Player Matchup

Fafnir
Fafnir
AguiarGEM87
Fafnir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,463 Elo+
Solo
Cernunnos
Cernunnos
Black_FuryX
Cernunnos
Level 128
God Stats
8W - 12L
1,565 SR
Queue Stats
468W - 484L
1,513 Elo+
Solo
Bakasura
Bakasura
Droxxi
Bakasura
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IxDelimit
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
frkttyfeline
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,495 Elo+

VS

Team Averages
Level 110
1,539 SR
1,542 Elo+
Raijin
Raijin
Aleru07
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,500 Elo+
Solo
Odin
Odin
CapoKiller14
Odin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 183L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
CoolRasTACash
Zhong Kui
Level 107
God Stats
6W - 5L
1,480 SR
Queue Stats
229W - 234L
1,447 Elo+
Solo
Hachiman
Hachiman
LEGARCON20
Hachiman
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 186L
1,517 Elo+
Party 1
Medusa
Medusa
Marhinio2899
Medusa
Level 99
God Stats
1W - 0L
1,714 SR
Queue Stats
16W - 20L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 7 / 10
10,895
838
8,925
17,851
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Black_FuryX
Cernunnos
17
5 / 7 / 8
10,806
831
9,418
14,157
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Droxxi
Bakasura
15
3 / 6 / 7
8,976
690
5,337
12,957
5,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
IxDelimit
Hachiman
13
2 / 7 / 6
8,789
676
7,151
12,652
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
3 / 6 / 11
10,853
835
14,118
10,878
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aleru07
Raijin
18
7 / 2 / 15
10,747
827
13,692
10,065
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 20
11,714
901
10,601
21,071
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
CoolRasTACash
Zhong Kui
17
6 / 6 / 18
10,667
821
17,566
14,370
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LEGARCON20
Hachiman
17
5 / 1 / 16
10,541
811
6,751
8,075
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
17
7 / 4 / 17
11,111
855
14,374
11,408
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
118
17
Kills
32
33
Deaths
17
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fafnir
4
7
10
1.29
W
Raijin
Aleru07
Raijin
7
2
15
7.25
L
Cernunnos
Black_FuryX
Cernunnos
5
7
8
1.29
W
7
4
20
4.25
W
Zhong Kui
CoolRasTACash
Zhong Kui
6
6
18
2.5
L
Bakasura
Droxxi
Bakasura
3
6
7
1.08
L
Hachiman
IxDelimit
Hachiman
2
7
6
0.71
W
Hachiman
LEGARCON20
Hachiman
5
1
16
13
W
Medusa
7
4
17
3.88
L
Raijin
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
62,984
68,495
Taken
64,989
39,578
Mitigated
34,406
17,181
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,925
1,564
942
2,680
17,851
18,973
3
7,403
10,448
16,677
0
W
Raijin
Aleru07
Raijin
13,692
765
1,567
2,785
10,065
4,217
1,352
3,421
6,614
34,813
0
L
Cernunnos
Black_FuryX
Cernunnos
9,418
3,713
552
2,444
14,157
6,345
448
4,520
9,637
0
29,761
W
10,601
2,561
1,189
7,304
21,071
14,357
562
6,654
13,825
0
13,784
W
Zhong Kui
CoolRasTACash
Zhong Kui
17,566
635
1,831
4,212
14,370
8,550
565
5,076
8,924
32,344
0
L
Bakasura
Droxxi
Bakasura
5,337
4,006
522
2,497
12,957
5,539
0
7,324
5,633
0
6,327
L
Hachiman
IxDelimit
Hachiman
7,151
2,489
639
2,296
12,652
4,466
1,020
7,690
4,962
0
17,245
W
Hachiman
LEGARCON20
Hachiman
6,751
1,831
2,250
2,749
8,075
3,168
1,927
3,712
4,105
0
22,720
W
Medusa
14,374
6,514
1,699
2,700
11,408
4,114
1,807
4,180
5,576
0
27,859
L
Raijin
14,118
1,644
2,206
2,403
10,878
4,255
305
4,321
6,557
28,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
54,780
130
Minions Killed
138
0
Camps Cleared
0
997,177
Distance Traveled
1,192,834
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,895
838
13
1
0
211,156
0
W
Raijin
10,747
827
41
3
0
246,779
0
L
Cernunnos
10,806
831
41
3
0
181,771
3
W
Odin
11,714
901
9
1
0
254,107
5
W
Zhong Kui
10,667
821
35
3
0
218,601
0
L
Bakasura
8,976
690
14
1
0
220,592
3
L
Hachiman
8,789
676
21
2
0
183,681
2
W
Hachiman
10,541
811
27
2
0
234,744
0
W
Medusa
11,111
855
26
2
0
238,603
3
L
Raijin
10,853
835
41
3
0
199,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role