Player Matchup

Kukulkan
Kukulkan
JustJohn7482
Kukulkan
Level 98
God Stats
12W - 9L
1,714 SR
Queue Stats
115W - 103L
1,615 Elo+
Party 1
Hercules
Hercules
OrderlyDJ100
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,661 Elo+
Party 1
Chang'e
Chang'e
jester jk36
Chang'e
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 111L
1,605 Elo+
Party 1
Team Averages
Level 123
1,571 SR
1,627 Elo+

VS

Team Averages
Level 107
1,600 SR
1,555 Elo+
Bellona
Bellona
ElLGalloTorres
Bellona
Level 66
God Stats
5W - 3L
1,645 SR
Queue Stats
13W - 15L
1,639 Elo+
Solo
Sylvanus
Sylvanus
Somewhat Classy
Sylvanus
Level 129
God Stats
10W - 2L
1,500 SR
Queue Stats
196W - 176L
1,697 Elo+
Solo
Tiamat
Tiamat
darkdreams536
Tiamat
Level 126
God Stats
1W - 0L
1,656 SR
Queue Stats
12W - 14L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JustJohn7482
Kukulkan
13
0 / 6 / 6
10,137
596
8,724
9,821
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
OrderlyDJ100
Hercules
14
2 / 1 / 5
10,690
629
8,972
16,377
18,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
jester jk36
Chang'e
14
6 / 5 / 0
11,306
665
12,059
13,922
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
11,117
654
8,263
16,736
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
4 / 2 / 8
11,538
679
10,518
17,157
16,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 6
12,341
726
15,671
12,944
12,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
12
12
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Kukulkan
JustJohn7482
Kukulkan
0
6
6
0.5
L
Hercules
OrderlyDJ100
Hercules
2
1
5
4.5
W
Sylvanus
4
2
8
4
W
6
2
6
4.5
L
Chang'e
jester jk36
Chang'e
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
34,452
40,120
Taken
46,837
27,390
Mitigated
39,350
12,589
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,263
2,635
0
5,981
16,736
10,994
1,643
8,732
7,736
0
42,555
L
Kukulkan
JustJohn7482
Kukulkan
8,724
487
0
838
9,821
3,328
0
4,426
5,279
65,077
0
L
Hercules
OrderlyDJ100
Hercules
8,972
3,307
0
3,819
16,377
18,610
0
10,361
5,572
0
30,073
W
Sylvanus
10,518
1,635
6,547
8,527
17,157
16,019
959
5,127
11,826
34,371
0
W
15,671
2,158
0
4,457
12,944
12,337
791
6,205
6,399
73,298
0
L
Chang'e
jester jk36
Chang'e
12,059
1,257
3,978
3,954
13,922
5,452
52
10,502
3,028
43,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
34,996
226
Minions Killed
212
0
Camps Cleared
0
930,520
Distance Traveled
983,865
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,117
654
57
3
0
364,723
6
L
Kukulkan
10,137
596
96
6
0
277,955
3
L
Hercules
10,690
629
57
3
0
354,693
4
W
Sylvanus
11,538
679
36
2
0
293,906
1
W
Tiamat
12,341
726
119
7
0
325,236
1
L
Chang'e
11,306
665
73
4
0
297,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role