Player Matchup

Agni
Agni
EminemXV1
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mr-chino1403
Mercury
Level 97
God Stats
0W - 7L
1,101 SR
Queue Stats
236W - 340L
1,375 Elo+
Party 3
Jormungandr
Jormungandr
SYXTYGAMA
Jormungandr
Level 57
God Stats
12W - 15L
1,500 SR
Queue Stats
149W - 241L
1,348 Elo+
Party 3
Amaterasu
Amaterasu
Tomisong229
Amaterasu
Level 31
God Stats
9W - 4L
1,624 SR
Queue Stats
89W - 114L
1,410 Elo+
Party 2
Izanami
Izanami
Tormenta99
Izanami
Level 89
God Stats
13W - 11L
1,542 SR
Queue Stats
304W - 361L
1,402 Elo+
Party 2
Team Averages
Level 79
1,453 SR
1,407 Elo+

VS

Team Averages
Level 50
1,513 SR
1,469 Elo+
Olorun
Olorun
Reikon013
Olorun
Level 49
God Stats
4W - 8L
1,362 SR
Queue Stats
386W - 454L
1,370 Elo+
Solo
Medusa
Medusa
drmoroxo
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
frijolithox
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,494 Elo+
Party 1
Ymir
Ymir
killuainchanted
Ymir
Level 14
God Stats
3W - 0L
1,702 SR
Queue Stats
5W - 2L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
zsilvez3z
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 2 / 0
6,177
515
1,401
3,168
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Mr-chino1403
Mercury
10
0 / 1 / 2
5,726
477
1,128
4,470
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SYXTYGAMA
Jormungandr
10
1 / 4 / 2
6,101
508
2,101
6,180
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Tomisong229
Amaterasu
10
0 / 1 / 1
5,304
442
1,652
5,847
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Tormenta99
Izanami
10
1 / 2 / 0
5,699
475
3,423
4,466
1,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Reikon013
Olorun
12
1 / 0 / 1
6,610
551
1,739
4,405
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
drmoroxo
Medusa
11
3 / 0 / 3
6,491
541
5,520
4,993
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
frijolithox
Baron Samedi
10
2 / 1 / 2
5,825
485
2,315
3,555
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 4
5,886
491
2,132
4,939
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
zsilvez3z
Sylvanus
9
2 / 1 / 3
5,996
500
2,581
5,675
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
1
2
0
0.5
L
Mercury
Mr-chino1403
Mercury
0
1
2
1
W
Olorun
Reikon013
Olorun
1
0
1
1.5
L
Jormungandr
SYXTYGAMA
Jormungandr
1
4
2
0.5
L
Amaterasu
Tomisong229
Amaterasu
0
1
1
0.5
L
Izanami
Tormenta99
Izanami
1
2
0
0.5
W
Medusa
drmoroxo
Medusa
3
0
3
4.5
W
Baron Samedi
frijolithox
Baron Samedi
2
1
2
3
W
1
1
4
3
W
Sylvanus
zsilvez3z
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,705
Damage
14,287
24,131
Taken
23,567
11,424
Mitigated
8,278
5,538
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,401
38
0
250
3,168
918
696
1,780
1,256
24,948
0
L
Mercury
Mr-chino1403
Mercury
1,128
347
0
250
4,470
2,858
0
588
3,842
0
31,846
W
Olorun
Reikon013
Olorun
1,739
557
0
3,684
4,405
1,284
711
405
3,872
38,070
0
L
Jormungandr
SYXTYGAMA
Jormungandr
2,101
428
0
1,188
6,180
2,129
156
2,809
3,371
21,178
0
L
Amaterasu
Tomisong229
Amaterasu
1,652
325
0
2,096
5,847
4,455
0
2,510
3,197
0
18,439
L
Izanami
Tormenta99
Izanami
3,423
1,852
0
1,754
4,466
1,064
0
768
3,698
0
36,077
W
Medusa
drmoroxo
Medusa
5,520
2,392
0
3,466
4,993
1,361
630
627
4,366
0
34,965
W
Baron Samedi
frijolithox
Baron Samedi
2,315
128
66
1,218
3,555
1,194
415
881
2,549
22,087
0
W
2,132
415
0
2,501
4,939
1,745
0
522
4,361
27,653
0
W
Sylvanus
zsilvez3z
Sylvanus
2,581
930
168
1,160
5,675
2,694
27
865
4,745
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
30,808
290
Minions Killed
270
0
Camps Cleared
0
1,140,544
Distance Traveled
1,032,029
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,177
515
70
6
0
220,150
3
L
Mercury
5,726
477
60
5
0
271,546
1
W
Olorun
6,610
551
78
7
0
188,874
0
L
Jormungandr
6,101
508
47
4
0
220,274
1
L
Amaterasu
5,304
442
43
4
0
216,361
4
L
Izanami
5,699
475
70
6
0
212,213
4
W
Medusa
6,491
541
68
6
0
220,344
4
W
Baron Samedi
5,825
485
51
4
0
202,574
1
W
Ymir
5,886
491
54
5
0
218,379
2
W
Sylvanus
5,996
500
19
2
0
201,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role