Player Matchup

Chang'e
Chang'e
FrozenKombat_MK
Chang'e
Level 107
God Stats
19W - 8L
1,799 SR
Queue Stats
1,215W - 1,215L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Mr-LogicGamer
Danzaburou
Level 61
God Stats
27W - 25L
1,534 SR
Queue Stats
508W - 524L
1,429 Elo+
Solo
Arachne
Arachne
Scott_Da_Bot
Arachne
Level 100
God Stats
40W - 44L
1,637 SR
Queue Stats
1,068W - 1,075L
1,495 Elo+
Party 1
Ymir
Ymir
Strength_of_Man
Ymir
Level 102
God Stats
7W - 1L
1,775 SR
Queue Stats
41W - 30L
1,507 Elo+
Party 2
Artemis
Artemis
eddiebutta
Artemis
Level 82
God Stats
41W - 28L
1,580 SR
Queue Stats
53W - 39L
1,508 Elo+
Party 2
Team Averages
Level 90
1,665 SR
1,497 Elo+

VS

Team Averages
Level 109
1,479 SR
1,436 Elo+
Janus
Janus
Javalex343
Janus
Level 106
God Stats
12W - 13L
1,488 SR
Queue Stats
218W - 229L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Jony Santos BR
Heimdallr
Level 153
God Stats
0W - 1L
1,505 SR
Queue Stats
178W - 171L
1,438 Elo+
Solo
Nike
Nike
SkarletAbyss
Nike
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
276W - 273L
1,441 Elo+
Solo
Cerberus
Cerberus
eggchan00
Cerberus
Level 101
God Stats
28W - 20L
1,622 SR
Queue Stats
586W - 584L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
shumboi
Ne Zha
Level 103
God Stats
10W - 11L
1,279 SR
Queue Stats
705W - 694L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,683
557
3,862
6,893
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Mr-LogicGamer
Danzaburou
10
1 / 3 / 0
6,418
535
4,385
8,864
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Scott_Da_Bot
Arachne
12
5 / 0 / 4
6,760
563
6,415
8,559
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 5
6,588
549
4,889
8,558
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
eddiebutta
Artemis
11
6 / 1 / 3
6,438
537
5,430
4,334
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 3 / 0
6,461
538
5,788
6,072
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jony Santos BR
Heimdallr
8
1 / 4 / 0
5,125
427
3,146
6,603
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 1
6,075
506
6,687
9,642
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
eggchan00
Cerberus
8
0 / 4 / 1
5,370
448
1,580
7,236
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
shumboi
Ne Zha
10
1 / 3 / 0
5,963
497
3,539
7,986
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
6
6
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Janus
2
3
0
0.67
L
Heimdallr
Jony Santos BR
Heimdallr
1
4
0
0.25
W
Danzaburou
Mr-LogicGamer
Danzaburou
1
3
0
0.33
W
Arachne
Scott_Da_Bot
Arachne
5
0
4
7
L
2
2
1
1.25
W
3
1
5
5.5
W
Artemis
eddiebutta
Artemis
6
1
3
7.5
L
Cerberus
eggchan00
Cerberus
0
4
1
0.13
L
Ne Zha
shumboi
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
20,740
37,208
Taken
37,539
12,833
Mitigated
13,745
12,701
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,862
260
894
2,325
6,893
2,060
0
1,570
5,187
35,397
0
L
Janus
5,788
175
0
455
6,072
1,501
29
1,389
4,581
35,113
0
L
Heimdallr
Jony Santos BR
Heimdallr
3,146
1,166
0
1,250
6,603
2,075
130
2,486
4,095
0
17,184
W
Danzaburou
Mr-LogicGamer
Danzaburou
4,385
1,461
0
4,722
8,864
2,364
240
1,033
7,779
0
28,986
W
Arachne
Scott_Da_Bot
Arachne
6,415
5,099
0
1,763
8,559
3,072
0
2,338
6,021
0
31,764
L
6,687
713
0
1,775
9,642
4,350
0
1,352
8,240
2,032
26,191
W
4,889
274
0
2,247
8,558
4,074
0
1,656
6,862
33,566
0
W
Artemis
eddiebutta
Artemis
5,430
2,695
0
750
4,334
1,263
0
759
3,551
0
25,039
L
Cerberus
eggchan00
Cerberus
1,580
97
0
1,189
7,236
3,378
0
1,691
5,545
18,787
0
L
Ne Zha
shumboi
Ne Zha
3,539
558
0
2,850
7,986
2,441
0
1,561
6,327
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
28,994
304
Minions Killed
272
0
Camps Cleared
0
1,132,941
Distance Traveled
1,054,982
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,683
557
76
6
0
218,121
3
L
Janus
6,461
538
69
6
0
198,722
1
L
Heimdallr
5,125
427
36
3
0
187,399
4
W
Danzaburou
6,418
535
67
6
0
210,136
5
W
Arachne
6,760
563
64
5
0
263,369
3
L
Nike
6,075
506
59
5
0
227,324
2
W
Ymir
6,588
549
59
5
0
239,060
4
W
Artemis
6,438
537
38
3
0
202,255
1
L
Cerberus
5,370
448
31
3
0
201,049
2
L
Ne Zha
5,963
497
77
6
0
240,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role