Player Matchup

Amaterasu
Amaterasu
Angelfire635
Amaterasu
Level 123
God Stats
116W - 72L
1,563 SR
Queue Stats
771W - 753L
1,541 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kiriyak
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,702 SR
Queue Stats
165W - 141L
1,628 Elo+
Party 3
Pele
Pele
MBADDS5
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,562 Elo+
Party 3
Athena
Athena
OutLAstshybo
Athena
Level 36
God Stats
7W - 7L
1,522 SR
Queue Stats
496W - 491L
1,578 Elo+
Party 3
Tiamat
Tiamat
Waffleman24680
Tiamat
Level 151
God Stats
7W - 6L
1,797 SR
Queue Stats
297W - 248L
1,610 Elo+
Party 3
Team Averages
Level 96
1,617 SR
1,584 Elo+

VS

Team Averages
Level 86
1,595 SR
1,554 Elo+
Apollo
Apollo
DingleyDang
Apollo
Level 49
God Stats
6W - 2L
1,768 SR
Queue Stats
29W - 20L
1,636 Elo+
Party 1
Freya
Freya
andstu
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 251L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
calstu
Cthulhu
Level 87
God Stats
6W - 3L
1,878 SR
Queue Stats
223W - 174L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
drip3210
Nu Wa
Level 44
God Stats
3W - 1L
1,330 SR
Queue Stats
99W - 120L
1,458 Elo+
Party 2
Nike
Nike
killswitch7130
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angelfire635
Amaterasu
9
0 / 3 / 0
5,275
528
3,694
9,509
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Kiriyak
Ah Muzen Cab
7
1 / 4 / 1
4,521
452
3,301
5,552
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
MBADDS5
Pele
9
1 / 1 / 1
5,319
532
1,461
5,845
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
7
0 / 3 / 2
4,243
424
1,393
6,983
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,302
530
3,158
4,152
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 0 / 1
6,061
606
5,770
7,494
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
andstu
Freya
8
0 / 1 / 5
4,915
492
2,603
3,586
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
calstu
Cthulhu
11
3 / 0 / 0
6,260
626
6,001
6,035
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
drip3210
Nu Wa
11
3 / 1 / 3
6,024
602
2,894
3,087
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 4
5,891
589
5,414
7,466
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
13
13
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Angelfire635
Amaterasu
0
3
0
0
W
Apollo
4
0
1
4.5
L
Ah Muzen Cab
Kiriyak
Ah Muzen Cab
1
4
1
0.38
L
Pele
MBADDS5
Pele
1
1
1
1.5
L
Athena
0
3
2
0.33
L
1
2
1
0.75
W
Freya
andstu
Freya
0
1
5
2.5
W
Cthulhu
calstu
Cthulhu
3
0
0
3
W
Nu Wa
drip3210
Nu Wa
3
1
3
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
22,682
32,041
Taken
27,668
10,901
Mitigated
10,312
10,548
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Angelfire635
Amaterasu
3,694
1,813
0
5,119
9,509
3,692
0
5,550
3,377
0
26,973
W
Apollo
5,770
3,576
0
3,062
7,494
2,732
572
1,071
6,423
0
38,750
L
Ah Muzen Cab
Kiriyak
Ah Muzen Cab
3,301
1,127
0
1,678
5,552
1,226
0
942
4,570
0
20,162
L
Pele
MBADDS5
Pele
1,461
616
0
1,028
5,845
1,623
0
337
5,470
0
31,518
L
Athena
1,393
531
0
1,633
6,983
1,970
0
1,869
4,994
8,711
0
L
3,158
207
0
1,090
4,152
2,390
152
1,799
2,132
28,402
0
W
Freya
andstu
Freya
2,603
900
0
1,555
3,586
1,079
189
840
2,746
13,469
0
W
Cthulhu
calstu
Cthulhu
6,001
1,671
117
2,503
6,035
3,010
0
0
6,035
29,013
0
W
Nu Wa
drip3210
Nu Wa
2,894
685
0
0
3,087
943
382
1,372
1,715
28,371
0
W
5,414
1,345
0
2,434
7,466
2,548
15
1,268
6,198
0
27,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
29,151
216
Minions Killed
281
0
Camps Cleared
0
958,900
Distance Traveled
939,089
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,275
528
59
6
0
187,155
2
W
Apollo
6,061
606
77
8
0
199,641
3
L
Ah Muzen Cab
4,521
452
24
2
0
169,293
2
L
Pele
5,319
532
61
6
0
205,541
3
L
Athena
4,243
424
15
2
0
204,813
2
L
Tiamat
5,302
530
57
6
0
192,098
4
W
Freya
4,915
492
25
3
0
179,609
0
W
Cthulhu
6,260
626
62
6
0
183,279
5
W
Nu Wa
6,024
602
57
6
0
177,423
2
W
Nike
5,891
589
60
6
0
199,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role