Player Matchup

Ganesha
Ganesha
A Bully Wolf
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,512 Elo+
Solo
Chang'e
Chang'e
FlakesAlot
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,207 Elo+
Solo
Janus
Janus
QuartzoArcoIris
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,460 Elo+
Solo
Zeus
Zeus
Thundergod55
Zeus
Level 27
God Stats
0W - 1L
1,554 SR
Queue Stats
41W - 50L
1,467 Elo+
Solo
Anhur
Anhur
tegDelta
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,373 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,404 Elo+

VS

Team Averages
Level 66
1,624 SR
1,637 Elo+
Baba Yaga
Baba Yaga
BasicBeck
Baba Yaga
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
46W - 27L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
BigDaddyGreggg
Danzaburou
Level 109
God Stats
1W - 1L
1,577 SR
Queue Stats
24W - 18L
1,720 Elo+
Party 1
Susano
Susano
CHRONiCxSWAGeRx
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,446 Elo+
Solo
Horus
Horus
Hama129
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,621 Elo+
Party 1
Geb
Geb
ZeusBeKindaThicc
Geb
Level 19
God Stats
1W - 0L
1,809 SR
Queue Stats
13W - 7L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A Bully Wolf
Ganesha
20
0 / 10 / 17
12,931
588
12,057
31,114
49,520
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
FlakesAlot
Chang'e
18
3 / 5 / 9
12,304
559
13,315
20,821
13,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 6 / 8
16,102
732
36,107
24,462
10,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 4 / 13
13,783
627
27,206
16,560
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
tegDelta
Anhur
20
6 / 5 / 10
14,168
644
16,123
22,655
10,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BasicBeck
Baba Yaga
20
5 / 4 / 15
14,530
660
19,583
21,450
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BigDaddyGreggg
Danzaburou
20
11 / 5 / 12
16,493
750
31,629
22,322
9,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 6 / 19
13,452
611
15,212
29,061
38,325
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Hama129
Horus
20
6 / 4 / 14
13,910
632
23,328
25,782
18,513
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 3 / 10
14,034
638
13,249
23,892
31,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
22
Kills
29
30
Deaths
22
57
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A Bully Wolf
Ganesha
0
10
17
0.85
W
Baba Yaga
BasicBeck
Baba Yaga
5
4
15
3.13
W
Danzaburou
BigDaddyGreggg
Danzaburou
11
5
12
3.4
W
1
6
19
1.75
L
Chang'e
FlakesAlot
Chang'e
3
5
9
1.5
W
Horus
Hama129
Horus
6
4
14
3.25
L
10
6
8
2.33
L
3
4
13
2.38
W
6
3
10
3.67
L
Anhur
tegDelta
Anhur
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,808
Damage
103,001
115,612
Taken
122,507
91,854
Mitigated
106,765
55,121
Healing
55,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A Bully Wolf
Ganesha
12,057
173
2,639
3,874
31,114
49,520
241
7,768
23,181
28,689
0
W
Baba Yaga
BasicBeck
Baba Yaga
19,583
892
1,651
6,142
21,450
9,098
1,894
17,829
3,621
61,495
0
W
Danzaburou
BigDaddyGreggg
Danzaburou
31,629
18,891
2,054
5,279
22,322
9,666
3,394
16,872
5,450
0
76,369
W
15,212
1,945
2,892
5,619
29,061
38,325
751
19,816
8,177
0
28,227
L
Chang'e
FlakesAlot
Chang'e
13,315
192
12,548
9,202
20,821
13,566
231
8,605
12,056
27,259
0
W
Horus
Hama129
Horus
23,328
8,863
15,785
11,614
25,782
18,513
204
17,159
8,405
2,761
31,277
L
36,107
1,286
5,757
8,126
24,462
10,733
897
5,737
18,555
68,869
0
L
27,206
1,215
2,591
3,181
16,560
7,391
597
5,128
11,347
55,088
0
W
13,249
1,262
2,011
2,280
23,892
31,163
286
17,009
6,883
20,911
0
L
Anhur
tegDelta
Anhur
16,123
6,042
2,428
4,775
22,655
10,644
1,780
6,974
15,566
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,288
Gold Earned
72,419
237
Minions Killed
216
0
Camps Cleared
0
1,707,832
Distance Traveled
1,965,626
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,931
588
5
0
0
309,149
0
W
Baba Yaga
14,530
660
67
3
0
348,073
1
W
Danzaburou
16,493
750
103
5
0
327,672
0
W
Susano
13,452
611
14
1
0
388,868
2
L
Chang'e
12,304
559
25
1
0
299,559
0
W
Horus
13,910
632
20
1
0
439,826
1
L
Janus
16,102
732
78
4
0
380,022
4
L
Zeus
13,783
627
55
3
0
366,496
0
W
Geb
14,034
638
12
1
0
461,187
0
L
Anhur
14,168
644
74
3
0
352,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role