Player Matchup

Jormungandr
Jormungandr
CobaltJoe
Jormungandr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,277 Elo+
Solo
Artemis
Artemis
Frwoogy
Artemis
Level 22
God Stats
15W - 6L
1,506 SR
Queue Stats
188W - 232L
1,238 Elo+
Party 1
Fenrir
Fenrir
Knockoutark1
Fenrir
Level 16
God Stats
3W - 10L
1,198 SR
Queue Stats
207W - 248L
1,221 Elo+
Solo
Chernobog
Chernobog
MTD-vinicius
Chernobog
Level 27
God Stats
3W - 1L
1,780 SR
Queue Stats
233W - 273L
1,277 Elo+
Solo
Hel
Hel
RarestBuckle175
Hel
Level 26
God Stats
6W - 12L
1,280 SR
Queue Stats
169W - 180L
1,268 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,256 Elo+

VS

Team Averages
Level 16
1,494 SR
1,256 Elo+
Cthulhu
Cthulhu
AJbecool
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Neith
Neith
Betty_HazardNo1
Neith
Level 25
God Stats
28W - 40L
1,502 SR
Queue Stats
35W - 56L
1,348 Elo+
Solo
Bakasura
Bakasura
TidalGrave
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
King Arthur
King Arthur
haljordan60
King Arthur
Level 27
God Stats
7W - 10L
1,466 SR
Queue Stats
155W - 144L
1,341 Elo+
Solo
Merlin
Merlin
raziel2503killua
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CobaltJoe
Jormungandr
17
5 / 0 / 20
10,740
1,074
16,453
9,854
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Frwoogy
Artemis
16
4 / 0 / 14
9,654
965
9,558
5,383
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
7 / 5 / 10
10,196
1,020
11,491
12,630
5,509
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
MTD-vinicius
Chernobog
18
15 / 0 / 13
12,463
1,246
22,141
9,053
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 21
10,085
1,009
6,636
6,719
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

301

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJbecool
Cthulhu
14
2 / 6 / 0
8,831
883
4,867
14,624
14,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 5 / 4
8,949
895
12,123
17,636
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TidalGrave
Bakasura
14
1 / 4 / 3
8,791
879
6,255
10,369
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
haljordan60
King Arthur
15
2 / 6 / 1
9,292
929
11,005
16,837
16,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 12 / 2
8,417
842
4,225
16,443
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
15
32
Kills
5
5
Deaths
33
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJbecool
Cthulhu
2
6
0
0.33
L
0
5
4
0.4
W
Jormungandr
CobaltJoe
Jormungandr
5
0
20
15
W
Artemis
Frwoogy
Artemis
4
0
14
11
W
Fenrir
7
5
10
2.4
W
Chernobog
MTD-vinicius
Chernobog
15
0
13
21.5
W
1
0
21
11.5
L
Bakasura
TidalGrave
Bakasura
1
4
3
0.63
L
King Arthur
haljordan60
King Arthur
2
6
1
0.42
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
38,475
43,639
Taken
75,909
25,667
Mitigated
46,376
14,124
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJbecool
Cthulhu
4,867
543
335
275
14,624
14,460
0
2,319
12,155
11,868
0
L
12,123
9,426
0
2,227
17,636
6,165
0
6,234
11,302
0
33,989
W
Jormungandr
CobaltJoe
Jormungandr
16,453
4,936
0
482
9,854
9,487
0
2,433
7,166
31,474
0
W
Artemis
Frwoogy
Artemis
9,558
8,357
0
2,209
5,383
2,696
0
1,235
4,028
0
19,448
W
Fenrir
11,491
3,227
127
1,069
12,630
5,509
0
3,532
8,267
0
17,968
W
Chernobog
MTD-vinicius
Chernobog
22,141
15,721
861
3,907
9,053
4,514
0
1,221
7,387
0
43,181
W
6,636
1,755
3,158
2,311
6,719
3,461
0
824
5,675
14,796
0
L
Bakasura
TidalGrave
Bakasura
6,255
3,915
0
1,033
10,369
3,711
0
3,053
7,191
0
12,020
L
King Arthur
haljordan60
King Arthur
11,005
1,925
0
366
16,837
16,113
0
5,468
11,271
392
28,824
L
4,225
525
106
699
16,443
5,927
0
5,416
10,901
16,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
44,280
147
Minions Killed
141
6
Camps Cleared
6
894,855
Distance Traveled
666,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,831
883
21
2
1
117,519
0
L
Neith
8,949
895
45
5
3
155,499
0
W
Jormungandr
10,740
1,074
32
3
1
187,551
0
W
Artemis
9,654
965
32
3
1
171,826
0
W
Fenrir
10,196
1,020
22
2
0
161,145
0
W
Chernobog
12,463
1,246
41
4
2
173,329
1
W
Hel
10,085
1,009
20
2
2
201,004
1
L
Bakasura
8,791
879
20
2
0
118,261
1
L
King Arthur
9,292
929
32
3
2
154,146
0
L
Merlin
8,417
842
23
2
0
121,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role