Player Matchup

Aphrodite
Aphrodite
MrGetowned
Aphrodite
Level 78
God Stats
7W - 12L
1,359 SR
Queue Stats
217W - 184L
1,498 Elo+
Solo
Neith
Neith
PFCGARROWAY
Neith
Level 109
God Stats
14W - 4L
1,762 SR
Queue Stats
130W - 113L
1,577 Elo+
Solo
Nemesis
Nemesis
THEBALL97
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TheFosterDad
Janus
Level 119
God Stats
1W - 4L
1,166 SR
Queue Stats
28W - 45L
1,348 Elo+
Solo
Cerberus
Cerberus
mynameisgomez
Cerberus
Level 59
God Stats
23W - 22L
1,773 SR
Queue Stats
192W - 156L
1,498 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,484 Elo+

VS

Team Averages
Level 103
1,439 SR
1,484 Elo+
Anhur
Anhur
BUNSTERWOW
Anhur
Level 89
God Stats
0W - 5L
1,098 SR
Queue Stats
115W - 122L
1,436 Elo+
Solo
Agni
Agni
CoopLer
Agni
Level 108
God Stats
3W - 5L
1,443 SR
Queue Stats
18W - 22L
1,443 Elo+
Solo
Tyr
Tyr
JoeBillDinosaur
Tyr
Level 106
God Stats
6W - 11L
1,544 SR
Queue Stats
693W - 671L
1,440 Elo+
Party 1
Sobek
Sobek
Lepineski
Sobek
Level 135
God Stats
1W - 4L
1,279 SR
Queue Stats
829W - 796L
1,540 Elo+
Party 1
Fenrir
Fenrir
xWolfxSpiritx
Fenrir
Level 75
God Stats
24W - 18L
1,830 SR
Queue Stats
259W - 240L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrGetowned
Aphrodite
17
8 / 2 / 2
11,440
572
15,448
15,954
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 6
10,416
521
11,792
16,375
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
THEBALL97
Nemesis
20
10 / 0 / 12
12,293
615
21,767
14,155
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 8
9,645
482
9,882
9,990
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
mynameisgomez
Cerberus
14
3 / 1 / 8
9,543
477
5,443
17,202
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 3 / 2
9,156
458
6,788
18,020
5,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
CoopLer
Agni
12
0 / 8 / 3
7,666
383
10,306
11,706
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
8,921
446
7,741
17,185
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Lepineski
Sobek
9
0 / 7 / 0
7,087
354
6,615
17,491
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 6 / 2
9,633
482
10,963
16,994
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
28
Kills
8
9
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
2
0.67
L
Agni
CoopLer
Agni
0
8
3
0.19
L
1
4
3
0.63
L
Sobek
Lepineski
Sobek
0
7
0
0
W
Aphrodite
MrGetowned
Aphrodite
8
2
2
4.5
W
5
3
6
2.67
W
Nemesis
THEBALL97
Nemesis
10
0
12
16
W
2
3
8
2
W
Cerberus
mynameisgomez
Cerberus
3
1
8
7
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,332
Damage
42,413
73,676
Taken
81,396
38,175
Mitigated
41,294
32,122
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,788
3,920
0
5,645
18,020
5,262
882
6,347
11,602
0
64,612
L
Agni
CoopLer
Agni
10,306
555
0
1,545
11,706
3,461
0
3,572
8,066
43,712
0
L
7,741
745
0
5,119
17,185
13,131
0
7,389
9,388
0
51,517
L
Sobek
Lepineski
Sobek
6,615
554
0
4,488
17,491
12,578
0
5,944
11,465
21,955
0
W
Aphrodite
MrGetowned
Aphrodite
15,448
2,858
2,457
11,539
15,954
6,681
1,926
1,840
13,739
70,650
0
W
11,792
6,265
0
9,452
16,375
6,633
3,949
2,489
13,861
0
73,470
W
Nemesis
THEBALL97
Nemesis
21,767
10,495
0
2,258
14,155
9,171
369
2,803
11,286
0
112,190
W
9,882
366
0
107
9,990
3,338
1,208
2,699
7,291
58,991
0
W
Cerberus
mynameisgomez
Cerberus
5,443
637
0
6,309
17,202
12,352
272
7,090
10,012
35,744
0
L
10,963
1,415
0
2,994
16,994
6,862
0
6,648
10,102
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
42,463
590
Minions Killed
399
0
Camps Cleared
0
1,976,590
Distance Traveled
1,831,000
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,156
458
125
6
0
350,987
5
L
Agni
7,666
383
77
4
0
360,588
4
L
Tyr
8,921
446
112
6
0
392,772
2
L
Sobek
7,087
354
27
1
0
376,604
8
W
Aphrodite
11,440
572
124
6
0
391,384
3
W
Neith
10,416
521
117
6
0
314,220
4
W
Nemesis
12,293
615
169
8
0
499,353
2
W
Janus
9,645
482
86
4
0
347,732
3
W
Cerberus
9,543
477
94
5
0
423,901
11
L
Fenrir
9,633
482
58
3
0
350,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role