Player Matchup

Ullr
Ullr
Aguspesci16
Ullr
Level 17
God Stats
3W - 2L
1,659 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
Themafia213
Jormungandr
Level 18
God Stats
7W - 3L
1,569 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 3
Awilix
Awilix
fniasiffhuas
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 63L
1,706 Elo+
Party 1
Zhong Kui
Zhong Kui
gas23456789
Zhong Kui
Level 18
God Stats
6W - 4L
1,710 SR
Queue Stats
7W - 8L
1,381 Elo+
Party 3
Hera
Hera
jaFoiTncHoje
Hera
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 31L
1,700 Elo+
Party 1
Team Averages
Level 16
1,588 SR
1,563 Elo+

VS

Team Averages
Level 20
1,553 SR
1,533 Elo+
Ne Zha
Ne Zha
EskolErika
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,604 Elo+
Solo
Horus
Horus
Gael-Mello
Horus
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 98L
1,498 Elo+
Party 2
Agni
Agni
Lihu22
Agni
Level 23
God Stats
43W - 35L
1,702 SR
Queue Stats
347W - 358L
1,594 Elo+
Solo
Hera
Hera
ManuHyuuga
Hera
Level 27
God Stats
2W - 2L
1,533 SR
Queue Stats
150W - 93L
1,547 Elo+
Solo
Neith
Neith
amandamunhoz_
Neith
Level 8
God Stats
5W - 6L
1,531 SR
Queue Stats
75W - 65L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,978
532
7,118
7,053
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Themafia213
Jormungandr
13
2 / 0 / 7
7,385
492
5,925
4,703
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
18
11 / 0 / 3
10,621
708
13,402
8,240
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
gas23456789
Zhong Kui
14
1 / 1 / 1
8,049
537
4,265
8,808
6,833
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 0 / 6
9,389
626
4,651
5,172
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EskolErika
Ne Zha
13
1 / 5 / 1
7,610
507
5,617
11,254
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
0 / 5 / 0
6,255
417
1,209
11,571
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Agni
Lihu22
Agni
15
1 / 3 / 1
8,139
543
6,117
9,318
3,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 5 / 0
6,672
445
2,160
9,093
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,349
423
3,944
8,806
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
2
2
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Ne Zha
EskolErika
Ne Zha
1
5
1
0.3
L
Horus
0
5
0
0
L
Agni
Lihu22
Agni
1
3
1
0.5
L
0
5
0
0
W
Jormungandr
Themafia213
Jormungandr
2
0
7
5.5
L
0
3
1
0.17
W
Awilix
11
0
3
12.5
W
Zhong Kui
gas23456789
Zhong Kui
1
1
1
1.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
19,047
33,976
Taken
50,042
16,761
Mitigated
18,482
9,935
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,118
2,731
0
3,655
7,053
2,258
2,206
632
6,421
0
42,104
L
Ne Zha
EskolErika
Ne Zha
5,617
1,345
0
3,771
11,254
3,934
0
1,299
9,955
0
46,061
L
Horus
1,209
836
395
2,776
11,571
5,876
0
2,687
8,884
0
19,436
L
Agni
Lihu22
Agni
6,117
529
0
4,114
9,318
3,224
390
4,138
5,180
52,215
0
L
2,160
664
0
621
9,093
2,681
0
3,794
5,299
35,176
0
W
Jormungandr
Themafia213
Jormungandr
5,925
1,291
0
0
4,703
2,511
1,001
0
4,703
21,695
0
L
3,944
1,871
0
3,121
8,806
2,767
0
2,923
5,883
0
31,923
W
Awilix
13,402
6,114
0
1,118
8,240
3,430
1,981
966
7,234
0
83,731
W
Zhong Kui
gas23456789
Zhong Kui
4,265
609
0
2,633
8,808
6,833
130
4,969
3,839
37,028
0
W
4,651
1,413
0
2,529
5,172
1,729
1,656
1,532
3,502
60,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
35,025
449
Minions Killed
373
0
Camps Cleared
0
1,456,347
Distance Traveled
1,316,590
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,978
532
85
6
0
259,907
1
L
Ne Zha
7,610
507
89
6
0
298,710
7
L
Horus
6,255
417
37
2
0
276,319
0
L
Agni
8,139
543
107
7
0
240,715
4
L
Hera
6,672
445
82
5
0
225,468
3
W
Jormungandr
7,385
492
24
2
0
261,906
2
L
Neith
6,349
423
58
4
0
275,378
0
W
Awilix
10,621
708
133
9
0
378,804
2
W
Zhong Kui
8,049
537
78
5
0
270,610
3
W
Hera
9,389
626
129
9
0
285,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role