Player Matchup

Danzaburou
Danzaburou
BoNnO54
Danzaburou
Level 28
God Stats
58W - 44L
1,589 SR
Queue Stats
208W - 200L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Chawton
Sylvanus
Level 29
God Stats
32W - 22L
1,550 SR
Queue Stats
286W - 271L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
DankTortoise449
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,537 Elo+
Solo
Hades
Hades
Olgran
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,320 Elo+
Solo
Pele
Pele
tiphil88
Pele
Level 29
God Stats
51W - 29L
1,594 SR
Queue Stats
239W - 224L
1,566 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,496 Elo+

VS

Team Averages
Level 21
1,504 SR
1,572 Elo+
Merlin
Merlin
Astraea_08
Merlin
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 70L
1,423 Elo+
Party 1
Ymir
Ymir
Erradicador25
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Solo
Osiris
Osiris
Ragnarokthahouse
Osiris
Level 16
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Mulan
Mulan
Yungstalli
Mulan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,501 Elo+
Solo
Neith
Neith
starshine1997
Neith
Level 61
God Stats
5W - 7L
1,322 SR
Queue Stats
148W - 160L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoNnO54
Danzaburou
19
13 / 6 / 10
12,890
537
22,306
19,736
8,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Chawton
Sylvanus
19
7 / 2 / 19
13,125
547
12,199
20,952
26,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
DankTortoise449
Amaterasu
20
5 / 3 / 6
12,501
521
10,146
19,703
22,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Olgran
Hades
11
0 / 2 / 4
8,020
334
1,334
5,107
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
13 / 5 / 7
13,528
564
25,964
21,432
12,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astraea_08
Merlin
16
1 / 6 / 4
10,464
436
5,356
11,493
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 14 / 1
9,467
394
9,040
25,604
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 7 / 3
12,356
515
18,915
19,941
18,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
20
6 / 4 / 1
13,166
549
17,554
20,871
22,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 7 / 2
10,785
449
11,328
14,849
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
38
Kills
18
18
Deaths
38
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Astraea_08
Merlin
1
6
4
0.5
W
Danzaburou
BoNnO54
Danzaburou
13
6
10
3
W
Sylvanus
Chawton
Sylvanus
7
2
19
8.25
W
Amaterasu
DankTortoise449
Amaterasu
5
3
6
2.67
L
0
14
1
0.04
W
Hades
Olgran
Hades
0
2
4
1
L
9
7
3
1.5
L
Mulan
6
4
1
1.63
L
2
7
2
0.43
W
Pele
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,949
Damage
62,193
86,930
Taken
92,758
73,553
Mitigated
69,636
26,360
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Astraea_08
Merlin
5,356
991
0
418
11,493
3,819
351
1,783
9,462
46,925
0
W
Danzaburou
BoNnO54
Danzaburou
22,306
13,784
1,134
5,160
19,736
8,805
2,406
4,305
15,409
0
76,009
W
Sylvanus
Chawton
Sylvanus
12,199
4,386
3,848
8,864
20,952
26,369
483
4,845
16,082
42,315
0
W
Amaterasu
DankTortoise449
Amaterasu
10,146
5,195
0
2,127
19,703
22,939
1,598
1,346
18,066
0
59,631
L
9,040
1,417
0
446
25,604
20,060
122
4,022
21,485
44,204
0
W
Hades
Olgran
Hades
1,334
243
0
308
5,107
2,550
180
1,374
3,733
13,847
0
L
18,915
8,093
0
250
19,941
18,361
0
2,987
16,720
0
78,012
L
Mulan
17,554
2,996
315
6,666
20,871
22,347
352
1,126
19,417
0
89,832
L
11,328
5,034
0
2,020
14,849
5,049
922
3,216
11,583
0
58,365
W
Pele
25,964
8,844
0
4,919
21,432
12,890
1,077
2,526
18,631
0
102,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
56,238
492
Minions Killed
527
0
Camps Cleared
0
1,888,756
Distance Traveled
1,974,424
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,464
436
86
4
0
367,084
0
W
Danzaburou
12,890
537
110
5
0
389,790
1
W
Sylvanus
13,125
547
57
2
0
392,850
6
W
Amaterasu
12,501
521
121
5
0
496,117
1
L
Ymir
9,467
394
56
2
0
397,941
3
W
Hades
8,020
334
28
1
0
173,424
1
L
Osiris
12,356
515
105
4
0
441,650
1
L
Mulan
13,166
549
163
7
0
396,122
3
L
Neith
10,785
449
117
5
0
371,627
0
W
Pele
13,528
564
176
7
0
436,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role