Player Matchup

Nox
Nox
CoIeUS
Nox
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 87L
1,612 Elo+
Party 1
Mulan
Mulan
FlowerBoi5827
Mulan
Level 32
God Stats
56W - 41L
1,738 SR
Queue Stats
548W - 503L
1,535 Elo+
Solo
Bellona
Bellona
HitBombBangMom
Bellona
Level 88
God Stats
2W - 0L
1,700 SR
Queue Stats
138W - 103L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Ironman15975
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
LewNasty-
Danzaburou
Level 108
God Stats
7W - 13L
1,500 SR
Queue Stats
164W - 119L
1,592 Elo+
Party 1
Team Averages
Level 70
1,588 SR
1,579 Elo+

VS

Team Averages
Level 81
1,579 SR
1,523 Elo+
Izanami
Izanami
GeCoHundo
Izanami
Level 106
God Stats
26W - 20L
1,596 SR
Queue Stats
155W - 153L
1,488 Elo+
Party 2
Ra
Ra
IN-Vasion23
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 159L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
PkmnGamer32
Sylvanus
Level 102
God Stats
11W - 11L
1,609 SR
Queue Stats
28W - 35L
1,488 Elo+
Party 2
Thor
Thor
Proteek93
Thor
Level 26
God Stats
22W - 16L
1,689 SR
Queue Stats
28W - 23L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WhoAmIAgain3829
Cu Chulainn
Level 44
God Stats
4W - 5L
1,502 SR
Queue Stats
210W - 195L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CoIeUS
Nox
20
6 / 1 / 7
12,501
568
16,833
11,201
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 8 / 5
12,228
556
16,269
18,660
17,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 3 / 10
11,992
545
11,853
21,472
14,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ironman15975
Sylvanus
18
2 / 2 / 18
11,781
536
8,779
15,370
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LewNasty-
Danzaburou
20
12 / 1 / 1
12,847
584
16,335
18,376
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeCoHundo
Izanami
16
1 / 5 / 1
10,156
462
7,378
16,065
5,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 3
10,605
482
12,676
16,824
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PkmnGamer32
Sylvanus
13
1 / 7 / 3
8,525
388
7,350
20,581
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
2 / 4 / 6
10,050
457
5,331
16,091
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
WhoAmIAgain3829
Cu Chulainn
17
7 / 7 / 4
10,936
497
19,546
29,195
17,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
31
Kills
14
15
Deaths
31
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
CoIeUS
Nox
6
1
7
9.5
W
8
8
5
1.31
L
Izanami
GeCoHundo
Izanami
1
5
1
0.3
W
3
3
10
2.67
L
3
8
3
0.56
W
Sylvanus
Ironman15975
Sylvanus
2
2
18
5.5
W
Danzaburou
LewNasty-
Danzaburou
12
1
1
12.5
L
Sylvanus
PkmnGamer32
Sylvanus
1
7
3
0.36
L
Thor
2
4
6
1.25
L
Cu Chulainn
WhoAmIAgain3829
Cu Chulainn
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,069
Damage
52,281
85,079
Taken
98,756
63,871
Mitigated
52,214
33,396
Healing
32,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
CoIeUS
Nox
16,833
935
0
3,281
11,201
6,187
1,252
2,545
8,656
94,145
0
W
16,269
6,507
0
3,997
18,660
17,099
1,358
2,830
15,830
0
60,619
L
Izanami
GeCoHundo
Izanami
7,378
4,774
0
4,124
16,065
5,350
530
4,648
11,417
0
78,421
W
11,853
2,662
0
8,330
21,472
14,041
685
6,062
15,410
0
94,114
L
12,676
1,121
1,481
4,833
16,824
7,218
162
4,360
12,464
84,962
0
W
Sylvanus
Ironman15975
Sylvanus
8,779
2,262
3,163
3,588
15,370
17,350
676
4,481
10,889
26,348
0
W
Danzaburou
LewNasty-
Danzaburou
16,335
7,453
0
11,037
18,376
9,194
2,639
4,108
14,268
0
103,016
L
Sylvanus
PkmnGamer32
Sylvanus
7,350
1,967
1,869
4,012
20,581
15,594
256
5,303
15,278
26,466
0
L
Thor
5,331
1,317
0
5,064
16,091
6,291
0
4,739
11,352
0
61,748
L
Cu Chulainn
WhoAmIAgain3829
Cu Chulainn
19,546
7,862
0
11,472
29,195
17,761
966
6,562
22,633
0
72,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
50,272
586
Minions Killed
565
0
Camps Cleared
0
2,028,914
Distance Traveled
1,887,189
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,501
568
170
8
0
402,561
7
W
Mulan
12,228
556
109
5
0
352,695
1
L
Izanami
10,156
462
158
7
0
391,341
2
W
Bellona
11,992
545
130
6
0
470,534
2
L
Ra
10,605
482
147
7
0
389,972
1
W
Sylvanus
11,781
536
37
2
0
369,931
2
W
Danzaburou
12,847
584
140
6
0
433,193
8
L
Sylvanus
8,525
388
38
2
0
379,319
4
L
Thor
10,050
457
111
5
0
404,605
4
L
Cu Chulainn
10,936
497
111
5
0
321,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role