Player Matchup

Horus
Horus
Silver III
HighTide7
Horus
Silver III
Level 95
God Stats
2W - 2L
1,324 SR
Queue Stats
37W - 36L
1,453 MMR
Solo
Nemesis
Nemesis
Gold III
Leedsy II
Nemesis
Gold III
Level 95
God Stats
12W - 9L
1,862 SR
Queue Stats
174W - 164L
1,453 MMR
Solo
Cupid
Cupid
Gold IV
Wumbology4870
Cupid
Gold IV
Level 129
God Stats
3W - 1L
1,513 SR
Queue Stats
117W - 113L
1,441 MMR
Solo
Jormungandr
Jormungandr
Gold IV
jonyomar4
Jormungandr
Gold IV
Level 128
God Stats
1W - 0L
1,876 SR
Queue Stats
111W - 101L
1,442 MMR
Solo
Nu Wa
Nu Wa
Gold V
ttrain058
Nu Wa
Gold V
Level 105
God Stats
22W - 16L
1,624 SR
Queue Stats
122W - 129L
1,432 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,640 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,577 SR
1,444 MMR
Discordia
Discordia
Gold II
MaskedTree420
Discordia
Gold II
Level 147
God Stats
32W - 24L
1,620 SR
Queue Stats
178W - 183L
1,557 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
UCHIJA_19_PR
Sun Wukong
Silver IV
Level 87
God Stats
2W - 2L
1,751 SR
Queue Stats
16W - 19L
1,459 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Whvsian
Ah Muzen Cab
Silver I
Level 69
God Stats
7W - 7L
1,671 SR
Queue Stats
659W - 640L
1,431 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
fatihiscaan
Tsukuyomi
Bronze III
Level 38
God Stats
1W - 5L
1,485 SR
Queue Stats
5W - 12L
1,446 MMR
Solo
Sobek
Sobek
Gold I
xLG Hadouken
Sobek
Gold I
Level 156
God Stats
11W - 20L
1,359 SR
Queue Stats
187W - 196L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HighTide7
Horus
14
2 / 3 / 7
10,593
441
4,567
18,786
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Leedsy II
Nemesis
20
6 / 2 / 5
13,277
553
9,540
18,213
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 10
12,185
508
12,888
12,787
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
jonyomar4
Jormungandr
19
5 / 2 / 7
12,830
535
20,578
22,964
30,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
ttrain058
Nu Wa
17
2 / 1 / 4
11,258
469
14,266
13,887
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnSetScyllaPersephoneJanus

VS

Bans
DanzaburouApolloCthulhuGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MaskedTree420
Discordia
18
4 / 3 / 1
11,239
468
17,033
12,937
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
UCHIJA_19_PR
Sun Wukong
17
1 / 1 / 3
10,453
436
12,025
21,790
10,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Whvsian
Ah Muzen Cab
14
2 / 6 / 2
9,828
410
10,003
16,315
7,197
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
fatihiscaan
Tsukuyomi
16
1 / 7 / 0
9,668
403
7,669
20,380
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
9,679
403
6,270
18,184
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
9
9
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
HighTide7
Horus
2
3
7
1.83
W
Nemesis
Leedsy II
Nemesis
6
2
5
4.25
L
Discordia
MaskedTree420
Discordia
4
3
1
1.5
L
Sun Wukong
UCHIJA_19_PR
Sun Wukong
1
1
3
2.5
L
Ah Muzen Cab
Whvsian
Ah Muzen Cab
2
6
2
0.5
W
5
1
10
10
L
Tsukuyomi
fatihiscaan
Tsukuyomi
1
7
0
0.14
W
Jormungandr
jonyomar4
Jormungandr
5
2
7
4.25
W
Nu Wa
ttrain058
Nu Wa
2
1
4
4
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
53,000
86,637
Taken
89,606
69,706
Mitigated
47,118
38,529
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HighTide7
Horus
4,567
1,806
2,164
7,352
18,786
17,823
255
6,333
12,134
0
20,142
W
Nemesis
Leedsy II
Nemesis
9,540
3,693
0
9,226
18,213
10,520
3,110
3,767
14,338
0
107,372
L
Discordia
MaskedTree420
Discordia
17,033
838
0
2,483
12,937
4,134
0
5,147
7,472
97,236
0
L
Sun Wukong
UCHIJA_19_PR
Sun Wukong
12,025
2,875
0
1,811
21,790
10,614
0
10,811
10,757
0
80,699
L
Ah Muzen Cab
Whvsian
Ah Muzen Cab
10,003
5,967
0
6,163
16,315
7,197
172
2,290
13,909
0
76,918
W
12,888
7,715
426
9,052
12,787
5,028
3,839
2,391
10,264
0
89,843
L
Tsukuyomi
fatihiscaan
Tsukuyomi
7,669
841
0
4,035
20,380
8,299
33
7,597
12,629
0
66,821
W
Jormungandr
jonyomar4
Jormungandr
20,578
4,317
0
7,838
22,964
30,524
752
3,722
19,135
89,553
0
W
Nu Wa
ttrain058
Nu Wa
14,266
3,549
122
2,349
13,887
5,811
2,879
6,000
7,463
80,469
0
L
6,270
213
0
4,342
18,184
16,874
0
7,781
9,995
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,143
Gold Earned
50,867
629
Minions Killed
564
0
Camps Cleared
0
2,321,754
Distance Traveled
2,243,163
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,593
441
26
1
0
478,698
4
W
Nemesis
13,277
553
166
7
0
549,491
6
L
Discordia
11,239
468
158
7
0
440,174
7
L
Sun Wukong
10,453
436
146
6
0
479,763
1
L
Ah Muzen Cab
9,828
410
139
6
0
386,308
1
W
Cupid
12,185
508
156
7
0
438,335
6
L
Tsukuyomi
9,668
403
102
4
0
458,388
5
W
Jormungandr
12,830
535
143
6
0
408,492
2
W
Nu Wa
11,258
469
138
6
0
446,738
9
L
Sobek
9,679
403
19
1
0
478,530
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role