Player Matchup

Sun Wukong
Sun Wukong
Gilgam3sh8
Sun Wukong
Level 103
God Stats
1W - 1L
1,189 SR
Queue Stats
20W - 23L
1,520 Elo+
Party 1
Eset
Eset
InfernalBolt
Eset
Level 143
God Stats
1W - 1L
1,790 SR
Queue Stats
86W - 84L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
RoyalPoverty
Kukulkan
Level 140
God Stats
6W - 0L
1,500 SR
Queue Stats
150W - 114L
1,550 Elo+
Solo
Scylla
Scylla
Wiked Mouse
Scylla
Level 158
God Stats
10W - 13L
1,525 SR
Queue Stats
843W - 854L
1,565 Elo+
Solo
Hercules
Hercules
mnx459
Hercules
Level 94
God Stats
3W - 1L
1,300 SR
Queue Stats
101W - 92L
1,522 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,547 Elo+

VS

Team Averages
Level 140
1,616 SR
1,569 Elo+
Artio
Artio
HyodoIseed
Artio
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,445 Elo+
Solo
Ne Zha
Ne Zha
I Whopp I
Ne Zha
Level 159
God Stats
6W - 10L
1,848 SR
Queue Stats
818W - 802L
1,611 Elo+
Party 3
Raijin
Raijin
KillswitchChip
Raijin
Level 158
God Stats
8W - 15L
1,734 SR
Queue Stats
982W - 965L
1,598 Elo+
Party 3
Achilles
Achilles
SoGoodImGolden
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 2
Baba Yaga
Baba Yaga
aCAvenge
Baba Yaga
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gilgam3sh8
Sun Wukong
17
3 / 2 / 11
10,422
695
6,822
14,493
13,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 2 / 16
10,149
677
11,381
10,995
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
RoyalPoverty
Kukulkan
19
4 / 4 / 15
11,868
791
19,678
13,905
6,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
19
5 / 2 / 12
11,619
775
13,161
10,345
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
mnx459
Hercules
19
12 / 3 / 7
12,874
858
12,725
19,262
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 5 / 7
10,133
676
6,278
20,301
21,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
I Whopp I
Ne Zha
16
4 / 4 / 5
9,892
659
17,002
11,863
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
0 / 5 / 7
8,953
597
8,653
11,103
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
3 / 6 / 6
10,004
667
8,622
15,373
17,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
aCAvenge
Baba Yaga
18
4 / 4 / 6
10,556
704
17,269
10,659
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
24
Kills
13
13
Deaths
24
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gilgam3sh8
Sun Wukong
3
2
11
4.25
L
Artio
2
5
7
1.1
L
Ne Zha
I Whopp I
Ne Zha
4
4
5
1.63
W
0
2
16
4
L
0
5
7
0.7
W
Kukulkan
RoyalPoverty
Kukulkan
4
4
15
2.88
L
Achilles
3
6
6
1
W
Scylla
5
2
12
5.5
L
Baba Yaga
aCAvenge
Baba Yaga
4
4
6
1.75
W
Hercules
mnx459
Hercules
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
57,824
69,000
Taken
69,299
47,615
Mitigated
55,511
34,946
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gilgam3sh8
Sun Wukong
6,822
1,179
3,526
3,473
14,493
13,438
570
5,183
9,090
0
16,785
L
Artio
6,278
783
2,033
5,076
20,301
21,983
0
10,742
9,327
11,690
0
L
Ne Zha
I Whopp I
Ne Zha
17,002
2,776
514
2,426
11,863
6,058
0
6,914
4,855
0
36,763
W
11,381
1,124
5,982
3,642
10,995
4,722
800
5,573
5,320
18,301
0
L
8,653
302
134
1,195
11,103
5,364
0
8,386
2,625
22,316
0
W
Kukulkan
RoyalPoverty
Kukulkan
19,678
1,951
897
2,888
13,905
6,897
1,764
5,888
7,961
55,006
0
L
Achilles
8,622
2,065
1,242
2,007
15,373
17,181
0
9,309
5,902
0
12,521
W
Scylla
13,161
1,615
3,346
1,888
10,345
5,006
1,970
5,289
4,996
37,299
0
L
Baba Yaga
aCAvenge
Baba Yaga
17,269
1,034
1,572
3,467
10,659
4,925
0
8,141
2,370
38,068
0
W
Hercules
mnx459
Hercules
12,725
4,905
1,571
7,733
19,262
17,552
223
9,382
9,433
0
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
49,538
174
Minions Killed
145
0
Camps Cleared
0
1,425,420
Distance Traveled
1,319,739
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,422
695
13
1
0
271,212
1
L
Artio
10,133
676
7
0
0
219,260
1
L
Ne Zha
9,892
659
39
3
0
284,982
1
W
Eset
10,149
677
25
2
0
294,446
2
L
Raijin
8,953
597
41
3
0
256,310
2
W
Kukulkan
11,868
791
78
5
0
277,710
1
L
Achilles
10,004
667
8
1
0
278,575
1
W
Scylla
11,619
775
48
3
0
287,593
4
L
Baba Yaga
10,556
704
50
3
0
280,612
1
W
Hercules
12,874
858
10
1
0
294,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role