Player Matchup

Khepri
Khepri
Linkzero
Khepri
Level 108
God Stats
8W - 5L
1,358 SR
Queue Stats
482W - 470L
1,605 Elo+
Solo
Bastet
Bastet
Osiin
Bastet
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,558 Elo+
Solo
Aphrodite
Aphrodite
ScoobyD
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
SharkI3ait
Rama
Level 145
God Stats
4W - 0L
1,842 SR
Queue Stats
69W - 44L
1,632 Elo+
Party 1
Discordia
Discordia
Sólido
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,540 SR
1,559 Elo+

VS

Team Averages
Level 121
1,379 SR
1,570 Elo+
Geb
Geb
JOORMICH
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MVP_ASSASS1N_76
Sobek
Level 153
God Stats
3W - 2L
1,268 SR
Queue Stats
138W - 144L
1,560 Elo+
Solo
Cupid
Cupid
NB WinRuto
Cupid
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 96L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Pepe206
Heimdallr
Level 154
God Stats
0W - 2L
1,313 SR
Queue Stats
30W - 30L
1,568 Elo+
Solo
Guan Yu
Guan Yu
tyrsunderwear
Guan Yu
Level 43
God Stats
0W - 1L
1,312 SR
Queue Stats
37W - 30L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Linkzero
Khepri
18
2 / 5 / 22
11,361
812
7,461
21,229
25,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Osiin
Bastet
18
7 / 2 / 18
10,894
778
20,218
15,314
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ScoobyD
Aphrodite
19
6 / 2 / 18
11,722
837
19,327
15,557
14,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
8 / 3 / 16
11,512
822
33,149
14,474
7,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Sólido
Discordia
18
9 / 3 / 19
11,296
807
26,347
16,178
7,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,223
659
7,628
22,882
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 6
11,372
812
17,276
40,277
41,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
18
3 / 3 / 6
10,636
760
13,335
19,421
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Pepe206
Heimdallr
15
2 / 9 / 8
9,406
672
18,904
19,498
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
3 / 7 / 7
10,284
735
9,345
26,443
27,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
32
Kills
15
15
Deaths
32
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Khepri
Linkzero
Khepri
2
5
22
2.6
L
6
6
6
1.5
L
Cupid
3
3
6
2
W
Bastet
Osiin
Bastet
7
2
18
8
L
Heimdallr
Pepe206
Heimdallr
2
9
8
0.67
W
Aphrodite
ScoobyD
Aphrodite
6
2
18
7.5
W
8
3
16
5.33
W
Discordia
Sólido
Discordia
9
3
19
6.17
L
Guan Yu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,502
Damage
66,488
82,752
Taken
128,521
63,746
Mitigated
109,793
36,199
Healing
57,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,628
314
1,664
4,044
22,882
20,482
181
9,537
13,345
13,309
0
W
Khepri
Linkzero
Khepri
7,461
699
1,286
1,890
21,229
25,759
316
5,120
15,884
16,417
0
L
17,276
785
0
14,085
40,277
41,649
123
15,051
25,226
26,668
0
L
Cupid
13,335
4,578
5,884
6,480
19,421
11,227
1,498
9,264
10,157
0
32,269
W
Bastet
Osiin
Bastet
20,218
5,077
3,030
1,666
15,314
7,700
508
3,628
11,511
0
26,302
L
Heimdallr
Pepe206
Heimdallr
18,904
9,353
1,037
2,245
19,498
9,068
941
8,794
10,704
0
32,257
W
Aphrodite
ScoobyD
Aphrodite
19,327
2,854
13,310
9,621
15,557
14,885
1,586
5,693
9,764
41,923
0
W
33,149
22,733
1,194
3,499
14,474
7,889
2,620
4,788
9,561
0
50,894
W
Discordia
Sólido
Discordia
26,347
1,351
0
703
16,178
7,513
474
6,011
10,042
46,624
0
L
Guan Yu
9,345
1,207
13,029
9,076
26,443
27,367
79
10,489
15,954
336
19,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,785
Gold Earned
50,921
152
Minions Killed
146
0
Camps Cleared
0
1,445,194
Distance Traveled
1,245,171
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,223
659
7
1
0
250,330
3
W
Khepri
11,361
812
14
1
0
293,494
2
L
Sobek
11,372
812
21
2
0
236,084
0
L
Cupid
10,636
760
57
4
0
277,191
4
W
Bastet
10,894
778
6
0
0
373,037
1
L
Heimdallr
9,406
672
41
3
0
221,094
0
W
Aphrodite
11,722
837
56
4
0
253,279
2
W
Rama
11,512
822
39
3
0
263,563
1
W
Discordia
11,296
807
37
3
0
261,821
0
L
Guan Yu
10,284
735
20
1
0
260,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role