Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MazeHunter
King Arthur
Level 120
God Stats
35W - 19L
1,746 SR
Queue Stats
59W - 51L
1,500 Elo+
Solo
Anubis
Anubis
Wrd2yamotha
Anubis
Level 75
God Stats
23W - 15L
1,710 SR
Queue Stats
67W - 71L
1,435 Elo+
Solo
Guan Yu
Guan Yu
saipod
Guan Yu
Level 127
God Stats
3W - 1L
1,684 SR
Queue Stats
39W - 47L
1,528 Elo+
Solo
Team Averages
Level 116
1,660 SR
1,491 Elo+

VS

Team Averages
Level 128
1,408 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
angelalshell
Baron Samedi
Level 157
God Stats
13W - 25L
954 SR
Queue Stats
164W - 257L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
lCrazylBluel
Sun Wukong
Level 109
God Stats
9W - 16L
1,585 SR
Queue Stats
14W - 18L
1,718 Elo+
Party 1
Artemis
Artemis
tommygunn--
Artemis
Level 89
God Stats
3W - 8L
1,593 SR
Queue Stats
15W - 21L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 6
8,640
864
7,135
7,526
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MazeHunter
King Arthur
15
4 / 1 / 9
9,096
910
6,243
12,189
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
7 / 1 / 4
9,576
958
10,613
5,881
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
saipod
Guan Yu
14
5 / 3 / 8
9,009
901
10,223
12,160
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 5 / 4
8,005
801
7,168
13,190
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
angelalshell
Baron Samedi
13
3 / 6 / 2
7,716
772
6,209
9,990
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lCrazylBluel
Sun Wukong
12
2 / 7 / 1
7,477
748
3,514
11,013
5,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
tommygunn--
Artemis
14
2 / 1 / 1
8,225
823
6,734
6,246
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
9
9
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
6
1.5
L
Cerberus
 
Cerberus
2
5
4
0.8
W
King Arthur
MazeHunter
King Arthur
4
1
9
8.5
W
Anubis
7
1
4
9
L
Baron Samedi
angelalshell
Baron Samedi
3
6
2
0.67
L
Sun Wukong
lCrazylBluel
Sun Wukong
2
7
1
0.36
W
Guan Yu
saipod
Guan Yu
5
3
8
3
L
Artemis
tommygunn--
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
23,625
37,756
Taken
40,439
22,696
Mitigated
19,645
12,150
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,135
996
795
1,443
7,526
5,116
1,038
3,697
3,791
21,368
0
L
Cerberus
 
Cerberus
7,168
451
135
2,900
13,190
8,480
0
4,614
7,940
22,513
0
W
King Arthur
MazeHunter
King Arthur
6,243
785
0
4,041
12,189
7,971
621
3,279
8,750
0
17,758
W
Anubis
10,613
470
0
2,503
5,881
2,741
753
2,402
3,373
35,604
0
L
Baron Samedi
angelalshell
Baron Samedi
6,209
1,113
277
2,186
9,990
3,581
0
5,325
4,333
21,588
0
L
Sun Wukong
lCrazylBluel
Sun Wukong
3,514
565
0
1,662
11,013
5,636
0
5,620
4,922
0
14,865
W
Guan Yu
saipod
Guan Yu
10,223
1,438
674
2,694
12,160
6,868
225
4,049
8,002
0
27,866
L
Artemis
tommygunn--
Artemis
6,734
3,194
481
585
6,246
1,948
490
1,359
4,527
0
28,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
31,423
158
Minions Killed
174
9
Camps Cleared
6
786,346
Distance Traveled
641,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,640
864
47
5
2
175,777
0
L
Cerberus
8,005
801
59
6
0
167,134
2
W
King Arthur
9,096
910
18
2
2
206,070
2
W
Anubis
9,576
958
61
6
3
183,569
2
L
Baron Samedi
7,716
772
28
3
2
137,041
1
L
Sun Wukong
7,477
748
31
3
2
140,499
1
W
Guan Yu
9,009
901
32
3
2
220,930
2
L
Artemis
8,225
823
56
6
2
197,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role