7 / 4
11,379
669
14,359
13,612
4,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Pobuhi
Cthulhu
15
3 / 6 / 5
12,160
715
10,860
20,965
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AhKiOh
Anubis
16
9 / 2 / 9
12,880
758
19,637
11,795
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 7
12,193
717
11,251
12,290
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 12
11,749
691
9,376
15,550
13,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
20
20
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
AhKiOh
Anubis
9
2
9
6.75
L
Chronos
Calejones8
Chronos
2
7
4
0.57
W
7
3
7
3.5
L
Neith
3
7
4
0.71
L
Cthulhu
Pobuhi
Cthulhu
3
6
5
0.92
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
40,264
45,789
Taken
39,635
27,980
Mitigated
27,361
6,218
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AhKiOh
Anubis
19,637
351
0
7,586
11,795
6,206
1,098
5,503
6,292
74,746
0
L
Chronos
Calejones8
Chronos
6,640
1,719
0
1,348
11,212
3,133
0
3,663
7,549
31,658
0
W
11,251
3,334
0
2,799
12,290
8,093
1,263
5,947
6,343
0
48,309
L
Neith
14,359
6,538
243
1,889
13,612
4,313
410
4,791
8,821
0
47,464
L
Cthulhu
Pobuhi
Cthulhu
10,860
1,011
531
2,207
20,965
20,534
189
11,230
9,735
37,027
0
W
9,376
1,504
0
5,131
15,550
13,062
1,031
6,414
9,136
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
36,822
167
Minions Killed
197
0
Camps Cleared
0
815,060
Distance Traveled
924,870
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,880
758
90
5
0
273,900
3
L
Chronos
10,352
609
55
3
0
258,806
0
W
Pele
12,193
717
52
3
0
323,083
4
L
Neith
11,379
669
70
4
0
248,112
2
L
Cthulhu
12,160
715
42
2
0
308,142
4
W
Chaac
11,749
691
55
3
0
327,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role