Player Matchup

Ymir
Ymir
UncappingFilly3
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Yourself009
Merlin
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 104L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
apprendfrancais
Cernunnos
Level 55
God Stats
6W - 6L
1,634 SR
Queue Stats
64W - 104L
1,396 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,413 Elo+

VS

Team Averages
Level 112
1,469 SR
1,544 Elo+
Danzaburou
Danzaburou
arath3112
Danzaburou
Level 127
God Stats
4W - 1L
1,573 SR
Queue Stats
11W - 7L
1,637 Elo+
Party 1
Cu Chulainn
Cu Chulainn
magicjohnson322
Cu Chulainn
Level 89
God Stats
24W - 27L
1,485 SR
Queue Stats
100W - 131L
1,425 Elo+
Solo
Poseidon
Poseidon
owen01234
Poseidon
Level 120
God Stats
1W - 1L
1,349 SR
Queue Stats
6W - 8L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
8,014
616
5,950
8,179
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
12
2 / 2 / 0
8,545
657
6,985
5,152
2,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
apprendfrancais
Cernunnos
10
0 / 7 / 1
7,641
588
2,721
11,347
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
arath3112
Danzaburou
13
2 / 0 / 6
9,159
705
7,625
8,142
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
magicjohnson322
Cu Chulainn
11
0 / 2 / 8
8,214
632
3,099
7,749
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
owen01234
Poseidon
13
7 / 1 / 2
9,817
755
7,219
6,450
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Merlin
2
2
0
1
L
Cernunnos
apprendfrancais
Cernunnos
0
7
1
0.07
W
Danzaburou
arath3112
Danzaburou
2
0
6
5
W
Cu Chulainn
magicjohnson322
Cu Chulainn
0
2
8
2
W
Poseidon
owen01234
Poseidon
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
17,943
24,678
Taken
22,341
11,990
Mitigated
10,306
4,456
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,950
1,186
0
365
8,179
5,805
0
1,643
6,432
23,671
1,357
L
Merlin
6,985
302
0
1,673
5,152
2,603
0
729
4,307
36,555
0
L
Cernunnos
apprendfrancais
Cernunnos
2,721
1,298
0
2,418
11,347
3,582
0
4,733
6,191
0
25,904
W
Danzaburou
arath3112
Danzaburou
7,625
2,611
0
3,523
8,142
2,771
937
4,759
3,383
0
57,465
W
Cu Chulainn
magicjohnson322
Cu Chulainn
3,099
642
643
1,060
7,749
5,333
825
4,495
3,254
2,781
17,176
W
Poseidon
owen01234
Poseidon
7,219
361
0
1,012
6,450
2,202
558
3,669
2,781
43,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
27,190
140
Minions Killed
191
0
Camps Cleared
0
609,748
Distance Traveled
737,472
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,014
616
47
4
0
219,348
2
L
Merlin
8,545
657
45
3
0
204,661
2
L
Cernunnos
7,641
588
48
4
0
185,739
2
W
Danzaburou
9,159
705
77
6
0
236,889
2
W
Cu Chulainn
8,214
632
24
2
0
267,800
0
W
Poseidon
9,817
755
90
7
0
232,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role