Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
KuroDachii
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,544 Elo+
Party 1
Loki
Loki
RenegadeOrb
Loki
Level 82
God Stats
3W - 5L
1,379 SR
Queue Stats
113W - 116L
1,471 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,503 Elo+

VS

Team Averages
Level 104
1,559 SR
1,546 Elo+
Janus
Janus
BeefLugnut
Janus
Level 109
God Stats
7W - 8L
1,630 SR
Queue Stats
150W - 135L
1,579 Elo+
Party 2
Neith
Neith
DIamoonds117
Neith
Level 78
God Stats
23W - 8L
1,695 SR
Queue Stats
412W - 377L
1,561 Elo+
Party 2
Ganesha
Ganesha
MGS_BingeGods
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
585W - 528L
1,518 Elo+
Party 3
Arachne
Arachne
MGS_GalacticCal
Arachne
Level 122
God Stats
6W - 5L
1,310 SR
Queue Stats
487W - 453L
1,518 Elo+
Party 3
Chiron
Chiron
Zeroboy88
Chiron
Level 86
God Stats
21W - 13L
1,658 SR
Queue Stats
248W - 220L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 1 / 0
7,239
658
5,556
7,624
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
 
Vulcan
10
3 / 2 / 3
6,236
567
2,583
3,992
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
 
Hel
8
3 / 4 / 2
5,381
489
3,552
5,524
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
KuroDachii
Danzaburou
11
5 / 2 / 4
6,763
615
9,908
9,081
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 3
5,829
530
4,600
5,158
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
2 / 5 / 1
5,275
480
2,034
4,973
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 4 / 2
6,561
596
4,882
8,712
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
7
0 / 4 / 5
5,255
478
4,369
7,274
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
1 / 3 / 1
4,952
450
3,047
7,689
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Zeroboy88
Chiron
10
6 / 2 / 0
6,332
576
4,473
7,240
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
18
Kills
11
11
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
0
4
W
Vulcan
 
Vulcan
3
2
3
2.25
W
Hel
 
Hel
3
4
2
1
L
Janus
2
5
1
0.5
L
2
4
2
0.75
W
Danzaburou
KuroDachii
Danzaburou
5
2
4
3.5
L
Ganesha
0
4
5
0.63
L
1
3
1
0.5
W
3
2
3
2.25
L
Chiron
Zeroboy88
Chiron
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
18,805
31,379
Taken
35,888
12,508
Mitigated
11,131
12,079
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,556
1,150
0
3,026
7,624
5,758
888
0
7,624
2,772
41,638
W
Vulcan
 
Vulcan
2,583
928
0
250
3,992
1,304
1,644
1,280
2,712
26,600
0
W
Hel
 
Hel
3,552
767
990
2,021
5,524
1,156
0
2,283
3,241
12,869
0
L
Janus
2,034
0
0
410
4,973
1,287
0
1,178
3,795
14,615
0
L
4,882
2,283
0
3,914
8,712
2,814
299
1,019
7,693
0
34,358
W
Danzaburou
KuroDachii
Danzaburou
9,908
5,688
0
4,176
9,081
2,778
188
1,998
7,083
0
35,594
L
Ganesha
4,369
407
232
1,774
7,274
2,986
0
1,620
5,488
17,516
0
L
3,047
2,054
0
1,324
7,689
1,740
0
948
6,723
0
20,669
W
4,600
1,685
0
1,616
5,158
1,512
0
842
4,316
0
26,390
L
Chiron
Zeroboy88
Chiron
4,473
1,622
369
3,839
7,240
2,304
0
1,227
5,851
0
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
28,375
277
Minions Killed
226
0
Camps Cleared
0
1,002,847
Distance Traveled
881,135
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,239
658
90
8
0
195,033
0
W
Vulcan
6,236
567
53
5
0
207,161
2
W
Hel
5,381
489
27
2
0
178,512
3
L
Janus
5,275
480
31
3
0
176,985
0
L
Neith
6,561
596
90
8
0
140,256
3
W
Danzaburou
6,763
615
59
5
0
189,908
2
L
Ganesha
5,255
478
9
1
0
180,331
1
L
Arachne
4,952
450
40
4
0
212,190
1
W
Loki
5,829
530
48
4
0
232,233
0
L
Chiron
6,332
576
56
5
0
171,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role