Player Matchup

Chaac
Chaac
BlackRabbiit
Chaac
Level 29
God Stats
1W - 7L
1,295 SR
Queue Stats
30W - 56L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
CássioHue
Nu Wa
Level 41
God Stats
1W - 6L
1,011 SR
Queue Stats
65W - 107L
1,326 Elo+
Party 2
Skadi
Skadi
vitinhogamer
Skadi
Level 41
God Stats
1W - 2L
1,367 SR
Queue Stats
66W - 100L
1,362 Elo+
Party 2
Team Averages
Level 37
1,224 SR
1,337 Elo+

VS

Team Averages
Level 71
1,591 SR
1,536 Elo+
Osiris
Osiris
KrakenDeCarne
Osiris
Level 17
God Stats
1W - 0L
1,630 SR
Queue Stats
20W - 17L
1,557 Elo+
Party 1
Ares
Ares
Paladino_Herege
Ares
Level 128
God Stats
2W - 2L
1,474 SR
Queue Stats
90W - 104L
1,505 Elo+
Solo
Ra
Ra
YMIRthaLegrand
Ra
Level 69
God Stats
7W - 5L
1,669 SR
Queue Stats
54W - 51L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,749
650
11,254
16,854
11,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
13
3 / 5 / 1
9,381
625
7,228
8,040
2,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 2
8,229
549
5,832
14,179
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 10
9,669
645
5,975
16,361
15,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 2 / 9
11,449
763
9,791
13,772
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 0 / 6
11,470
765
17,536
11,007
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
17
17
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Nu Wa
3
5
1
0.7
W
2
5
10
1.4
W
6
2
9
5.25
W
9
0
6
12
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
33,302
39,073
Taken
41,140
18,161
Mitigated
35,658
5,729
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,254
1,506
0
3,043
16,854
11,344
0
9,809
6,769
0
38,549
L
Nu Wa
7,228
1,743
0
672
8,040
2,784
0
7,030
858
27,966
0
W
5,975
2,662
0
2,888
16,361
15,985
1,058
3,285
13,076
0
29,927
W
9,791
457
0
2,554
13,772
14,526
0
2,244
11,528
26,955
0
W
17,536
2,228
5,981
6,934
11,007
5,147
951
1,818
9,189
85,982
0
L
5,832
2,298
0
2,014
14,179
4,033
0
9,902
4,037
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
32,588
129
Minions Killed
196
0
Camps Cleared
0
789,174
Distance Traveled
811,523
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,749
650
47
3
0
285,078
1
L
Nu Wa
9,381
625
27
2
0
249,521
2
W
Osiris
9,669
645
40
3
0
239,236
1
W
Ares
11,449
763
21
1
0
283,833
6
W
Ra
11,470
765
135
9
0
288,454
2
L
Skadi
8,229
549
55
4
0
254,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role