Player Matchup

Jing Wei
Jing Wei
ArcticChair
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,527 Elo+
Party 1
Ganesha
Ganesha
ChiefOkinawa
Ganesha
Level 49
God Stats
3W - 5L
1,778 SR
Queue Stats
36W - 50L
1,460 Elo+
Party 1
Bellona
Bellona
TheJewishBanker
Bellona
Level 46
God Stats
5W - 10L
1,400 SR
Queue Stats
39W - 52L
1,460 Elo+
Party 1
Merlin
Merlin
jackreynolds12
Merlin
Level 17
God Stats
21W - 31L
1,561 SR
Queue Stats
61W - 69L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
senorqueso424
Hun Batz
Level 27
God Stats
22W - 26L
1,669 SR
Queue Stats
26W - 36L
1,532 Elo+
Party 1
Team Averages
Level 34
1,582 SR
1,486 Elo+

VS

Team Averages
Level 35
1,620 SR
1,659 Elo+
Hel
Hel
AlexCTYC
Hel
Level 29
God Stats
4W - 4L
1,398 SR
Queue Stats
222W - 195L
1,611 Elo+
Party 2
Hercules
Hercules
CPTDeadpoolio
Hercules
Level 44
God Stats
6W - 5L
1,838 SR
Queue Stats
179W - 157L
1,598 Elo+
Party 2
Tiamat
Tiamat
DeeperSpy
Tiamat
Level 25
God Stats
8W - 6L
1,818 SR
Queue Stats
75W - 47L
1,735 Elo+
Party 3
Cernunnos
Cernunnos
FlanDeMiados
Cernunnos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 46L
1,787 Elo+
Party 3
Nemesis
Nemesis
Waynesupreme
Nemesis
Level 34
God Stats
6W - 13L
1,545 SR
Queue Stats
79W - 75L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArcticChair
Jing Wei
12
0 / 2 / 2
7,079
442
3,389
5,972
1,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
ChiefOkinawa
Ganesha
10
0 / 4 / 2
6,605
413
1,557
9,258
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 1
7,618
476
3,768
13,960
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 0
7,239
452
6,414
7,527
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
senorqueso424
Hun Batz
14
4 / 2 / 1
8,663
541
6,591
10,548
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,428
589
6,114
7,472
2,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
CPTDeadpoolio
Hercules
12
1 / 0 / 5
7,982
499
3,006
6,317
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
DeeperSpy
Tiamat
16
1 / 1 / 1
9,578
599
11,035
8,665
14,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FlanDeMiados
Cernunnos
18
8 / 2 / 0
10,810
676
7,995
15,165
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Waynesupreme
Nemesis
14
2 / 1 / 1
8,402
525
2,065
8,059
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Jing Wei
ArcticChair
Jing Wei
0
2
2
0.5
W
Hercules
CPTDeadpoolio
Hercules
1
0
5
3.5
L
Ganesha
ChiefOkinawa
Ganesha
0
4
2
0.25
W
Tiamat
DeeperSpy
Tiamat
1
1
1
1.5
W
Cernunnos
FlanDeMiados
Cernunnos
8
2
0
4
L
0
2
1
0.25
W
Nemesis
Waynesupreme
Nemesis
2
1
1
2.5
L
1
4
0
0.25
L
Hun Batz
senorqueso424
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
30,215
47,265
Taken
45,678
24,431
Mitigated
29,964
16,214
Healing
28,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,114
957
1,259
4,254
7,472
2,473
0
3,541
3,643
75,478
0
L
Jing Wei
ArcticChair
Jing Wei
3,389
1,658
0
1,720
5,972
1,588
0
0
5,972
0
39,372
W
Hercules
CPTDeadpoolio
Hercules
3,006
652
0
2,509
6,317
4,309
190
1,877
4,306
0
13,458
L
Ganesha
ChiefOkinawa
Ganesha
1,557
277
0
1,981
9,258
5,308
0
2,231
7,027
16,025
0
W
Tiamat
DeeperSpy
Tiamat
11,035
1,659
0
5,176
8,665
14,513
664
0
8,665
69,922
0
W
Cernunnos
FlanDeMiados
Cernunnos
7,995
4,532
0
10,762
15,165
5,667
400
1,301
13,816
0
96,138
L
3,768
1,483
0
6,903
13,960
11,013
0
8,562
5,398
0
47,249
W
Nemesis
Waynesupreme
Nemesis
2,065
904
0
4,335
8,059
3,002
0
778
7,277
0
47,696
L
6,414
254
0
750
7,527
2,708
0
2,577
4,950
42,358
0
L
Hun Batz
senorqueso424
Hun Batz
6,591
1,792
0
4,860
10,548
3,814
0
3,779
6,769
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
46,200
425
Minions Killed
575
0
Camps Cleared
0
1,443,861
Distance Traveled
1,564,453
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,428
589
151
9
0
309,299
0
L
Jing Wei
7,079
442
95
6
0
307,906
4
W
Hercules
7,982
499
23
1
0
341,934
3
L
Ganesha
6,605
413
10
1
0
280,614
5
W
Tiamat
9,578
599
146
9
0
303,019
0
W
Cernunnos
10,810
676
150
9
0
255,853
5
L
Bellona
7,618
476
126
8
0
285,210
0
W
Nemesis
8,402
525
105
7
0
354,348
3
L
Merlin
7,239
452
103
6
0
268,430
1
L
Hun Batz
8,663
541
91
6
0
301,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role