Player Matchup

Merlin
Merlin
LauHax
Merlin
Level 23
God Stats
4W - 8L
1,275 SR
Queue Stats
61W - 54L
1,509 Elo+
Solo
Nemesis
Nemesis
Ssssergioo
Nemesis
Level 14
God Stats
18W - 12L
1,638 SR
Queue Stats
141W - 119L
1,502 Elo+
Solo
Chiron
Chiron
TLK_AND3RSON
Chiron
Level 28
God Stats
6W - 7L
1,530 SR
Queue Stats
249W - 321L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
Level 26
God Stats
19W - 28L
1,440 SR
Queue Stats
145W - 215L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
Vicentola
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,455 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,436 Elo+

VS

Team Averages
Level 24
1,543 SR
1,384 Elo+
Danzaburou
Danzaburou
BarbaFPS
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,206 Elo+
Party 2
Izanami
Izanami
Gumymoto
Izanami
Level 37
God Stats
26W - 38L
1,556 SR
Queue Stats
94W - 155L
1,496 Elo+
Party 2
Ymir
Ymir
MaGo0 TZ
Ymir
Level 26
God Stats
3W - 13L
1,470 SR
Queue Stats
516W - 774L
1,335 Elo+
Party 2
Da Ji
Da Ji
SunsetORI
Da Ji
Level 17
God Stats
9W - 7L
1,758 SR
Queue Stats
25W - 32L
1,532 Elo+
Solo
Janus
Janus
ZinhoSPvidaloka
Janus
Level 27
God Stats
20W - 42L
1,433 SR
Queue Stats
748W - 1,087L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LauHax
Merlin
20
15 / 2 / 6
16,260
650
23,427
12,512
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ssssergioo
Nemesis
20
13 / 1 / 7
16,240
650
16,910
21,169
11,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
19
8 / 3 / 16
13,122
525
16,128
17,519
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
17
3 / 7 / 17
11,744
470
10,284
18,520
8,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Vicentola
Amaterasu
19
2 / 6 / 8
13,032
521
9,315
17,136
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarbaFPS
Danzaburou
15
1 / 10 / 7
10,224
409
9,302
20,358
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gumymoto
Izanami
20
7 / 5 / 4
15,173
607
19,285
19,882
7,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 10 / 3
8,796
352
3,107
23,163
17,066
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
SunsetORI
Da Ji
19
11 / 8 / 3
12,773
511
13,033
16,389
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 8 / 4
10,643
426
9,039
15,742
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
41
Kills
19
19
Deaths
41
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarbaFPS
Danzaburou
1
10
7
0.45
L
Izanami
Gumymoto
Izanami
7
5
4
1.8
W
Merlin
LauHax
Merlin
15
2
6
9
L
Ymir
0
10
3
0.15
W
Nemesis
Ssssergioo
Nemesis
13
1
7
16.5
L
Da Ji
SunsetORI
Da Ji
11
8
3
1.56
W
Chiron
8
3
16
5.33
W
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
3
7
17
1.64
W
Amaterasu
Vicentola
Amaterasu
2
6
8
1
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,064
Damage
53,766
86,856
Taken
95,534
51,249
Mitigated
42,713
31,745
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarbaFPS
Danzaburou
9,302
4,535
0
5,245
20,358
6,848
0
7,685
12,491
0
44,396
L
Izanami
Gumymoto
Izanami
19,285
16,042
0
6,454
19,882
7,477
2,565
6,328
13,191
0
116,383
W
Merlin
LauHax
Merlin
23,427
1,190
492
5,263
12,512
4,966
2,543
3,367
8,857
113,617
0
L
Ymir
3,107
377
0
1,860
23,163
17,066
0
5,539
17,523
30,702
0
W
Nemesis
Ssssergioo
Nemesis
16,910
10,134
0
4,891
21,169
11,747
1,760
3,967
16,960
0
158,454
L
Da Ji
SunsetORI
Da Ji
13,033
5,785
0
1,336
16,389
6,116
0
6,751
9,346
0
40,360
W
Chiron
16,128
9,383
1,362
9,616
17,519
6,623
3,878
2,756
14,654
0
64,865
W
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
10,284
1,244
1,145
6,147
18,520
8,206
528
2,626
15,782
43,235
0
W
Amaterasu
Vicentola
Amaterasu
9,315
3,599
0
2,829
17,136
19,707
3,182
490
16,622
666
46,759
L
9,039
654
0
2,070
15,742
5,206
0
7,081
8,244
57,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,398
Gold Earned
57,609
634
Minions Killed
487
0
Camps Cleared
0
2,221,353
Distance Traveled
2,017,525
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,224
409
62
2
0
382,746
5
L
Izanami
15,173
607
212
8
0
447,658
3
W
Merlin
16,260
650
188
8
0
458,918
13
L
Ymir
8,796
352
50
2
0
331,889
2
W
Nemesis
16,240
650
185
7
0
520,479
5
L
Da Ji
12,773
511
62
2
0
448,716
0
W
Chiron
13,122
525
101
4
0
429,925
2
W
Baron Samedi
11,744
470
75
3
0
355,731
7
W
Amaterasu
13,032
521
85
3
0
456,300
2
L
Janus
10,643
426
101
4
0
406,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role