Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Ace39041
Set
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 337L
1,527 Elo+
Solo
Izanami
Izanami
BaNNeD-AiD
Izanami
Level 121
God Stats
5W - 2L
1,512 SR
Queue Stats
212W - 202L
1,525 Elo+
Solo
Tiamat
Tiamat
BragPKK
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 67L
1,445 Elo+
Party 2
Fenrir
Fenrir
Gabriel Mairena
Fenrir
Level 129
God Stats
4W - 2L
1,717 SR
Queue Stats
562W - 515L
1,553 Elo+
Solo
Team Averages
Level 135
1,546 SR
1,510 Elo+

VS

Team Averages
Level 101
1,515 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
HUNTERking 420
Ah Muzen Cab
Level 123
God Stats
8W - 1L
1,664 SR
Queue Stats
382W - 356L
1,542 Elo+
Party 1
Tiamat
Tiamat
Twi5ted Legacy2
Tiamat
Level 104
God Stats
3W - 9L
1,346 SR
Queue Stats
265W - 233L
1,644 Elo+
Solo
Xing Tian
Xing Tian
Zaygottsauce
Xing Tian
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 32L
1,573 Elo+
Solo
Fenrir
Fenrir
corn_dog02
Fenrir
Level 104
God Stats
12W - 4L
1,766 SR
Queue Stats
256W - 228L
1,543 Elo+
Solo
Anhur
Anhur
xX12AGING COPV2
Anhur
Level 89
God Stats
13W - 17L
1,299 SR
Queue Stats
617W - 576L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 0
6,437
460
4,366
9,009
4,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
6,272
448
4,889
10,837
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
BaNNeD-AiD
Izanami
11
1 / 3 / 1
6,875
491
5,649
10,319
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
BragPKK
Tiamat
12
1 / 4 / 1
6,610
472
4,593
8,068
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 1
5,873
420
4,421
14,160
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HUNTERking 420
Ah Muzen Cab
15
3 / 0 / 2
8,707
622
7,290
7,791
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 2 / 5
8,189
585
6,715
7,524
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Zaygottsauce
Xing Tian
12
5 / 1 / 5
7,822
559
6,030
9,529
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
corn_dog02
Fenrir
15
7 / 0 / 7
9,338
667
8,826
9,694
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,821
559
5,923
7,359
1,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
19
19
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
L
1
4
1
0.38
L
Izanami
BaNNeD-AiD
Izanami
1
3
1
0.5
L
Tiamat
BragPKK
Tiamat
1
4
1
0.38
L
1
5
1
0.3
W
Ah Muzen Cab
HUNTERking 420
Ah Muzen Cab
3
0
2
4
W
2
2
5
2.25
W
Xing Tian
Zaygottsauce
Xing Tian
5
1
5
7.5
W
Fenrir
corn_dog02
Fenrir
7
0
7
10.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
34,784
52,393
Taken
41,897
24,676
Mitigated
18,653
16,212
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,366
650
125
2,838
9,009
4,769
0
911
8,098
34,278
0
L
4,889
2,047
0
3,063
10,837
3,648
0
3,390
7,314
0
30,458
L
Izanami
BaNNeD-AiD
Izanami
5,649
4,258
0
4,478
10,319
3,504
0
1,912
8,407
0
55,387
L
Tiamat
BragPKK
Tiamat
4,593
468
0
2,998
8,068
4,669
68
3,733
3,923
32,876
0
L
4,421
856
0
2,710
14,160
8,086
0
2,192
11,906
0
12,369
W
Ah Muzen Cab
HUNTERking 420
Ah Muzen Cab
7,290
3,262
0
5,576
7,791
3,340
487
3,768
4,009
0
58,672
W
6,715
863
0
3,860
7,524
4,092
677
2,527
4,674
47,527
0
W
Xing Tian
Zaygottsauce
Xing Tian
6,030
536
0
2,332
9,529
5,377
0
1,355
8,142
26,706
0
W
Fenrir
corn_dog02
Fenrir
8,826
3,643
0
2,287
9,694
4,061
554
868
8,754
0
72,651
W
5,923
3,729
0
3,648
7,359
1,783
104
0
7,359
0
48,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
41,877
375
Minions Killed
474
0
Camps Cleared
0
1,196,506
Distance Traveled
1,296,660
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,437
460
90
6
0
207,371
3
L
Set
6,272
448
61
4
0
265,037
1
L
Izanami
6,875
491
110
8
0
239,948
4
L
Tiamat
6,610
472
95
7
0
230,244
5
L
Fenrir
5,873
420
19
1
0
253,906
4
W
Ah Muzen Cab
8,707
622
112
8
0
230,839
2
W
Tiamat
8,189
585
125
9
0
237,655
3
W
Xing Tian
7,822
559
30
2
0
291,866
1
W
Fenrir
9,338
667
113
8
0
300,489
4
W
Anhur
7,821
559
94
7
0
235,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role