Player Matchup

Fenrir
Fenrir
DaHurt-
Fenrir
Level 50
God Stats
1W - 5L
1,318 SR
Queue Stats
92W - 80L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
ItzSchwiftyy
Aphrodite
Level 65
God Stats
21W - 11L
1,885 SR
Queue Stats
230W - 259L
1,549 Elo+
Party 2
Vamana
Vamana
SkidMarkSkadi
Vamana
Level 17
God Stats
12W - 4L
1,892 SR
Queue Stats
73W - 65L
1,466 Elo+
Party 2
Team Averages
Level 44
1,698 SR
1,524 Elo+

VS

Team Averages
Level 5
1,373 SR
1,398 Elo+
Ares
Ares
Fake_MrClean_
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Trail_Blaze420
Anubis
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
barry-allen122
Tiamat
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaHurt-
Fenrir
9
1 / 0 / 11
6,558
820
2,385
5,148
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
ItzSchwiftyy
Aphrodite
10
7 / 0 / 8
7,732
967
4,694
5,434
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
10 / 2 / 3
7,621
953
5,147
8,706
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 2
4,896
612
1,964
6,346
2,525
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 5 / 0
5,677
710
2,326
4,763
2,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 6 / 2
5,025
628
750
6,534
2,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
2
2
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaHurt-
Fenrir
1
0
11
6.5
L
0
7
2
0.14
W
Aphrodite
ItzSchwiftyy
Aphrodite
7
0
8
11
W
10
2
3
5.75
L
2
5
0
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
5,040
19,288
Taken
17,643
9,073
Mitigated
7,527
10,097
Healing
298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaHurt-
Fenrir
2,385
804
0
1,059
5,148
1,692
1,433
1,600
3,508
0
12,884
L
1,964
450
0
0
6,346
2,525
0
1,136
4,974
3,965
0
W
Aphrodite
ItzSchwiftyy
Aphrodite
4,694
434
1,146
3,983
5,434
1,989
281
1,636
3,676
22,511
0
W
5,147
2,675
0
3,909
8,706
5,392
810
1,605
7,020
0
17,737
L
2,326
397
0
0
4,763
2,289
0
1,327
3,150
6,460
0
L
750
0
0
298
6,534
2,713
0
1,929
4,319
8,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
15,598
89
Minions Killed
31
0
Camps Cleared
0
416,090
Distance Traveled
321,770
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,558
820
22
3
0
135,661
0
L
Ares
4,896
612
6
1
0
91,638
0
W
Aphrodite
7,732
967
45
6
0
134,734
0
W
Vamana
7,621
953
22
3
0
145,695
1
L
Anubis
5,677
710
11
1
0
101,114
0
L
Tiamat
5,025
628
14
2
0
129,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role