Player Matchup

Artio
Artio
Asi4nDomin4tion
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LodMeru
Kukulkan
Level 15
God Stats
5W - 2L
1,514 SR
Queue Stats
15W - 17L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Odintek
Tsukuyomi
Level 7
God Stats
3W - 4L
1,356 SR
Queue Stats
15W - 14L
1,558 Elo+
Party 1
Ra
Ra
Uriel BusMTZ
Ra
Level 14
God Stats
6W - 5L
1,844 SR
Queue Stats
49W - 53L
1,530 Elo+
Solo
Pele
Pele
boa2312
Pele
Level 16
God Stats
2W - 4L
1,885 SR
Queue Stats
19W - 29L
1,749 Elo+
Solo
Team Averages
Level 11
1,620 SR
1,579 Elo+

VS

Team Averages
Level 13
1,418 SR
1,385 Elo+
Vamana
Vamana
AaronLander
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,533 Elo+
Solo
Ymir
Ymir
Drayco1712
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Solo
Hera
Hera
HAZOX25
Hera
Level 8
God Stats
0W - 3L
1,462 SR
Queue Stats
11W - 12L
1,164 Elo+
Solo
Danzaburou
Danzaburou
Rawrrior8
Danzaburou
Level 7
God Stats
5W - 4L
1,437 SR
Queue Stats
7W - 9L
1,414 Elo+
Solo
Mercury
Mercury
The Ziggmaster
Mercury
Level 29
God Stats
0W - 4L
1,193 SR
Queue Stats
100W - 96L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 20
13,813
1,151
11,230
23,767
31,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LodMeru
Kukulkan
20
13 / 2 / 18
14,231
1,186
35,472
8,876
4,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Odintek
Tsukuyomi
20
18 / 3 / 10
14,892
1,241
30,727
11,650
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 2 / 20
12,426
1,036
12,520
5,550
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
boa2312
Pele
18
3 / 5 / 10
11,913
993
10,546
13,012
9,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
0 / 10 / 7
10,923
910
3,167
22,766
9,159
18
1 / 10 / 10
12,315
1,026
6,434
26,471
28,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hera
HAZOX25
Hera
17
0 / 8 / 8
11,073
923
12,791
17,673
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Rawrrior8
Danzaburou
19
8 / 2 / 5
14,439
1,203
18,193
15,004
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 13 / 5
14,087
1,174
16,897
25,685
11,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
54
43
Kills
19
19
Deaths
43
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
10
7
0.35
W
6
7
20
2.29
L
1
10
10
0.6
L
Hera
HAZOX25
Hera
0
8
8
0.5
W
Kukulkan
LodMeru
Kukulkan
13
2
18
11
W
Tsukuyomi
Odintek
Tsukuyomi
18
3
10
7.67
L
Danzaburou
Rawrrior8
Danzaburou
8
2
5
5.25
L
10
13
5
0.96
W
3
2
20
6.5
W
Pele
boa2312
Pele
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,495
Damage
57,482
62,855
Taken
107,599
55,264
Mitigated
62,569
8,653
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,167
776
0
1,210
22,766
9,159
0
12,091
10,675
0
8,552
W
11,230
2,040
500
3,048
23,767
31,956
0
7,234
16,533
13,809
0
L
6,434
1,732
0
975
26,471
28,859
0
15,028
11,443
17,992
0
L
Hera
HAZOX25
Hera
12,791
3,750
0
578
17,673
6,976
0
10,056
7,617
40,236
0
W
Kukulkan
LodMeru
Kukulkan
35,472
2,890
0
334
8,876
4,976
0
2,493
6,383
66,292
0
W
Tsukuyomi
Odintek
Tsukuyomi
30,727
11,419
0
880
11,650
6,222
0
3,178
8,472
0
50,908
L
Danzaburou
Rawrrior8
Danzaburou
18,193
9,077
0
950
15,004
5,810
0
6,503
8,501
0
49,671
L
16,897
11,435
0
543
25,685
11,765
0
15,544
10,141
0
37,351
W
12,520
1,218
1,683
753
5,550
2,930
0
1,322
4,228
44,477
0
W
Pele
boa2312
Pele
10,546
3,610
0
1,455
13,012
9,180
0
4,998
8,014
0
23,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
62,837
215
Minions Killed
196
7
Camps Cleared
4
1,036,881
Distance Traveled
1,059,139
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,923
910
7
1
1
222,763
2
W
Artio
13,813
1,151
3
0
0
240,473
1
L
Ymir
12,315
1,026
26
2
0
192,099
1
L
Hera
11,073
923
80
7
0
217,462
0
W
Kukulkan
14,231
1,186
92
8
2
225,911
0
W
Tsukuyomi
14,892
1,241
39
3
0
216,025
0
L
Danzaburou
14,439
1,203
48
4
1
188,577
0
L
Mercury
14,087
1,174
35
3
2
238,238
0
W
Ra
12,426
1,036
58
5
2
173,627
0
W
Pele
11,913
993
23
2
3
180,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role