Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AlookAp
Kumbhakarna
Level 108
God Stats
0W - 2L
1,212 SR
Queue Stats
51W - 66L
1,409 Elo+
Party 2
Ra
Ra
Feroxzg3666
Ra
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 68L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JGKiller1
Tsukuyomi
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 15L
1,350 Elo+
Party 2
Sol
Sol
Terviana
Sol
Level 107
God Stats
2W - 4L
1,634 SR
Queue Stats
126W - 127L
1,526 Elo+
Solo
Team Averages
Level 69
1,425 SR
1,435 Elo+

VS

Team Averages
Level 122
1,584 SR
1,495 Elo+
Ah Puch
Ah Puch
BeagleLean
Ah Puch
Level 107
God Stats
2W - 4L
1,809 SR
Queue Stats
212W - 182L
1,459 Elo+
Party 1
Geb
Geb
MenHo
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Messiah23
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pankerween
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
fcmaciel
Tiamat
Level 123
God Stats
17W - 19L
1,613 SR
Queue Stats
349W - 383L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 1
6,583
598
5,152
9,523
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
AlookAp
Kumbhakarna
8
0 / 4 / 4
5,419
493
2,375
7,075
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 0
5,856
532
1,415
4,908
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
JGKiller1
Tsukuyomi
10
3 / 2 / 3
6,170
561
4,246
6,581
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 3 / 1
5,713
519
5,706
7,209
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeagleLean
Ah Puch
12
7 / 2 / 1
7,121
647
5,065
5,646
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
MenHo
Geb
10
2 / 3 / 5
6,175
561
3,265
8,926
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Messiah23
Susano
11
2 / 1 / 4
6,427
584
5,407
7,384
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
3 / 2 / 2
6,096
554
4,411
4,661
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
fcmaciel
Tiamat
11
1 / 2 / 1
6,307
573
4,504
8,259
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
15
15
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
L
Kumbhakarna
AlookAp
Kumbhakarna
0
4
4
0.5
W
Ah Puch
BeagleLean
Ah Puch
7
2
1
3.75
L
1
4
0
0.25
L
Tsukuyomi
JGKiller1
Tsukuyomi
3
2
3
2.25
W
Geb
MenHo
Geb
2
3
5
1.5
W
Susano
Messiah23
Susano
2
1
4
4
W
Neith
3
2
2
2
L
3
3
1
1.17
W
Tiamat
fcmaciel
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,894
Damage
22,652
35,296
Taken
34,876
15,814
Mitigated
14,502
11,375
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,152
515
120
4,728
9,523
6,009
743
4,428
5,095
0
38,868
L
Kumbhakarna
AlookAp
Kumbhakarna
2,375
339
0
1,041
7,075
4,683
0
2,560
4,449
12,372
0
W
Ah Puch
BeagleLean
Ah Puch
5,065
299
0
705
5,646
1,677
576
1,396
4,144
31,772
0
L
1,415
281
185
1,029
4,908
1,481
163
3,370
1,170
21,573
0
L
Tsukuyomi
JGKiller1
Tsukuyomi
4,246
769
0
1,391
6,581
1,903
19
888
5,639
0
22,272
W
Geb
MenHo
Geb
3,265
386
0
3,122
8,926
4,601
99
4,317
4,609
19,330
0
W
Susano
Messiah23
Susano
5,407
1,344
0
2,789
7,384
2,050
0
1,816
5,528
0
31,908
W
Neith
4,411
1,941
0
2,314
4,661
1,223
1,231
1,821
2,840
0
27,879
L
5,706
3,128
0
2,881
7,209
1,738
143
1,070
6,109
31,640
0
W
Tiamat
fcmaciel
Tiamat
4,504
565
0
4,391
8,259
4,951
1,001
0
7,912
33,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
32,126
261
Minions Killed
284
0
Camps Cleared
0
1,026,294
Distance Traveled
1,044,842
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,583
598
95
9
0
196,752
5
L
Kumbhakarna
5,419
493
14
1
0
209,956
1
W
Ah Puch
7,121
647
57
5
0
203,871
3
L
Ra
5,856
532
65
6
0
196,236
1
L
Tsukuyomi
6,170
561
42
4
0
239,564
0
W
Geb
6,175
561
20
2
0
221,592
4
W
Susano
6,427
584
67
6
0
250,898
0
W
Neith
6,096
554
75
7
0
185,235
1
L
Sol
5,713
519
45
4
0
183,786
4
W
Tiamat
6,307
573
65
6
0
183,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role