Player Matchup

Thor
Thor
Mizike95st
Thor
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 25L
1,251 Elo+
Party 3
Erlang Shen
Erlang Shen
PeteyWhoa
Erlang Shen
Level 14
God Stats
4W - 4L
1,719 SR
Queue Stats
40W - 46L
1,455 Elo+
Party 3
Bakasura
Bakasura
TFG_00
Bakasura
Level 15
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
hihi2123234
Jormungandr
Level 4
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
litih
Artemis
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 1
Team Averages
Level 9
1,464 SR
1,312 Elo+

VS

Team Averages
Level 40
1,585 SR
1,463 Elo+
Yemoja
Yemoja
Jamar209
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
KanoTheBarbarian
Heimdallr
Level 108
God Stats
8W - 4L
1,627 SR
Queue Stats
37W - 23L
1,678 Elo+
Party 4
Jing Wei
Jing Wei
Lunalai
Jing Wei
Level 64
God Stats
3W - 2L
1,704 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 2
Neith
Neith
MistrDev
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
kieranmryan
Ao Kuang
Level 24
God Stats
9W - 8L
1,594 SR
Queue Stats
31W - 32L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 11
13,646
975
12,046
27,783
13,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
PeteyWhoa
Erlang Shen
20
5 / 4 / 9
14,388
1,028
18,302
22,599
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TFG_00
Bakasura
20
9 / 11 / 4
16,110
1,151
21,639
26,211
12,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
hihi2123234
Jormungandr
15
1 / 3 / 1
10,623
759
1,978
4,242
1,561
Artemis
litih
Artemis
19
4 / 13 / 7
13,395
957
21,086
24,461
10,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jamar209
Yemoja
20
3 / 5 / 15
14,012
1,001
9,092
15,675
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
20
10 / 4 / 21
15,019
1,073
24,867
16,364
8,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Lunalai
Jing Wei
20
11 / 2 / 17
15,535
1,110
26,115
13,307
6,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
MistrDev
Neith
20
2 / 4 / 17
12,908
922
12,704
10,343
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
kieranmryan
Ao Kuang
20
15 / 5 / 12
15,175
1,084
23,865
25,129
13,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
20
Kills
41
41
Deaths
20
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Jamar209
Yemoja
3
5
15
2.1
W
Heimdallr
10
4
21
5.13
W
Jing Wei
Lunalai
Jing Wei
11
2
17
9.75
W
Neith
MistrDev
Neith
2
4
17
2.63
L
1
10
11
0.65
L
Erlang Shen
PeteyWhoa
Erlang Shen
5
4
9
2.38
L
Bakasura
TFG_00
Bakasura
9
11
4
1
L
Jormungandr
hihi2123234
Jormungandr
1
3
1
0.5
W
Ao Kuang
kieranmryan
Ao Kuang
15
5
12
4.2
L
Artemis
litih
Artemis
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,051
Damage
96,643
105,296
Taken
80,818
57,499
Mitigated
56,016
10,905
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Jamar209
Yemoja
9,092
3,315
2,165
929
15,675
22,172
0
528
14,422
19,009
0
W
Heimdallr
24,867
11,258
0
1,779
16,364
8,949
0
138
15,552
0
49,445
W
Jing Wei
Lunalai
Jing Wei
26,115
21,929
0
1,170
13,307
6,679
0
518
12,124
0
60,909
W
Neith
MistrDev
Neith
12,704
6,652
0
3,731
10,343
4,866
0
133
9,990
0
30,620
L
12,046
2,736
0
986
27,783
13,013
0
10,079
17,699
0
57,015
L
Erlang Shen
PeteyWhoa
Erlang Shen
18,302
8,790
0
3,581
22,599
20,301
0
5,579
17,020
321
42,745
L
Bakasura
TFG_00
Bakasura
21,639
18,532
0
1,964
26,211
12,500
0
6,695
19,511
0
45,024
L
Jormungandr
hihi2123234
Jormungandr
1,978
785
0
0
4,242
1,561
0
2,476
1,766
2,615
0
W
Ao Kuang
kieranmryan
Ao Kuang
23,865
9,561
0
8,424
25,129
13,350
0
982
23,050
36,618
0
L
Artemis
litih
Artemis
21,086
12,968
0
4,374
24,461
10,124
0
8,128
16,332
0
34,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,162
Gold Earned
72,649
233
Minions Killed
240
14
Camps Cleared
3
1,179,640
Distance Traveled
1,154,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,012
1,001
17
1
2
196,667
2
W
Heimdallr
15,019
1,073
72
5
0
230,427
0
W
Jing Wei
15,535
1,110
89
6
1
248,415
0
W
Neith
12,908
922
39
3
0
208,619
3
L
Thor
13,646
975
108
8
0
281,648
0
L
Erlang Shen
14,388
1,028
35
3
0
313,716
2
L
Bakasura
16,110
1,151
67
5
14
294,943
0
L
Jormungandr
10,623
759
1
0
0
60,506
0
W
Ao Kuang
15,175
1,084
23
2
0
270,137
0
L
Artemis
13,395
957
22
2
0
228,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role