Player Matchup

Guan Yu
Guan Yu
Delta_drive1
Guan Yu
Level 17
God Stats
3W - 1L
1,851 SR
Queue Stats
9W - 4L
1,681 Elo+
Solo
Izanami
Izanami
Jojira
Izanami
Level 17
God Stats
11W - 6L
1,500 SR
Queue Stats
91W - 75L
1,740 Elo+
Solo
Sol
Sol
LfxClipzz-TTV
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,762 Elo+
Solo
Da Ji
Da Ji
ReDragon3691
Da Ji
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 16L
1,692 Elo+
Solo
Khepri
Khepri
WhosChrisYT
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,675 Elo+

VS

Team Averages
Level 58
1,511 SR
1,726 Elo+
Cernunnos
Cernunnos
BillyLaughs
Cernunnos
Level 160
God Stats
12W - 10L
1,500 SR
Queue Stats
1,205W - 1,083L
1,627 Elo+
Party 1
Hera
Hera
CI3verPup
Hera
Level 108
God Stats
3W - 7L
1,470 SR
Queue Stats
184W - 154L
1,674 Elo+
Party 1
Ares
Ares
Kingjulio223990
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Bacchus
Bacchus
MICHAEL4265
Bacchus
Level 3
God Stats
2W - 3L
1,586 SR
Queue Stats
6W - 3L
1,884 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sylvanus ADC
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delta_drive1
Guan Yu
9
0 / 0 / 0
4,767
681
1,276
2,106
1,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jojira
Izanami
7
1 / 1 / 0
4,197
600
1,517
2,722
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
3,672
525
577
4,341
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
4,375
625
1,991
4,088
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
6
0 / 2 / 1
4,055
579
1,095
3,882
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillyLaughs
Cernunnos
8
3 / 1 / 0
4,931
704
3,642
3,442
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
8
0 / 1 / 2
4,572
653
2,398
2,883
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,853
408
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
MICHAEL4265
Bacchus
7
0 / 0 / 1
3,864
552
787
3,466
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Sylvanus ADC
Tsukuyomi
8
2 / 0 / 0
4,550
650
1,579
3,255
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BillyLaughs
Cernunnos
3
1
0
3
L
Hera
0
1
2
1
W
Guan Yu
Delta_drive1
Guan Yu
0
0
0
0
W
Izanami
Jojira
Izanami
1
1
0
1
L
0
0
0
0
W
0
1
0
0
L
Bacchus
MICHAEL4265
Bacchus
0
0
1
0.5
W
1
1
0
1
L
Tsukuyomi
Sylvanus ADC
Tsukuyomi
2
0
0
2
W
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,456
Damage
8,406
17,139
Taken
13,046
5,298
Mitigated
4,363
5,997
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BillyLaughs
Cernunnos
3,642
2,121
0
951
3,442
991
72
909
2,533
0
24,706
L
Hera
2,398
562
0
986
2,883
723
0
411
2,472
24,016
0
W
Guan Yu
Delta_drive1
Guan Yu
1,276
159
0
1,126
2,106
1,128
0
254
1,852
0
21,877
W
Izanami
Jojira
Izanami
1,517
1,161
0
1,190
2,722
580
0
270
2,452
0
20,416
L
0
0
0
0
0
0
0
0
0
0
0
W
577
191
0
2,209
4,341
1,056
0
1,633
2,574
12,681
0
L
Bacchus
MICHAEL4265
Bacchus
787
55
0
1,370
3,466
1,597
0
186
3,280
9,393
0
W
1,991
442
0
500
4,088
1,200
0
551
3,457
0
20,664
L
Tsukuyomi
Sylvanus ADC
Tsukuyomi
1,579
405
0
1,587
3,255
1,052
0
166
3,089
0
17,249
W
Khepri
1,095
310
0
972
3,882
1,334
0
263
3,619
6,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
20,770
171
Minions Killed
161
0
Camps Cleared
0
639,042
Distance Traveled
556,139
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,931
704
53
8
0
117,351
2
L
Hera
4,572
653
49
7
0
143,823
3
W
Guan Yu
4,767
681
40
6
0
121,451
2
W
Izanami
4,197
600
50
7
0
105,566
2
L
Ares
2,853
408
0
0
0
70
0
W
Sol
3,672
525
30
4
0
126,617
3
L
Bacchus
3,864
552
12
2
0
164,910
0
W
Da Ji
4,375
625
47
7
0
145,739
2
L
Tsukuyomi
4,550
650
47
7
0
129,985
0
W
Khepri
4,055
579
4
1
0
139,669
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role