Player Matchup

Chaac
Chaac
BoJankl3s
Chaac
Level 55
God Stats
8W - 13L
1,647 SR
Queue Stats
190W - 172L
1,469 Elo+
Party 3
Thanatos
Thanatos
CreepyHobbitt
Thanatos
Level 47
God Stats
8W - 13L
1,537 SR
Queue Stats
612W - 668L
1,390 Elo+
Party 1
Neith
Neith
PCxVelox
Neith
Level 24
God Stats
4W - 9L
1,472 SR
Queue Stats
45W - 68L
1,500 Elo+
Party 3
Janus
Janus
THE_SWiFT-FISH
Janus
Level 128
God Stats
5W - 4L
1,808 SR
Queue Stats
130W - 105L
1,638 Elo+
Party 1
Odin
Odin
red_pandagirl
Odin
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 143L
1,382 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,476 Elo+

VS

Team Averages
Level 46
1,450 SR
1,429 Elo+
Bellona
Bellona
BlackHammer1134
Bellona
Level 66
God Stats
50W - 32L
1,496 SR
Queue Stats
266W - 305L
1,433 Elo+
Party 2
Artio
Artio
Elaggamer0
Artio
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 8L
1,489 Elo+
Party 2
Olorun
Olorun
TERMINUS1965
Olorun
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 2
Cu Chulainn
Cu Chulainn
game dificulti
Cu Chulainn
Level 62
God Stats
20W - 53L
1,297 SR
Queue Stats
246W - 289L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
gcardenasarmas
Jing Wei
Level 88
God Stats
5W - 4L
1,891 SR
Queue Stats
164W - 194L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoJankl3s
Chaac
14
0 / 0 / 0
7,539
539
7,288
10,661
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
CreepyHobbitt
Thanatos
12
6 / 1 / 3
7,212
515
4,173
9,388
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PCxVelox
Neith
11
2 / 3 / 7
6,806
486
7,310
8,705
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 3
8,393
600
7,090
4,102
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 6
6,517
466
7,710
10,263
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,938
567
7,426
10,632
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
8
1 / 4 / 5
6,314
451
2,794
11,749
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
10
0 / 5 / 0
6,147
439
1,244
10,344
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
game dificulti
Cu Chulainn
10
1 / 1 / 2
6,658
476
4,646
10,176
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
10
4 / 4 / 1
6,655
475
8,506
10,340
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
7
7
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Chaac
BoJankl3s
Chaac
0
0
0
0
W
Thanatos
CreepyHobbitt
Thanatos
6
1
3
7.5
L
Artio
1
4
5
0.88
W
Neith
PCxVelox
Neith
2
3
7
1.83
L
Olorun
0
5
0
0
W
4
0
3
5.5
L
Cu Chulainn
game dificulti
Cu Chulainn
1
1
2
2
L
Jing Wei
4
4
1
1.13
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
24,616
43,119
Taken
53,241
17,910
Mitigated
24,854
17,935
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,426
4,347
0
6,687
10,632
6,824
107
0
10,082
0
54,747
W
Chaac
BoJankl3s
Chaac
7,288
2,104
0
5,082
10,661
6,931
0
0
10,661
0
53,402
W
Thanatos
CreepyHobbitt
Thanatos
4,173
1,635
0
8,278
9,388
2,962
31
239
9,149
0
35,045
L
Artio
2,794
254
1,176
3,022
11,749
8,421
0
679
11,008
12,933
0
W
Neith
PCxVelox
Neith
7,310
3,471
0
2,706
8,705
2,315
0
1,006
7,699
0
38,819
L
Olorun
1,244
486
36
3,711
10,344
3,188
0
4,066
5,952
29,716
0
W
7,090
438
0
908
4,102
1,217
0
499
3,603
57,913
0
L
Cu Chulainn
game dificulti
Cu Chulainn
4,646
2,039
0
5,088
10,176
3,414
0
1,144
8,934
0
37,163
L
Jing Wei
8,506
6,960
0
2,744
10,340
3,007
198
711
9,625
0
35,509
W
7,710
2,563
87
874
10,263
4,485
0
2,294
7,969
0
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
33,712
394
Minions Killed
340
0
Camps Cleared
0
1,407,360
Distance Traveled
1,254,619
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,938
567
123
9
0
256,534
1
W
Chaac
7,539
539
117
8
0
263,997
6
W
Thanatos
7,212
515
70
5
0
321,137
0
L
Artio
6,314
451
17
1
0
273,889
2
W
Neith
6,806
486
55
4
0
244,298
0
L
Olorun
6,147
439
59
4
0
202,846
0
W
Janus
8,393
600
119
9
0
298,130
3
L
Cu Chulainn
6,658
476
80
6
0
284,553
0
L
Jing Wei
6,655
475
61
4
0
236,797
4
W
Odin
6,517
466
33
2
0
279,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role