Player Matchup

Cthulhu
Cthulhu
KingEythan
Cthulhu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 323L
1,575 Elo+
Solo
Ravana
Ravana
MsWarior3
Ravana
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 49L
1,790 Elo+
Solo
Fafnir
Fafnir
fatsteven
Fafnir
Level 154
God Stats
3W - 3L
1,783 SR
Queue Stats
200W - 183L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
ihateanime
Kukulkan
Level 80
God Stats
1W - 2L
1,659 SR
Queue Stats
93W - 92L
1,575 Elo+
Party 3
Hachiman
Hachiman
sebas32213
Hachiman
Level 109
God Stats
2W - 0L
1,571 SR
Queue Stats
63W - 40L
1,626 Elo+
Solo
Team Averages
Level 124
1,603 SR
1,614 Elo+

VS

Team Averages
Level 144
1,609 SR
1,490 Elo+
Nike
Nike
CasualCacti
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 116L
1,569 Elo+
Party 2
Bacchus
Bacchus
MASTERCZM
Bacchus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 118L
1,556 Elo+
Party 2
Vulcan
Vulcan
Suggs55
Vulcan
Level 148
God Stats
1W - 1L
1,704 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 1
Izanami
Izanami
panzyboy
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,515 Elo+
Solo
Athena
Athena
ploofer22
Athena
Level 149
God Stats
0W - 2L
1,840 SR
Queue Stats
28W - 49L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingEythan
Cthulhu
17
5 / 2 / 18
10,645
887
11,317
20,466
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MsWarior3
Ravana
18
9 / 1 / 21
11,552
963
10,920
12,134
9,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
fatsteven
Fafnir
17
7 / 4 / 21
10,596
883
14,898
15,482
11,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ihateanime
Kukulkan
17
6 / 5 / 19
10,532
878
17,699
10,742
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
sebas32213
Hachiman
16
5 / 2 / 17
9,681
807
14,106
9,846
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
9,581
798
8,179
14,977
9,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
MASTERCZM
Bacchus
17
5 / 6 / 4
10,257
855
10,982
14,823
19,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Suggs55
Vulcan
15
2 / 5 / 5
8,999
750
15,591
10,588
4,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
panzyboy
Izanami
15
3 / 6 / 7
9,767
814
14,433
14,403
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ploofer22
Athena
11
0 / 8 / 3
7,472
623
3,950
19,650
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
32
Kills
13
14
Deaths
32
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
Cthulhu
KingEythan
Cthulhu
5
2
18
7
L
Bacchus
MASTERCZM
Bacchus
5
6
4
1.17
W
Ravana
MsWarior3
Ravana
9
1
21
19.5
L
Vulcan
Suggs55
Vulcan
2
5
5
0.9
W
Fafnir
fatsteven
Fafnir
7
4
21
4.38
W
Kukulkan
ihateanime
Kukulkan
6
5
19
3.1
L
Izanami
panzyboy
Izanami
3
6
7
1.08
L
Athena
ploofer22
Athena
0
8
3
0.19
W
Hachiman
sebas32213
Hachiman
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,940
Damage
53,135
68,670
Taken
74,441
42,801
Mitigated
56,473
34,639
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,179
646
756
1,014
14,977
9,330
528
10,516
4,233
3,365
17,239
W
Cthulhu
KingEythan
Cthulhu
11,317
688
3,338
8,507
20,466
13,447
371
8,824
11,642
31,629
0
L
Bacchus
MASTERCZM
Bacchus
10,982
1,043
1,026
1,042
14,823
19,624
258
8,366
5,998
19,124
0
W
Ravana
MsWarior3
Ravana
10,920
1,597
974
5,091
12,134
9,984
463
5,572
6,562
5,955
13,080
L
Vulcan
Suggs55
Vulcan
15,591
3,329
2,110
1,410
10,588
4,893
392
6,904
3,536
30,660
0
W
Fafnir
fatsteven
Fafnir
14,898
5,564
1,463
5,684
15,482
11,433
349
6,063
9,419
20,890
0
W
Kukulkan
ihateanime
Kukulkan
17,699
1,636
2,220
1,945
10,742
4,271
2,081
5,088
5,654
31,916
0
L
Izanami
panzyboy
Izanami
14,433
10,280
2,318
3,632
14,403
6,176
64
8,944
5,370
0
24,043
L
Athena
ploofer22
Athena
3,950
1,464
2,471
2,886
19,650
16,450
320
10,572
8,572
5,228
0
W
Hachiman
sebas32213
Hachiman
14,106
7,129
1,252
4,165
9,846
3,666
2,635
5,816
4,030
0
30,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,006
Gold Earned
46,076
147
Minions Killed
109
0
Camps Cleared
0
1,129,565
Distance Traveled
982,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,581
798
24
2
0
188,205
0
W
Cthulhu
10,645
887
35
3
0
240,998
0
L
Bacchus
10,257
855
17
1
0
203,431
0
W
Ravana
11,552
963
18
2
0
234,782
1
L
Vulcan
8,999
750
36
3
0
214,961
2
W
Fafnir
10,596
883
13
1
0
213,314
0
W
Kukulkan
10,532
878
45
4
0
214,579
0
L
Izanami
9,767
814
27
2
0
164,201
0
L
Athena
7,472
623
5
0
0
212,046
2
W
Hachiman
9,681
807
36
3
0
225,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role