Player Matchup

Horus
Horus
DesCorHow
Horus
Level 109
God Stats
20W - 12L
1,570 SR
Queue Stats
166W - 146L
1,517 Elo+
Party 2
Ravana
Ravana
GTBlilTay
Ravana
Level 92
God Stats
12W - 6L
1,866 SR
Queue Stats
94W - 93L
1,638 Elo+
Party 2
Apollo
Apollo
Hxydzy
Apollo
Level 67
God Stats
12W - 9L
1,357 SR
Queue Stats
169W - 223L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
OnlyDoItBareBack
Cthulhu
Level 86
God Stats
11W - 5L
1,634 SR
Queue Stats
225W - 238L
1,364 Elo+
Party 1
Poseidon
Poseidon
orochi_uchiha
Poseidon
Level 81
God Stats
16W - 16L
1,476 SR
Queue Stats
277W - 329L
1,367 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,449 Elo+

VS

Team Averages
Level 41
1,349 SR
1,363 Elo+
Anubis
Anubis
Cris_alh
Anubis
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 146L
1,287 Elo+
Party 3
Thanatos
Thanatos
LefaTee
Thanatos
Level 55
God Stats
32W - 56L
1,432 SR
Queue Stats
385W - 369L
1,530 Elo+
Solo
Neith
Neith
XXXXvictimaXXXX
Neith
Level 25
God Stats
11W - 16L
1,293 SR
Queue Stats
73W - 124L
1,275 Elo+
Party 3
Sun Wukong
Sun Wukong
king_alvaro28
Sun Wukong
Level 29
God Stats
1W - 8L
1,219 SR
Queue Stats
98W - 141L
1,330 Elo+
Party 3
Cthulhu
Cthulhu
laboni972
Cthulhu
Level 52
God Stats
2W - 4L
1,304 SR
Queue Stats
62W - 69L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DesCorHow
Horus
15
2 / 0 / 2
9,609
565
3,980
9,081
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
GTBlilTay
Ravana
18
12 / 0 / 4
11,466
674
13,818
8,427
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Hxydzy
Apollo
13
1 / 3 / 6
8,500
500
6,324
11,729
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 0
7,941
467
4,687
8,882
3,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
orochi_uchiha
Poseidon
16
7 / 4 / 6
10,248
603
10,783
7,386
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cris_alh
Anubis
11
1 / 8 / 1
7,077
416
3,713
9,828
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LefaTee
Thanatos
14
2 / 3 / 0
8,020
472
7,203
11,975
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 5 / 0
7,155
421
7,749
13,163
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
king_alvaro28
Sun Wukong
11
0 / 4 / 3
6,758
398
4,958
10,113
5,160
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
laboni972
Cthulhu
10
0 / 3 / 2
6,688
393
2,721
9,538
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
6
7
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cris_alh
Anubis
1
8
1
0.19
W
Horus
DesCorHow
Horus
2
0
2
3
W
Ravana
GTBlilTay
Ravana
12
0
4
14
W
Apollo
Hxydzy
Apollo
1
3
6
1.33
L
Thanatos
LefaTee
Thanatos
2
3
0
0.67
W
1
0
0
1
L
3
5
0
0.6
L
Sun Wukong
king_alvaro28
Sun Wukong
0
4
3
0.38
L
Cthulhu
laboni972
Cthulhu
0
3
2
0.33
W
Poseidon
orochi_uchiha
Poseidon
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
26,344
45,505
Taken
54,617
21,889
Mitigated
27,361
14,500
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cris_alh
Anubis
3,713
265
99
1,186
9,828
3,308
0
4,144
5,684
33,616
0
W
Horus
DesCorHow
Horus
3,980
2,142
484
4,284
9,081
7,469
1,711
0
9,081
0
50,825
W
Ravana
GTBlilTay
Ravana
13,818
5,142
0
5,124
8,427
4,659
2,564
1,596
6,831
0
80,753
W
Apollo
Hxydzy
Apollo
6,324
4,652
0
4,318
11,729
3,893
566
2,299
9,430
0
41,509
L
Thanatos
LefaTee
Thanatos
7,203
2,758
0
8,178
11,975
6,990
0
2,233
9,742
0
53,788
W
4,687
100
0
0
8,882
3,643
210
802
8,080
23,454
0
L
7,749
4,335
0
4,869
13,163
3,655
286
3,705
9,458
0
34,924
L
Sun Wukong
king_alvaro28
Sun Wukong
4,958
1,166
0
1,389
10,113
5,160
0
3,256
6,857
0
29,179
L
Cthulhu
laboni972
Cthulhu
2,721
454
0
643
9,538
8,248
127
2,132
7,406
21,989
0
W
Poseidon
orochi_uchiha
Poseidon
10,783
832
0
290
7,386
2,225
1,490
1,737
5,649
62,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
35,698
453
Minions Killed
308
0
Camps Cleared
0
1,589,243
Distance Traveled
1,329,330
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,077
416
68
4
0
278,850
1
W
Horus
9,609
565
106
6
0
323,452
1
W
Ravana
11,466
674
138
8
0
345,721
4
W
Apollo
8,500
500
89
5
0
303,533
0
L
Thanatos
8,020
472
101
6
0
302,731
2
W
Cthulhu
7,941
467
21
1
0
296,835
3
L
Neith
7,155
421
60
4
0
234,749
0
L
Sun Wukong
6,758
398
43
3
0
279,301
3
L
Cthulhu
6,688
393
36
2
0
233,699
7
W
Poseidon
10,248
603
99
6
0
319,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role