Player Matchup

Janus
Janus
Frylöck
Janus
Level 28
God Stats
2W - 2L
1,753 SR
Queue Stats
77W - 74L
1,568 Elo+
Solo
Nike
Nike
LoliHunter96
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,316 Elo+
Party 1
Hel
Hel
hellhound477
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,241 Elo+
Party 1
Ymir
Ymir
marcuela
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,013 Elo+
Party 2
Jormungandr
Jormungandr
naP3DR0V1SK
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,013 Elo+
Party 2
Team Averages
Level 11
1,551 SR
1,230 Elo+

VS

Team Averages
Level 25
1,568 SR
1,471 Elo+
Hades
Hades
Hinway
Hades
Level 25
God Stats
15W - 15L
1,462 SR
Queue Stats
524W - 537L
1,316 Elo+
Solo
Hun Batz
Hun Batz
Lacklustrr
Hun Batz
Level 26
God Stats
2W - 0L
1,525 SR
Queue Stats
32W - 28L
1,413 Elo+
Solo
Ymir
Ymir
RebeccA28
Ymir
Level 19
God Stats
25W - 12L
1,670 SR
Queue Stats
60W - 45L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
bilbojankins
Danzaburou
Level 27
God Stats
40W - 34L
1,467 SR
Queue Stats
156W - 143L
1,571 Elo+
Party 3
Ratatoskr
Ratatoskr
vbirrdy
Ratatoskr
Level 29
God Stats
13W - 9L
1,718 SR
Queue Stats
276W - 256L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frylöck
Janus
16
8 / 5 / 1
11,845
1,185
22,211
16,014
8,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 6
9,361
936
11,259
23,542
16,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 6 / 4
9,604
960
7,667
17,040
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
0 / 9 / 10
10,510
1,051
8,522
22,041
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
naP3DR0V1SK
Jormungandr
16
1 / 10 / 6
9,889
989
10,345
20,434
18,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

42

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hinway
Hades
17
1 / 2 / 17
10,431
1,043
10,577
12,710
7,416
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Lacklustrr
Hun Batz
18
8 / 2 / 16
11,244
1,124
13,352
11,953
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
2 / 3 / 17
11,149
1,115
5,484
13,722
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
bilbojankins
Danzaburou
20
17 / 1 / 18
13,729
1,373
43,418
15,588
6,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
vbirrdy
Ratatoskr
18
12 / 2 / 12
12,439
1,244
19,231
14,147
5,357
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
10
Kills
40
40
Deaths
10
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Janus
Frylöck
Janus
8
5
1
1.7
W
Hades
Hinway
Hades
1
2
17
4.75
W
Hun Batz
Lacklustrr
Hun Batz
8
2
16
8
L
0
10
6
0.3
W
Ymir
2
3
17
3.5
W
Danzaburou
bilbojankins
Danzaburou
17
1
18
26
L
1
6
4
0.5
L
Ymir
0
9
10
0.56
L
Jormungandr
naP3DR0V1SK
Jormungandr
1
10
6
0.4
W
Ratatoskr
vbirrdy
Ratatoskr
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,004
Damage
92,062
99,071
Taken
68,120
69,250
Mitigated
38,718
9,984
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Frylöck
Janus
22,211
1,141
728
2,288
16,014
8,915
0
704
15,310
43,412
0
W
Hades
Hinway
Hades
10,577
463
109
1,355
12,710
7,416
0
9,058
3,485
32,292
0
W
Hun Batz
Lacklustrr
Hun Batz
13,352
3,897
265
1,799
11,953
4,949
0
9,506
2,422
0
27,937
L
11,259
4,906
0
310
23,542
16,844
0
3,583
19,959
297
26,817
W
Ymir
5,484
1,292
0
896
13,722
14,281
0
10,432
2,969
14,104
0
W
Danzaburou
bilbojankins
Danzaburou
43,418
33,195
0
5,299
15,588
6,715
0
10,610
4,628
0
64,496
L
7,667
1,631
2,482
2,817
17,040
6,089
0
5,588
11,452
18,163
0
L
Ymir
8,522
1,355
0
919
22,041
18,947
0
2,686
19,355
23,671
0
L
Jormungandr
naP3DR0V1SK
Jormungandr
10,345
3,418
0
440
20,434
18,455
0
3,500
16,934
29,391
0
W
Ratatoskr
vbirrdy
Ratatoskr
19,231
7,872
954
7,138
14,147
5,357
0
8,801
4,419
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
58,992
179
Minions Killed
196
7
Camps Cleared
9
882,098
Distance Traveled
943,669
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,845
1,185
67
7
0
206,242
0
W
Hades
10,431
1,043
60
6
2
202,792
0
W
Hun Batz
11,244
1,124
34
3
2
171,239
0
L
Nike
9,361
936
25
3
1
185,135
0
W
Ymir
11,149
1,115
24
2
0
182,281
2
W
Danzaburou
13,729
1,373
45
5
2
175,561
0
L
Hel
9,604
960
6
1
1
155,488
0
L
Ymir
10,510
1,051
32
3
1
157,331
3
L
Jormungandr
9,889
989
49
5
4
177,902
0
W
Ratatoskr
12,439
1,244
33
3
3
211,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role