Player Matchup

Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GentleGiant266
Ymir
Level 29
God Stats
1W - 3L
1,208 SR
Queue Stats
51W - 115L
1,147 Elo+
Party 3
Cthulhu
Cthulhu
Killah_T_705
Cthulhu
Level 33
God Stats
2W - 0L
1,711 SR
Queue Stats
71W - 71L
1,402 Elo+
Solo
King Arthur
King Arthur
NutCrackingHack
King Arthur
Level 18
God Stats
5W - 14L
1,112 SR
Queue Stats
151W - 172L
1,101 Elo+
Party 2
Izanami
Izanami
SenseiRibeye2
Izanami
Level 39
God Stats
5W - 8L
1,404 SR
Queue Stats
55W - 120L
1,213 Elo+
Party 3
Team Averages
Level 47
1,387 SR
1,273 Elo+

VS

Team Averages
Level 43
1,345 SR
1,390 Elo+
Yemoja
Yemoja
MILLOM_MALBADO
Yemoja
Level 23
God Stats
0W - 6L
1,075 SR
Queue Stats
497W - 557L
1,416 Elo+
Party 1
King Arthur
King Arthur
Pachico2009
King Arthur
Level 39
God Stats
5W - 8L
1,617 SR
Queue Stats
253W - 277L
1,384 Elo+
Party 1
Cupid
Cupid
TheUnluckiestBoy
Cupid
Level 69
God Stats
4W - 5L
1,278 SR
Queue Stats
518W - 552L
1,410 Elo+
Party 1
Bakasura
Bakasura
fatihiscaan
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,389 Elo+
Solo
Scylla
Scylla
mauroch2345
Scylla
Level 47
God Stats
1W - 1L
1,257 SR
Queue Stats
54W - 72L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 1 / 2
7,046
587
4,144
5,110
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 5
5,529
461
1,187
6,436
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Killah_T_705
Cthulhu
10
5 / 0 / 3
7,023
585
3,914
6,234
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
NutCrackingHack
King Arthur
11
1 / 0 / 2
6,417
535
3,363
6,697
2,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
9
1 / 4 / 2
5,869
489
5,431
7,889
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,886
491
1,598
5,330
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Pachico2009
King Arthur
2
0 / 0 / 0
3,965
330
0
580
198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 4 / 1
5,586
466
7,248
9,416
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
fatihiscaan
Bakasura
11
0 / 4 / 0
6,140
512
1,487
9,854
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
1 / 3 / 3
5,989
499
4,526
5,718
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
4
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
2
5
W
0
0
5
2.5
W
Cthulhu
Killah_T_705
Cthulhu
5
0
3
6.5
L
0
1
4
2
W
King Arthur
NutCrackingHack
King Arthur
1
0
2
2
L
King Arthur
Pachico2009
King Arthur
0
0
0
0
W
Izanami
1
4
2
0.5
L
3
4
1
0.88
L
Bakasura
fatihiscaan
Bakasura
0
4
0
0
L
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,039
Damage
14,859
32,366
Taken
30,898
12,211
Mitigated
10,317
7,038
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,144
73
0
535
5,110
1,742
0
659
4,371
36,236
0
W
1,187
66
0
1,126
6,436
3,418
22
1,641
4,715
4,257
0
W
Cthulhu
Killah_T_705
Cthulhu
3,914
280
0
739
6,234
2,740
266
1,732
4,383
27,829
0
L
1,598
594
1,489
1,731
5,330
2,253
0
2,807
2,379
10,989
0
W
King Arthur
NutCrackingHack
King Arthur
3,363
706
0
889
6,697
2,443
318
0
6,697
0
31,474
L
King Arthur
Pachico2009
King Arthur
0
0
0
0
580
198
0
0
580
0
143
W
Izanami
5,431
3,942
675
3,074
7,889
1,868
728
1,703
6,076
0
32,884
L
7,248
3,978
313
2,564
9,416
2,518
115
2,773
6,513
0
26,667
L
Bakasura
fatihiscaan
Bakasura
1,487
1,388
0
3,449
9,854
3,577
832
908
8,870
0
24,222
L
Scylla
4,526
456
0
625
5,718
1,771
0
2,315
3,311
23,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
27,566
258
Minions Killed
206
0
Camps Cleared
0
1,179,098
Distance Traveled
880,066
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,046
587
72
6
0
243,795
3
W
Ymir
5,529
461
3
0
0
292,885
0
W
Cthulhu
7,023
585
45
4
0
236,193
0
L
Yemoja
5,886
491
21
2
0
212,610
0
W
King Arthur
6,417
535
65
5
0
216,582
0
L
King Arthur
3,965
330
1
0
0
32,861
0
W
Izanami
5,869
489
73
6
0
189,643
0
L
Cupid
5,586
466
54
5
0
188,263
1
L
Bakasura
6,140
512
79
7
0
236,735
4
L
Scylla
5,989
499
51
4
0
209,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role