Player Matchup

Chiron
Chiron
Drizzy709
Chiron
Level 88
God Stats
2W - 6L
1,727 SR
Queue Stats
5W - 13L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Kabollin
Aphrodite
Level 104
God Stats
13W - 9L
1,741 SR
Queue Stats
191W - 184L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Salazaroni
Danzaburou
Level 154
God Stats
46W - 40L
1,478 SR
Queue Stats
134W - 140L
1,465 Elo+
Solo
Loki
Loki
ZooZooAchoo
Loki
Level 113
God Stats
7W - 5L
1,656 SR
Queue Stats
211W - 209L
1,546 Elo+
Party 1
Tiamat
Tiamat
ZooZooBoohu
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 67L
1,406 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,498 Elo+

VS

Team Averages
Level 103
1,555 SR
1,488 Elo+
Freya
Freya
CHEESEoss6ixGOD
Freya
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 46L
1,442 Elo+
Solo
Ares
Ares
NPKINGPIN
Ares
Level 89
God Stats
12W - 10L
1,518 SR
Queue Stats
167W - 181L
1,426 Elo+
Solo
Neith
Neith
Roscentia
Neith
Level 125
God Stats
9W - 10L
1,421 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Fenrir
Fenrir
USA PENNY
Fenrir
Level 107
God Stats
9W - 5L
1,581 SR
Queue Stats
198W - 173L
1,580 Elo+
Solo
Aphrodite
Aphrodite
endeavorslilsmut
Aphrodite
Level 105
God Stats
54W - 39L
1,755 SR
Queue Stats
385W - 364L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drizzy709
Chiron
14
3 / 5 / 0
8,658
412
8,584
12,937
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
Kabollin
Aphrodite
14
0 / 4 / 3
9,316
444
10,621
18,351
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Salazaroni
Danzaburou
16
2 / 6 / 0
9,830
468
13,674
18,122
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 0
9,952
474
9,286
16,834
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
15
0 / 6 / 1
8,905
424
7,042
11,829
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,218
391
1,748
6,851
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
16
2 / 1 / 12
10,214
486
10,029
18,418
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Roscentia
Neith
18
5 / 2 / 5
11,278
537
15,427
17,261
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
USA PENNY
Fenrir
19
9 / 1 / 6
11,363
541
15,086
21,928
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
19
7 / 2 / 9
11,774
561
14,906
16,897
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
24
24
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Chiron
Drizzy709
Chiron
3
5
0
0.6
L
Aphrodite
Kabollin
Aphrodite
0
4
3
0.38
W
Ares
2
1
12
8
W
Neith
Roscentia
Neith
5
2
5
3.75
L
Danzaburou
Salazaroni
Danzaburou
2
6
0
0.33
W
Fenrir
USA PENNY
Fenrir
9
1
6
12
L
2
3
0
0.67
L
Tiamat
0
6
1
0.08
W
Aphrodite
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,207
Damage
57,196
78,073
Taken
81,355
42,028
Mitigated
45,362
30,461
Healing
43,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,748
527
0
1,765
6,851
2,768
0
1,753
5,073
44,647
0
L
Chiron
Drizzy709
Chiron
8,584
3,269
1,491
2,266
12,937
4,634
770
6,236
6,567
0
42,242
L
Aphrodite
Kabollin
Aphrodite
10,621
1,155
4,587
9,358
18,351
11,901
602
7,840
10,397
55,415
0
W
Ares
10,029
297
0
4,811
18,418
15,892
518
3,706
14,661
33,668
0
W
Neith
Roscentia
Neith
15,427
8,056
396
11,386
17,261
7,154
2,704
3,324
13,209
0
75,707
L
Danzaburou
Salazaroni
Danzaburou
13,674
5,180
0
5,651
18,122
7,422
352
4,962
13,030
0
80,804
W
Fenrir
USA PENNY
Fenrir
15,086
1,915
0
5,573
21,928
10,657
728
3,678
17,998
0
78,803
L
9,286
1,465
0
5,327
16,834
10,588
341
2,439
14,321
0
60,488
L
Tiamat
7,042
980
0
1,781
11,829
7,483
0
4,592
7,051
53,899
0
W
Aphrodite
14,906
756
8,561
11,381
16,897
8,891
904
4,791
11,951
84,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
52,847
544
Minions Killed
551
0
Camps Cleared
0
1,800,438
Distance Traveled
1,856,310
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,218
391
71
3
0
269,926
5
L
Chiron
8,658
412
72
3
0
361,779
0
L
Aphrodite
9,316
444
93
4
0
372,597
4
W
Ares
10,214
486
46
2
0
408,951
3
W
Neith
11,278
537
144
7
0
350,792
2
L
Danzaburou
9,830
468
141
7
0
305,858
4
W
Fenrir
11,363
541
125
6
0
420,356
2
L
Loki
9,952
474
115
5
0
388,644
3
L
Tiamat
8,905
424
123
6
0
371,560
6
W
Aphrodite
11,774
561
165
8
0
406,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role