Player Matchup

Ymir
Ymir
G5Finesse
Ymir
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,243 Elo+
Party 1
Thanatos
Thanatos
P0rcus
Thanatos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 1
King Arthur
King Arthur
girthinator
King Arthur
Level 8
God Stats
5W - 8L
1,499 SR
Queue Stats
10W - 11L
1,511 Elo+
Party 1
Neith
Neith
keagers
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
vent3
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,421 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,433 Elo+

VS

Team Averages
Level 17
1,551 SR
1,460 Elo+
Janus
Janus
Bigdingledoo
Janus
Level 16
God Stats
1W - 1L
1,751 SR
Queue Stats
15W - 12L
1,465 Elo+
Solo
Pele
Pele
SirShoeStrings
Pele
Level 28
God Stats
3W - 3L
1,598 SR
Queue Stats
126W - 123L
1,382 Elo+
Solo
Ymir
Ymir
TheButcherrrr
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Solo
Hun Batz
Hun Batz
Ursax100
Hun Batz
Level 14
God Stats
7W - 11L
1,405 SR
Queue Stats
18W - 28L
1,428 Elo+
Solo
King Arthur
King Arthur
kevhar012
King Arthur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 1
5,789
526
2,580
4,184
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
P0rcus
Thanatos
13
9 / 2 / 1
7,741
704
9,224
8,623
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
girthinator
King Arthur
11
3 / 1 / 3
6,336
576
5,868
7,970
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
keagers
Neith
9
0 / 0 / 2
5,177
471
2,009
1,888
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vent3
Kukulkan
10
0 / 3 / 0
5,795
527
775
4,440
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
6,055
550
3,336
3,620
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,394
581
4,217
7,121
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,071
461
372
4,604
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Ursax100
Hun Batz
7
0 / 5 / 2
4,686
426
1,388
5,707
1,017
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kevhar012
King Arthur
9
0 / 2 / 1
5,214
474
2,222
8,783
3,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
5
6
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ymir
2
0
1
2.5
W
Thanatos
P0rcus
Thanatos
9
2
1
4.75
L
2
3
2
1
L
1
2
0
0.5
L
Hun Batz
Ursax100
Hun Batz
0
5
2
0.2
W
King Arthur
girthinator
King Arthur
3
1
3
4.5
W
Neith
keagers
Neith
0
0
2
1
L
King Arthur
kevhar012
King Arthur
0
2
1
0.25
W
Kukulkan
vent3
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
11,535
27,105
Taken
29,835
11,535
Mitigated
9,499
14,597
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
274
0
500
3,620
765
0
524
2,983
27,943
0
W
Ymir
2,580
1,219
247
837
4,184
1,826
297
214
3,970
24,669
0
W
Thanatos
P0rcus
Thanatos
9,224
3,306
0
8,851
8,623
2,765
0
880
7,743
0
47,858
L
4,217
1,607
0
567
7,121
1,823
0
401
6,655
0
44,201
L
372
0
111
537
4,604
2,620
0
2,302
2,302
15,192
0
L
Hun Batz
Ursax100
Hun Batz
1,388
674
0
0
5,707
1,017
150
0
5,657
0
11,753
W
King Arthur
girthinator
King Arthur
5,868
410
0
3,160
7,970
5,057
244
338
7,632
0
21,773
W
Neith
keagers
Neith
2,009
626
0
808
1,888
572
226
1,048
840
0
14,720
L
King Arthur
kevhar012
King Arthur
2,222
43
0
2,954
8,783
3,274
0
0
8,437
0
22,733
W
Kukulkan
vent3
Kukulkan
775
58
0
694
4,440
1,315
514
1,228
3,212
26,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
27,420
265
Minions Killed
226
0
Camps Cleared
0
1,082,045
Distance Traveled
1,022,899
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,055
550
68
6
0
221,905
0
W
Ymir
5,789
526
37
3
0
217,538
2
W
Thanatos
7,741
704
92
8
0
252,248
1
L
Pele
6,394
581
74
7
0
241,986
1
L
Ymir
5,071
461
17
2
0
154,109
2
L
Hun Batz
4,686
426
27
2
0
213,053
3
W
King Arthur
6,336
576
38
3
0
231,921
1
W
Neith
5,177
471
36
3
0
185,441
0
L
King Arthur
5,214
474
40
4
0
191,846
3
W
Kukulkan
5,795
527
62
6
0
194,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role