Player Matchup

Arachne
Arachne
ChloricEel2
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 69L
1,674 Elo+
Party 1
Neith
Neith
WSC65
Neith
Level 80
God Stats
10W - 4L
2,062 SR
Queue Stats
108W - 65L
1,674 Elo+
Party 1
Tiamat
Tiamat
nuke2924
Tiamat
Level 107
God Stats
1W - 3L
1,499 SR
Queue Stats
117W - 68L
1,679 Elo+
Party 1
Team Averages
Level 99
1,687 SR
1,676 Elo+

VS

Team Averages
Level 121
1,545 SR
1,523 Elo+
Anubis
Anubis
DisrespectfulBLT
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Rama
Rama
Kenpachi_BLT_
Rama
Level 109
God Stats
5W - 3L
1,756 SR
Queue Stats
473W - 476L
1,575 Elo+
Party 2
Artio
Artio
Untouchable_BLT_
Artio
Level 129
God Stats
5W - 6L
1,379 SR
Queue Stats
282W - 281L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChloricEel2
Arachne
12
2 / 2 / 2
8,571
612
8,459
12,560
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
WSC65
Neith
11
1 / 3 / 2
8,413
601
5,131
7,240
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
nuke2924
Tiamat
12
2 / 1 / 3
8,851
632
7,777
6,396
3,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,926
638
6,783
9,312
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 2
9,384
670
7,392
6,233
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 6
9,460
676
5,430
11,750
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
6
6
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChloricEel2
Arachne
2
2
2
1.5
W
2
2
2
1.5
W
4
2
2
2.5
W
0
1
6
3
L
Neith
WSC65
Neith
1
3
2
0.67
L
Tiamat
nuke2924
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
19,605
26,196
Taken
27,295
10,143
Mitigated
17,954
12,693
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChloricEel2
Arachne
8,459
3,746
0
7,488
12,560
4,371
328
5,621
6,939
0
31,289
W
6,783
328
0
5,235
9,312
5,337
401
1,717
7,595
49,888
0
W
7,392
5,575
0
1,530
6,233
3,272
448
1,410
4,823
0
38,058
W
5,430
47
1,649
4,441
11,750
9,345
83
4,709
7,041
18,259
0
L
Neith
WSC65
Neith
5,131
1,862
0
1,807
7,240
2,220
606
3,385
3,855
0
21,458
L
Tiamat
nuke2924
Tiamat
7,777
589
148
3,250
6,396
3,552
275
3,352
3,044
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
27,770
138
Minions Killed
190
0
Camps Cleared
0
745,841
Distance Traveled
709,630
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,571
612
39
3
0
257,994
3
W
Anubis
8,926
638
91
7
0
200,389
4
W
Rama
9,384
670
78
6
0
220,845
1
W
Artio
9,460
676
21
2
0
288,396
3
L
Neith
8,413
601
57
4
0
213,984
1
L
Tiamat
8,851
632
42
3
0
273,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role