Player Matchup

Discordia
Discordia
Greyhound28
Discordia
Level 46
God Stats
8W - 3L
1,570 SR
Queue Stats
219W - 194L
1,528 Elo+
Solo
Fafnir
Fafnir
Hìve
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,890 Elo+
Party 1
Chronos
Chronos
Shaboodum
Chronos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 1
Rama
Rama
Tylorio
Rama
Level 29
God Stats
3W - 0L
1,745 SR
Queue Stats
7W - 0L
1,945 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dior bifocals
Cu Chulainn
Level 83
God Stats
4W - 1L
1,547 SR
Queue Stats
13W - 9L
1,834 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,800 Elo+

VS

Team Averages
Level 75
1,553 SR
1,630 Elo+
Izanami
Izanami
Eridori
Izanami
Level 103
God Stats
1W - 2L
1,509 SR
Queue Stats
85W - 60L
1,673 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lettucerage
Tsukuyomi
Level 94
God Stats
7W - 7L
1,599 SR
Queue Stats
159W - 100L
1,706 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ProdiguerxRob
Cu Chulainn
Level 24
God Stats
18W - 27L
1,656 SR
Queue Stats
50W - 83L
1,540 Elo+
Solo
Merlin
Merlin
UrFavGodsFavGod
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,607 Elo+
Party 2
Bacchus
Bacchus
devilDOG672
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Greyhound28
Discordia
16
1 / 2 / 5
9,072
698
6,241
3,687
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Hìve
Fafnir
18
3 / 1 / 13
11,770
905
11,782
11,771
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Shaboodum
Chronos
16
5 / 0 / 7
10,465
805
6,113
8,123
3,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Tylorio
Rama
18
7 / 5 / 6
11,714
901
15,305
13,527
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
dior bifocals
Cu Chulainn
14
3 / 4 / 4
9,375
721
4,995
11,591
7,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eridori
Izanami
16
4 / 3 / 3
9,448
727
10,604
11,839
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Lettucerage
Tsukuyomi
15
4 / 6 / 3
9,232
710
8,369
13,343
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ProdiguerxRob
Cu Chulainn
14
1 / 4 / 5
8,147
627
5,250
11,367
5,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 3 / 4
9,107
701
9,823
6,623
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
devilDOG672
Bacchus
15
1 / 3 / 5
8,152
627
5,188
12,007
10,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
19
Kills
12
12
Deaths
19
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eridori
Izanami
4
3
3
1.83
W
Discordia
Greyhound28
Discordia
1
2
5
1.75
W
Fafnir
Hìve
Fafnir
3
1
13
9.5
L
Tsukuyomi
Lettucerage
Tsukuyomi
4
6
3
0.92
L
Cu Chulainn
ProdiguerxRob
Cu Chulainn
1
4
5
0.88
W
Chronos
Shaboodum
Chronos
5
0
7
8.5
W
Rama
Tylorio
Rama
7
5
6
2
L
2
3
4
1.33
L
Bacchus
devilDOG672
Bacchus
1
3
5
1.17
W
Cu Chulainn
dior bifocals
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
39,234
48,699
Taken
55,179
35,655
Mitigated
27,701
10,880
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eridori
Izanami
10,604
6,032
0
2,925
11,839
4,499
1,176
6,398
5,263
0
42,548
W
Discordia
Greyhound28
Discordia
6,241
226
0
454
3,687
1,233
1,163
854
2,773
33,830
0
W
Fafnir
Hìve
Fafnir
11,782
2,207
0
3,730
11,771
15,327
251
2,390
9,107
24,157
0
L
Tsukuyomi
Lettucerage
Tsukuyomi
8,369
2,193
0
301
13,343
5,183
98
6,864
6,225
0
31,185
L
Cu Chulainn
ProdiguerxRob
Cu Chulainn
5,250
851
0
0
11,367
5,390
151
4,531
6,654
0
17,171
W
Chronos
Shaboodum
Chronos
6,113
2,806
0
1,939
8,123
3,375
2,115
2,564
5,399
21,383
0
W
Rama
Tylorio
Rama
15,305
11,220
0
3,280
13,527
7,942
3,972
4,190
9,138
0
51,587
L
9,823
367
0
581
6,623
2,433
0
2,860
3,729
38,242
0
L
Bacchus
devilDOG672
Bacchus
5,188
478
743
2,859
12,007
10,196
36
3,529
8,300
14,838
0
W
Cu Chulainn
dior bifocals
Cu Chulainn
4,995
618
697
780
11,591
7,778
152
4,231
7,062
2,490
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
44,086
280
Minions Killed
295
10
Camps Cleared
6
1,196,831
Distance Traveled
1,190,365
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,448
727
93
7
3
226,005
2
W
Discordia
9,072
698
81
6
1
249,685
0
W
Fafnir
11,770
905
24
2
2
265,482
2
L
Tsukuyomi
9,232
710
67
5
1
256,221
1
L
Cu Chulainn
8,147
627
34
3
2
242,621
2
W
Chronos
10,465
805
35
3
2
259,485
0
W
Rama
11,714
901
100
8
4
210,136
1
L
Merlin
9,107
701
80
6
0
228,991
3
L
Bacchus
8,152
627
21
2
0
236,527
5
W
Cu Chulainn
9,375
721
40
3
1
212,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role